thanks for the game GL HF
17L BM3, cyanight (Axis) vs Pherman1215 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 marine
British win, taking Anglo Egyptian Sudan from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 1 marineNon Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Egypt
5 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from Algeria to Egypt
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
1 fighter and 9 infantry placed in United Kingdom
1 armour and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 2 aaGuns and 8 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Southern France
Italians take Southern France from AmericansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Syria to Iraq
2 armour moved from Greater Southern Germany to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,5,2,6,6,1,4,5,4,1,4,5,2,6,4,2,6,3,2,4,3,6,4,4,4,3,1,5,5,1
Italians collect 24 PUs (4 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Burma
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Shan State to BurmaCombat - ANZAC
Battle in Siam
Battle in West India
Battle in Burma
ANZAC attack with 3 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
ANZAC win, taking Siam from Japanese, taking West India from Japanese, taking Burma from Japanese with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in IndiaNon Combat Move - ANZAC
1 aaGun moved from Shan State to Yunnan
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in French Indo China
1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
10 armour moved from Northern Italy to Normandy Bordeaux
8 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 10 armour, 1 artillery and 8 mech_infantrys
British defend with 2 aaGuns, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Normandy Bordeaux from British with 10 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 aaGuns and 8 infantryNon Combat Move - Germans
1 armour moved from Southern Italy to Southern France
6 artilleries and 26 infantry moved from Northern Italy to Southern France
1 submarine moved from 112 Sea Zone to 123 Sea Zone
4 infantry moved from Karelia to Finland
1 fighter moved from Southern Italy to Western Germany
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Slovakia Hungary to Southern France
1 aaGun and 10 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Germany to Western Germany
6 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Vologda to SamaraPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Southern France: 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Combat Move - Russians
6 infantry moved from Shensi to HopeiCombat - Russians
Battle in Hopei
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Shensi to HopeiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Iraq to 39 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to KwangsiCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kwangsi
Japanese attack with 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Jehol to Anhwe
1 fighter moved from Yakut S.S.R. to Kazakhstan
1 artillery and 13 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from 39 Sea Zone to Iraq
2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Southern Italy
2 bombers moved from Iraq to Southern ItalyPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Iraq
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,2,5,2,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,6,5,4,3,5,4,2,2
Japanese collect 17 PUs (20 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 22 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
4 submarines moved from 79 Sea Zone to 80 Sea Zone
2 destroyers moved from 79 Sea Zone to 80 Sea Zone
3 submarines moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 80 Sea Zone
Americans attack with 3 destroyers, 10 fighters, 7 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking 80 Sea Zone from Neutral with 3 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Americans: 3 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport
Battle in 6 Sea Zone
Americans attack with 7 submarines
Japanese defend with 1 destroyer and 3 fighters
6 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 80 Sea Zone to Egypt
2 carriers, 1 cruiser, 8 destroyers, 3 submarines and 16 transports moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
3 mech_infantrys moved from Tunisia to Tobruk
4 aaGuns and 9 infantry moved from Tunisia to Libya
1 armour moved from Central United States to 101 Sea Zone
5 armour, 1 artillery and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
12 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 1 artillery, 13 infantry, 4 mech_infantrys and 12 transports moved from 101 Sea Zone to 91 Sea Zone
6 armour, 1 artillery, 13 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
8 infantry and 2 mech_infantrys moved from Western United States to Central United States
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 79 Sea Zone to Egypt
1 battleship, 7 carriers, 2 cruisers, 6 destroyers and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
2 armour, 4 artilleries, 2 infantry and 1 mech_infantry placed in Central United States
10 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
12 infantry moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - British
British buy 1 aaGun, 1 airfield and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
2 carriers, 1 destroyer, 4 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Egypt
1 airfield placed in Gibraltar
1 aaGun and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Italians
1 mech_infantry moved from Southern France to Spain
4 fighters moved from Southern Italy to Spain
6 fighters moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Turkey
2 infantry moved from Northwest Persia to Turkey
1 armour moved from Iraq to Turkey
7 mech_infantrys moved from Iraq to Turkey
6 mech_infantrys moved from Iraq to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 bomber, 2 infantry and 13 mech_infantrys
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 1 armour, 1 bomber and 12 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Italians attack with 10 fighters and 1 mech_infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 3 fighters
Casualties for Neutral_True: 6 infantryNon Combat Move - Italians
7 fighters moved from Spain to France
2 armour moved from Southern Italy to France
1 bomber moved from Turkey to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 31 PUs; end with 31 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Italians
1 mech_infantry moved from Southern France to Spain
4 fighters moved from Southern Italy to Spain
6 fighters moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Turkey
2 infantry moved from Northwest Persia to Turkey
1 armour moved from Iraq to Turkey
7 mech_infantrys moved from Iraq to Turkey
6 mech_infantrys moved from Iraq to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 bomber, 2 infantry and 13 mech_infantrys
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 1 armour, 1 bomber and 12 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Italians attack with 10 fighters and 1 mech_infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 3 fighters
