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L17 - G40 OOB - SA (Allies +20) vs PP (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Volgograd
                    British attack with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    Germans defend with 14 armour, 1 factory_minor and 4 mech_infantrys
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Volgograd, round 2 :  1/10 hits
                        Germans roll dice for 14 armour and 4 mech_infantrys in Volgograd, round 2 :  6/18 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Volgograd
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Caucasus
                    Germans win with 14 armour and 3 mech_infantrys remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 4 infantry and 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 9 times
                3 was rolled 17 times
                4 was rolled 21 times
                5 was rolled 22 times
                6 was rolled 22 times
            Average roll : 3.789
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 109

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.056
            Median : 4.500
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    triplea_39274_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern France to Southern Italy
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_39274_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan

    triplea_39274_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 carrier
                    2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_39274_ANZ8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    triplea_39274_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

    triplea_39274_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 11 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Tsinghai
                      Germans take Tsinghai from Chinese
                4 artilleries moved from Samara to Kazakhstan
                3 mech_infantrys moved from Russia to Kazakhstan
                1 armour moved from Bryansk to Caucasus
                14 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                2 tactical_bombers moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 4 artilleries and 3 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Caucasus
                    Germans attack with 15 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 15 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 fighters moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                2 mech_infantrys and 1 tactical_bomber placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 73 PUs (1 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

    triplea_39274_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39274_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                2 infantry moved from Hopei to Kweichow
                3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Japan to Sakha
                1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Sakha
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 54 Sea Zone from Neutral with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Battle in Queensland
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Queensland from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Sakha from Americans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber could not land in Sakha and were removed
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 fighter moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to Dutch New Guinea
                1 aaGun moved from Amur to Sakha

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Amur: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Amur: 1 aaGun
                EDIT: Removing units owned by Japanese from Sakha: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_39274_Jap9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                2 infantry moved from Hopei to Kweichow
                3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Japan to Sakha
                1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Sakha
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 54 Sea Zone from Neutral with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Battle in Queensland
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Queensland from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Sakha from Americans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber could not land in Sakha and were removed
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 fighter moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to Dutch New Guinea
                1 aaGun moved from Amur to Sakha

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Amur: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Amur: 1 aaGun
                EDIT: Removing units owned by Japanese from Sakha: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siam: 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39274_Jap9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Sorry! Forgot some non-coms. :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from New Guinea to Dutch New Guinea

    triplea_39274_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from New Guinea to Dutch New Guinea

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Amur
                    Americans attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
                        Americans roll dice for 2 artilleries and 3 infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Amur, round 2 :  1/3 hits
                        1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Amur
                        Americans roll dice for 2 artilleries and 2 infantry in Amur, round 3 :  1/4 hits
                        Japanese roll dice for 2 fighters in Amur, round 3 :  1/2 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 2 artilleries and 1 infantry in Amur, round 4 :  0/3 hits
                        Japanese roll dice for 1 fighter in Amur, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 2 artilleries in Amur, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter in Amur, round 5 :  1/1 hits
                        1 artillery owned by the Americans lost in Amur
                        Americans roll dice for 1 artillery in Amur, round 6 :  1/1 hits
                        Japanese roll dice for 1 fighter in Amur, round 6 :  1/1 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Japanese win with no units remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 artilleries and 3 infantry
                    Casualties for Japanese: 1 aaGun, 2 fighters and 1 tactical_bomber
                Battle in Dutch New Guinea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 tactical_bomber
                        Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
                        Americans roll dice for 1 armour in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Dutch New Guinea, round 3 :  1/2 hits
                        1 armour owned by the Americans lost in Dutch New Guinea
                    Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.564
            Median : 4.000
            Variance : 0.447
            Standard Deviation : 0.669
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.957
            Median : 5.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    triplea_39274_Ame9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    triplea_39274_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 5 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Yunnan, round 2 :  2/9 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.510
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 51

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.957
            Median : 5.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    triplea_39274_Chi9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
                2 armour and 4 mech_infantrys moved from Iraq to Caucasus
                1 artillery, 1 fighter and 4 infantry moved from Burma to Yunnan

    triplea_39274_Bri9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
                2 armour and 4 mech_infantrys moved from Iraq to Caucasus
                1 artillery, 1 fighter and 4 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery, 4 infantry and 3 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Yunnan, round 2 :  1/8 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Yunnan, round 3 :  3/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    1 artillery owned by the British retreated to Burma
                    Japanese win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Caucasus
                    British attack with 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                    Germans defend with 15 armour
                        British roll dice for 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Caucasus, round 2 :  3/13 hits
                        Germans roll dice for 15 armour in Caucasus, round 2 :  11/15 hits
                        4 mech_infantrys owned by the British, 2 artilleries owned by the British, 5 infantry owned by the British and 3 armour owned by the Germans lost in Caucasus
                    2 armour owned by the British retreated to Northwest Persia
                    Germans win with 12 armour remaining. Battle score for attacker is -21
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys

    Non Combat Move - British
                1 artillery moved from Turkmenistan to Eastern Persia
                4 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Burma to India
                2 infantry moved from India to Burma
                1 fighter moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 22 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.437
            Median : 3.000
            Variance : 0.520
            Standard Deviation : 0.721
            Total rolls : 103

    Germans Combat
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.722
            Median : 2.000
            Variance : 2.706
            Standard Deviation : 1.645
            Total rolls : 18

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.957
            Median : 5.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.441
            Standard Deviation : 0.664
            Total rolls : 35

    triplea_39274_UK_9.tsvg


  • Sorry for the slow pace, I’ve been busy
    My Allied game needs a miracle, good dice with the tanks
    Kris

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                2 artilleries moved from Rostov to Caucasus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_39274_Ita9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Hi Kris - no problem re the speed of play.

    You either need a miracle or one of my catastrophic mistakes!

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