complete
L17 - G40 OOB - SA (Allies +20) vs PP (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
9 armour, 6 artilleries, 1 fighter, 5 infantry, 30 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Smolensk to Russia
1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
3 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Russia
Germans attack with 12 armour, 7 artilleries, 3 bombers, 3 fighters, 5 infantry, 31 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_major, 3 fighters, 27 infantry and 1 tactical_bomber
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 6 artilleries, 3 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 1 artillery, 1 fighter, 5 infantry and 25 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 6 armour, 10 artilleries, 3 fighters, 27 infantry and 1 tactical_bomber
Battle in 110 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from France to Southern France
1 fighter moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 6.
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 60 PUs (3 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
Uncle Joe has fled to Siberia! :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry and 2 mech_infantrys moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry and 2 mech_infantrys moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
2 fighters moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to Chahar
1 bomber moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
retreated to 7 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from 7 Sea Zone to Japan
1 carrier and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - Americans
Air Battle in French Indo China
Americans attacks with 1 units heading to French Indo China
Japanese launches 2 interceptors out of French Indo China
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Japanese lost in French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 6 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 2/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SikangPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Caucasus to Samara
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Burma to India -
Kris - just making sure that you knw you have not finished the UK go! :-)
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Hi Kris
I am away Monday to Friday, but should have a chance for a turn or two before I go.
Cheers
Adam -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Caucasus to Samara
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Caucasus to Samara
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Burma to IndiaCombat - British
Battle in Tobruk
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
1 mech_infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 4 : 0/3 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 5 : 1/3 hits
Italians roll dice for 1 armour in Tobruk, round 5 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Bryansk
British attack with 2 armour and 3 mech_infantrys
Germans defend with 3 aaGuns and 3 bombers; Italians defend with 1 aaGun
British roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits
Germans roll dice for 4 aaGuns and 3 bombers in Bryansk, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 aaGuns owned by the Germans lost in Bryansk
British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 3 : 2/4 hits
Germans roll dice for 2 aaGuns and 3 bombers in Bryansk, round 3 : 0/3 hits
1 aaGun owned by the Germans and 1 aaGun owned by the Italians lost in Bryansk
British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 4 : 2/4 hits
Germans roll dice for 3 bombers in Bryansk, round 4 : 1/3 hits
1 mech_infantry owned by the British and 2 bombers owned by the Germans lost in Bryansk
British roll dice for 2 armour and 1 mech_infantry in Bryansk, round 5 : 1/3 hits
Germans roll dice for 1 bomber in Bryansk, round 5 : 0/1 hits
1 bomber owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 48
Casualties for Germans: 3 aaGuns and 3 bombers
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 aaGunNon Combat Move - British
2 artilleries and 3 infantry moved from Caucasus to Volgograd
2 artilleries moved from Northwest Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 4 infantryDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.383
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 47Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.233
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.857
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tambov to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern France to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry and 2 mech_infantrys
Italians win, taking Rostov from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Samara
12 armour moved from Russia to Volgograd
4 mech_infantrys moved from Russia to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Russia to Samara
3 artilleries moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to BryanskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
Americans defend with 1 submarine and 2 transports
Germans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Volgograd
Germans attack with 14 armour and 6 mech_infantrys
French defend with 1 infantry; British defend with 2 artilleries and 3 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 14 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Samara
Germans attack with 5 artilleries and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Germans win, taking Bryansk from British with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Southern France
2 infantry moved from France to Southern FrancePlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Germans collect 68 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode





