same. seems like just worked
G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Vologda
3 infantry moved from Russia to Smolensk
1 bomber and 2 fighters moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to SmolenskCombat - Russians
Air Battle in Ukraine
Russians attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Russians
1 bomber and 2 fighters moved from Ukraine to Russia
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Rostov: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Ceylon
Battle in Western Australia
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Western Australia from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Australia to 56 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 carriers, 4 destroyers, 2 fighters, 6 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
3 artilleries and 2 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Tsagaan Olom to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Manchuria to Central Mongolia
2 bombers moved from India to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
Are we continuing this game?
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Yeah, sorry. Work, summer, blah blah. I’m sure you know how it goes. I will get something posted asap.
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@Marshmallow:
Yeah, sorry. Work, summer, blah blah. I’m sure you know how it goes. I will get something posted asap.
OK, as long as you are playing, take your time. It does not matter to me. No rush
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 carriers, 2 destroyers and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Caucasus to BryanskCombat - Americans
Battle in 96 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Italians defend with 1 transport
Americans win with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 fighters and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
3 infantry moved from Egypt to Trans-Jordan
5 armour moved from Northwest Persia to Rostov
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 armour, 7 fighters and 1 mech_infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from Persia to BryanskCombat - British
Battle in Belarus
British attack with 1 armour, 1 bomber, 7 fighters and 1 mech_infantry
Germans defend with 1 aaGun and 6 infantry
British win, taking Belarus from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for British: 3 fighters and 1 mech_infantryNon Combat Move - British
4 fighters moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 bomber placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 19 PUs;
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 11 PUs;Combat Move - ANZAC
3 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 fighter and 1 tactical_bomber moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Western Australia from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Western Australia to Queensland
5 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Persia to BryanskPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,6,5
ANZAC collect 7 PUs (3 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
3 bombers, 6 fighters and 1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Ukraine to Rostov
2 artilleries and 7 infantry moved from Ukraine to Rostov
3 infantry moved from Ukraine to RostovCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 3 bombers, 7 fighters, 10 infantry and 1 tactical_bomber
British defend with 5 armour, 1 artillery and 3 infantry; Russians defend with 6 infantry
Germans win, taking Rostov from Russians with 1 artillery, 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 fighter and 10 infantry
Casualties for British: 5 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
3 bombers moved from Rostov to Novgorod
2 artilleries moved from Karelia to Novgorod
2 fighters moved from Western Ukraine to Ukraine
4 fighters moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from France to Western Germany
11 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
6 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 armour moved from Bryansk to Samara
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 bomber moved from Novosibirsk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 25 Sea Zone
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
2 artilleries moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Kenya from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 transports moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 aaGun, 9 armour, 8 artilleries, 22 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from India to West India
1 artillery and 3 infantry moved from Burma to India
1 infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Central Mongolia to Kansu
3 infantry moved from French Indo China to Shan State
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 carriers, 5 destroyers, 5 fighters, 9 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 bombers moved from India to MalayaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 airfield and 3 fighters placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Trans-Jordan to Iraq
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesCombat - Americans
Battle in Celebes
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Celebes from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
3 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from Caucasus to Rostov
1 bomber moved from Bryansk to Novgorod
3 fighters moved from Bryansk to Rostov
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Caucasus to Northwest PersiaCombat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Rostov
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 72 Sea Zone to French Madagascar
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Novgorod to Bryansk
3 fighters moved from Rostov to RussiaPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Italians take 99 Sea Zone from British
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Italians Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 81 Sea Zone to GreecePlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
3 infantry moved from Western Australia to South Australia
3 infantry moved from South Australia to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