Casualties for Neutral_True: 6 infantryNon Combat Move - Italians
7 fighters moved from Spain to France
2 armour moved from Southern Italy to France
1 bomber moved from Turkey to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Greece: 1 mech_infantry
EDIT: Turning off Edit Mode -
Use latest file please. I want to produce the mech at the IC in Greece.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 armour moved from Burma to Hunan
1 armour moved from Burma to KwangsiCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
ANZAC attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Hunan from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from French Indo China to 39 Sea Zone
1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Shan State to India
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Siam to Shan State
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 16
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to UlaanbaatarCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 marine moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Finland to Sweden
2 infantry moved from 113 Sea Zone to Sweden
1 marine moved from 113 Sea Zone to Sweden
1 bomber moved from Southern Italy to Portugal
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Portugal
2 tactical_bombers moved from Southern Italy to Gibraltar
4 fighters moved from Southern Italy to Gibraltar
10 armour moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
2 bombers moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Normandy Bordeaux to Portugal
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
1 armour moved from Southern France to Gibraltar
1 submarine moved from 123 Sea Zone to 116 Sea ZoneCombat - Germans
Battle in Sweden
Germans attack with 2 bombers, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Germans attack with 2 bombers and 2 mech_infantrys
Neutral_True defend with 2 infantry
Germans win, taking Portugal from Neutral_True with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Gibraltar
Germans attack with 11 armour, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 6 fighters and 6 infantry
Germans win, taking Gibraltar from British with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 9 armour and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 6 fighters and 6 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 tactical_bombers moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
2 bombers moved from Sweden to France
2 bombers moved from Gibraltar to Spain
2 bombers moved from Portugal to Spain
1 aaGun, 6 artilleries and 36 infantry moved from Southern France to Spain
1 artillery moved from Normandy Bordeaux to Spain
6 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 aaGuns and 3 infantry moved from Samara to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
4 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 marine moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Finland to Sweden
2 infantry moved from 113 Sea Zone to Sweden
1 marine moved from 113 Sea Zone to Sweden
1 bomber moved from Southern Italy to Portugal
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Portugal
2 tactical_bombers moved from Southern Italy to Gibraltar
4 fighters moved from Southern Italy to Gibraltar
10 armour moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
2 bombers moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Normandy Bordeaux to Portugal
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
1 armour moved from Southern France to Gibraltar
1 submarine moved from 123 Sea Zone to 116 Sea ZoneCombat - Germans
Battle in Sweden
Germans attack with 2 bombers, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Germans attack with 2 bombers and 2 mech_infantrys
Neutral_True defend with 2 infantry
Germans win, taking Portugal from Neutral_True with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Gibraltar
Germans attack with 11 armour, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 6 fighters and 6 infantry
Germans win, taking Gibraltar from British with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 9 armour and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 6 fighters and 6 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 tactical_bombers moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
2 bombers moved from Sweden to France
2 bombers moved from Gibraltar to Spain
2 bombers moved from Portugal to Spain
1 aaGun, 6 artilleries and 36 infantry moved from Southern France to Spain
1 artillery moved from Normandy Bordeaux to Spain
6 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 aaGuns and 3 infantry moved from Samara to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
4 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 armour
EDIT: Adding units owned by Germans to Caucasus: 3 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 marine moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Finland to Sweden
2 infantry moved from 113 Sea Zone to Sweden
1 marine moved from 113 Sea Zone to Sweden
1 bomber moved from Southern Italy to Portugal
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Portugal
2 tactical_bombers moved from Southern Italy to Gibraltar
4 fighters moved from Southern Italy to Gibraltar
10 armour moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
2 bombers moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Normandy Bordeaux to Portugal
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
1 armour moved from Southern France to Gibraltar
1 submarine moved from 123 Sea Zone to 116 Sea ZoneCombat - Germans
Battle in Sweden
Germans attack with 2 bombers, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Germans attack with 2 bombers and 2 mech_infantrys
Neutral_True defend with 2 infantry
Germans win, taking Portugal from Neutral_True with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Gibraltar
Germans attack with 11 armour, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 6 fighters and 6 infantry
Germans win, taking Gibraltar from British with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 9 armour and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Americans: 6 fighters and 6 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 tactical_bombers moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
2 bombers moved from Sweden to France
2 bombers moved from Gibraltar to Spain
2 bombers moved from Portugal to Spain
1 aaGun, 6 artilleries and 36 infantry moved from Southern France to Spain
1 artillery moved from Normandy Bordeaux to Spain
6 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 aaGuns and 3 infantry moved from Samara to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
4 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 armour
EDIT: Adding units owned by Germans to Caucasus: 3 armour
EDIT: Turning off Edit Mode -
Use latest file please. I meant to produce the tanks in Caucasus.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 17
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 aaGuns and 5 infantry moved from Hopei to ShensiTurn Complete - Russians





