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17L BM3, cyanight (Axis) vs Pherman1215 (Allies)

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Russia to Novosibirsk
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                1 bomber moved from Trans-Jordan to Novosibirsk
                3 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Spain to United Kingdom
                1 marine moved from Iceland to 123 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                1 cruiser and 1 marine moved from 123 Sea Zone to 119 Sea Zone
                1 marine moved from 119 Sea Zone to Eire
                1 destroyer moved from 123 Sea Zone to 119 Sea Zone
                1 armour moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 aaGun and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Scotland
                Battle in Eire

    triplea_39390_Ger20.tsvg

  • 14 Customizer

    Interceptors in London?


  • No intercept.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Russia to Novosibirsk
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                1 bomber moved from Trans-Jordan to Novosibirsk
                3 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Spain to United Kingdom
                1 marine moved from Iceland to 123 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                1 cruiser and 1 marine moved from 123 Sea Zone to 119 Sea Zone
                1 marine moved from 119 Sea Zone to Eire
                1 destroyer moved from 123 Sea Zone to 119 Sea Zone
                1 armour moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Spain to United Kingdom
                1 bomber moved from Spain to United Kingdom

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 aaGun and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Scotland
                Battle in Eire
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,6,6,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3,8 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 30 damage total.  Damaged units is as follows: factory_major = 20, harbour = 4, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                6 bombers moved from United Kingdom to Spain
                1 bomber moved from United Kingdom to Spain
                1 fighter moved from Trans-Jordan to Southern Italy
                2 bombers moved from Trans-Jordan to Spain
                1 aaGun moved from Trans-Jordan to Iraq
                12 armour and 16 mech_infantrys moved from Trans-Jordan to Iraq
                3 infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from Novosibirsk to Samara
                2 armour moved from Caucasus to Iraq
                3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Volgograd to Kazakhstan
                3 infantry moved from France to Western Germany
                4 mech_infantrys moved from Spain to France

    Place Units - Germans
                3 transports placed in 112 Sea Zone
                3 transports placed in 105 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_39390_Ger20.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Trans-Jordan to Saudi Arabia
                3 infantry moved from Trans-Jordan to Saudi Arabia

    Combat - Japanese
                Battle in Saudi Arabia
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Saudi Arabia from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                5 fighters moved from Trans-Jordan to Southern Italy
                5 tactical_bombers moved from Trans-Jordan to Southern Italy
                2 fighters moved from Southern Italy to Spain
                1 fighter moved from Iceland to Spain
                2 bombers moved from Iceland to Spain
                2 fighters moved from Iraq to Southern Italy
                3 artilleries and 8 infantry moved from Trans-Jordan to Iraq

    Place Units - Japanese
                2 infantry placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,3,4,6,5,2,6,2,3,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,5,3,1,3,3
                Japanese collect 5 PUs (12 lost to blockades); end with 5 PUs total

    triplea_39390_Jap20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 airfield and 9 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 armour, 10 artilleries, 27 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 11 armour, 10 artilleries, 27 infantry and 9 mech_infantrys
                    Italians defend with 1 aaGun, 1 armour and 11 mech_infantrys
                    Americans win, taking Trans-Jordan from Italians with 11 armour, 10 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 40
                    Casualties for Italians: 1 aaGun, 1 armour and 11 mech_infantrys
                    Casualties for Americans: 5 infantry

    Non Combat Move - Americans
                4 aaGuns moved from Egypt to Trans-Jordan
                24 fighters and 2 tactical_bombers moved from Egypt to Algeria
                9 fighters moved from French West Africa to Morocco
                1 infantry moved from Peru to Colombia
                      Americans take Colombia from Neutral_True
                1 infantry moved from Argentina to Paraguay
                      Americans take Paraguay from Neutral_True
                1 infantry moved from Argentina to Uruguay
                      Americans take Uruguay from Neutral_True
                1 mech_infantry moved from Venezuela to Ecuador
                      Americans take Ecuador from Neutral_True
                10 fighters moved from Eastern United States to Morocco
                1 bomber moved from Central United States to Morocco
                1 bomber moved from Morocco to Algeria
                1 armour, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                2 fighters moved from 76 Sea Zone to Egypt
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                4 infantry moved from French West Africa to French Central Africa
                2 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 76 Sea Zone: 1 battleship, 4 carriers and 4 destroyers
                EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 71 Sea Zone: 1 battleship, 4 carriers and 4 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 76 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 71 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 airfield placed in Algeria
                9 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_39390_Ame20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Purchase Units - British
                British repair damage of 18x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                11 fighters moved from Egypt to Saudi Arabia
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 artillery, 11 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 3 infantry
                    British win, taking Saudi Arabia from Japanese with 1 artillery, 11 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in French Madagascar
                Battle in Scotland
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                11 fighters moved from Saudi Arabia to Trans-Jordan
                3 aaGuns, 2 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in West India
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in West India change ownership: 2 artilleries and 1 infantry

    triplea_39390_UK_20.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 104 Sea Zone
                1 bomber moved from Spain to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 carrier and 1 destroyer
                    Units damaged: 1 carrier owned by the British
                    British win with 1 carrier remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 bomber and 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 armour moved from Persia to Iraq
                2 mech_infantrys moved from Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Kazakhstan
                3 mech_infantrys moved from Rostov to Kazakhstan
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Turkey to Iraq
                2 armour and 4 mech_infantrys moved from Greece to Iraq
                1 aaGun and 13 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,3,3,2,3,2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                Italians collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_39390_Ita20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 71 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                ANZAC buy 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Eastern Persia to Persia
                      ANZAC take Persia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Kwangtung from ANZAC to UK_Pacific
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from West India to Eastern Persia
                1 aaGun, 2 artilleries and 4 infantry moved from India to West India
                4 infantry moved from Burma to India
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 transports moved from 79 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 transports moved from 76 Sea Zone to 75 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 bomber and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_39390_ANZ20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French

    triplea_39390_Fre20.tsvg

  • 14 Customizer

    Good Game Pherman.  I don’t think I’m going to get out of this one.  You played a great game :)


  • You too man, GG WP.  What a wild one.  You totally caught me off guard when you DoWed the neutrals.  That made me stuble for a few turns.


  • Care for a rematch?

  • 14 Customizer

    Sure, but I have a couple games going right now.


  • OK, cool.  Let me know when you have a free game.

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