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17L BM3, cyanight (Axis) vs Pherman1215 (Allies)

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Shan State
                2 bombers moved from Hopei to Shan State
                2 mech_infantrys moved from Chahar to Hopei
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 artillery, 14 infantry and 4 mech_infantrys moved from Hopei to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines; ANZAC defend with 2 transports
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 14 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 14 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 2 artilleries
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 artilleries
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to India
                1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Sikang to Caucasus
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Hopei
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
                1 fighter moved from Kiangsu to Japan
                6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Northwest Persia to Persia
                3 mech_infantrys moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Yunnan to Hunan
                1 submarine moved from 72 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                3 armour placed in West India
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,5,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,2,3,6,3,3,1
                Japanese collect 25 PUs (22 lost to blockades); end with 27 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39390_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung

    Non Combat Move - Americans
                1 armour, 3 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 4 destroyers, 8 infantry, 3 submarines and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 aaGuns and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                4 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 aaGuns and 6 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 destroyers and 6 transports placed in 101 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_39390_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 43 PUs;
                British buy 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 92 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 104 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                3 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_39390_UK_12.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Vologda to Kansu
                      Italians take Kansu from Chinese

    Combat - Italians

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Greece to Romania
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                3 mech_infantrys moved from Rostov to Northwest Persia

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                3 mech_infantrys placed in Rostov
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 24 PUs (4 lost to blockades); end with 24 PUs total

    triplea_39390_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from Malaya to Philippines
                1 bomber moved from Queensland to Philippines

    Place Units - ANZAC
                3 transports placed in 54 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_39390_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39390_Fre12.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                3 bombers moved from Southern Italy to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Holland Belgium
                    Germans attack with 3 bombers, 2 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Germany
                1 aaGun, 1 armour, 3 artilleries and 27 infantry moved from Northern Italy to Western Germany
                3 bombers moved from Northwest Persia to Western Germany
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Vologda to Samara
                2 infantry moved from Russia to Samara
                3 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 aaGuns and 18 infantry moved from Western Germany to Germany
                1 armour moved from Sakha to Yakut S.S.R.

    Place Units - Germans
                1 infantry placed in Germany
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 tactical_bombers placed in Volgograd
                3 armour placed in Caucasus

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39390_Ger13.tsvg

  • 14 Customizer

    bump


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39390_Rus13.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 infantry and 3 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from ANZAC

    Combat - Japanese

    Non Combat Move - Japanese
                6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 artillery, 14 infantry and 5 mech_infantrys moved from Shensi to Sikang
                5 mech_infantrys moved from Sikang to Kazakhstan
                1 mech_infantry moved from Hopei to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                3 armour moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                2 artilleries moved from Yunnan to Hunan
                1 mech_infantry moved from Soviet Far East to Amur

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 artilleries
                EDIT: Adding units owned by Japanese to Yunnan: 2 artilleries
                EDIT: Turning off Edit Mode
                1 fighter and 2 marines placed in West India
                1 artillery, 1 infantry and 1 marine placed in India
                Japanese undo move 1.
                2 marines placed in West India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,2,6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,3,1,3,1,5,1,4,5,1,4,5,3,1,5,5,4,5,2,1,4,3,5,3,2,6,6,5,2,1,3,4,2,6,4,4,4,5,2,3,4,5,4,3,5,3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,4,2,2,5,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,2,2,4,1,4,6,3,4,6
                Japanese collect 23 PUs (22 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39390_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 9 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 artilleries moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in French Indo China
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking French Indo China from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour, 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                4 aaGuns and 4 infantry moved from Morocco to 92 Sea Zone
                4 aaGuns, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 4 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                9 infantry and 1 mech_infantry placed in Eastern United States
                4 artilleries and 1 mech_infantry placed in Central United States
                Americans undo move 2.
                2 armour, 7 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 116 PUs

    triplea_39390_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians

    Combat - British

    Non Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Rhodesia to Belgian Congo
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 8 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 8 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Normandy Bordeaux
                British undo move 4.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                British collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_39390_UK_13.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Greater Southern Germany to Southern France
                1 bomber moved from Southern Italy to Southern France
                5 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 5 fighters and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                5 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                2 armour and 1 mech_infantry moved from Romania to Germany
                3 mech_infantrys moved from Rostov to Northwest Persia

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                2 infantry placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_39390_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Philippines to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    ANZAC attack with 2 bombers and 1 fighter
                    Japanese defend with 2 artilleries and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -27
                    Casualties for ANZAC: 2 bombers and 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Malaya
                1 infantry and 1 mech_infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                ANZAC undo move 2.
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_39390_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39390_Fre13.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                10 armour, 3 infantry, 20 mech_infantrys and 4 tactical_bombers moved from Northwest Persia to Iraq
                6 armour and 4 mech_infantrys moved from Caucasus to Iraq
                6 bombers moved from Western Germany to Iraq
                3 tactical_bombers moved from Volgograd to Iraq

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Germans attack with 16 armour, 6 bombers, 3 infantry, 24 mech_infantrys and 7 tactical_bombers
                    French defend with 1 infantry; British defend with 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 25 infantry, 18 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 3 armour, 1 artillery, 1 bomber and 1 infantry
                    retreated to Iraq
                    British win with 7 armour, 3 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -112
                    Casualties for French: 1 infantry
                    Casualties for Germans: 16 armour, 3 infantry, 24 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 1 aaGun, 1 bomber, 25 infantry and 7 mech_infantrys
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Iraq to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                6 bombers moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 infantry moved from Samara to Russia
                1 mech_infantry moved from Finland to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Russia to Bryansk
                11 infantry moved from Germany to Western Germany
                1 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Germany
                1 armour moved from Yakut S.S.R. to Timguska

    Place Units - Germans
                4 artilleries and 3 infantry placed in Western Germany
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39390_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39390_Rus14.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Yunnan to French Indo China
                2 bombers moved from India to French Indo China
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
                1 marine moved from India to 39 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 marine moved from West India to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 marine moved from West India to 79 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 79 Sea Zone to 80 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 marines moved from 80 Sea Zone to Iraq
                6 armour moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                2 armour, 2 artilleries, 7 fighters, 17 mech_infantrys and 4 tactical_bombers moved from Northwest Persia to Iraq

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 8 armour, 3 artilleries, 7 fighters, 2 infantry, 3 marines, 17 mech_infantrys and 4 tactical_bombers
                    British defend with 4 armour, 2 artilleries, 1 factory_minor, 6 fighters, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour and 1 artillery
                    Japanese win, taking Iraq from British with 8 armour, 7 fighters, 3 marines, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 111
                    Casualties for British: 4 armour, 2 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 3 armour and 1 artillery
                    Casualties for Japanese: 3 artilleries, 2 infantry and 10 mech_infantrys
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking French Indo China from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier and 1 submarine
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                3 carriers moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Sikang to Kweichow
                1 infantry moved from Sikang to Shensi
                5 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 infantry moved from Sikang to Szechwan
                1 artillery and 13 infantry moved from Sikang to Kazakhstan
                2 bombers moved from French Indo China to India
                1 mech_infantry moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                4 fighters and 1 tactical_bomber moved from Iraq to Greece

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in India
                3 mech_infantrys placed in West India
                Japanese undo move 1.
                Japanese undo move 1.
                3 mech_infantrys placed in India
                2 armour and 1 mech_infantry placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,4,1,4,4,5,4,1,2,3,3,1,1,1,4,2,4,6,6,5,3,1,1,5,2,4,4,4,5,1,5,6,3,1,3,2,1,3,4,4,2,4,3,4,2,1,3,5,3,4,3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,3,5,4,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,5,3,3,4,3,3,4,5,3
                Japanese collect 24 PUs (22 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39390_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 6 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                7 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 6 fighters and 7 submarines
                    Japanese defend with 1 carrier
                    Americans win with 1 battleship, 2 cruisers, 6 fighters and 7 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 41 Sea Zone
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
                4 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 aaGuns, 1 armour, 3 artilleries, 10 infantry and 9 transports moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                4 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from 92 Sea Zone to Algeria
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 carriers moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                4 destroyers moved from 92 Sea Zone to 93 Sea Zone
                5 destroyers and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                4 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 4 artilleries, 7 infantry, 2 mech_infantrys and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                7 carriers, 9 destroyers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                5 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                6 fighters and 4 infantry placed in Eastern United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs

    triplea_39390_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 14

    Purchase Units - British
                British buy 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Algeria
                3 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns and 8 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 6 fighters, 8 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun and 8 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria

    Place Units - British
                3 infantry placed in Egypt
                3 fighters placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_39390_UK_14.tsvg

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