Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
BM3 simon33 (Axis) vs majikforce (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 armour moved from Kansu to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Shantung to Shensi
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Shantung to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan StatePurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
Americans roll dice for 1 marine in Siam, round 2 : 0/1 hits
1 marine owned by the Americans lost in Siam
Japanese win, taking Siam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
1 artillery moved from Shantung to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,2,3,5,5,2,2,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 fighter moved from Yunnan to Hopei
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
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Kamikazes?
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Scrap that. Gonna redo the turn. Too rushed right now. Sorry.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Hopei
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
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Kamikaze?
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One per DD, two on the Cruiser.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Hopei
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 battleships, 2 fighters and 1 transport remaining. Battle score for attacker is -53
Casualties for Americans: 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
Battle in Persia
Americans attack with 3 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Persia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
2 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Southern France to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to Soviet Far EastPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
3 fighters placed in Normandy BordeauxTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - British
5 armour, 4 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 2 tactical_bombers moved from Sikang to Northwest Persia
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to ShensiPurchase Units - British
British repair damage of 2x factory_major; Remaining resources: 45 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Northwest Persia
British attack with 5 armour, 4 artilleries, 4 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 5 armour, 4 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Battle in Hopei
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Hopei from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
British win, taking Shensi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Shan State to Szechwan
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Szechwan
3 aaGuns and 9 infantry moved from Yunnan to Burma
1 fighter moved from Northwest Persia to Iraq
2 fighters moved from 110 Sea Zone to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 110 Sea Zone
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Italians
1 armour, 2 fighters and 2 mech_infantrys moved from Caucasus to Persia
4 artilleries and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FrancePurchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Persia
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Persia, round 2 : 1/5 hits
Americans roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits
Americans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 4 : 3/4 hits
Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Persia
Italians win, taking Persia from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 3 mech_infantrys
Battle in Southern France
Italians attack with 4 artilleries, 3 fighters and 4 infantry
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 4 artilleries, 3 fighters and 4 infantry in Southern France, round 2 : 6/11 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Southern France, round 2 : 4/11 hits
1 aaGun owned by the British, 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 4 artilleries and 3 fighters in Southern France, round 3 : 4/7 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Southern France, round 3 : 4/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the Americans, 1 armour owned by the Americans and 4 artilleries owned by the Italians lost in Southern France
Italians roll dice for 3 fighters in Southern France, round 4 : 2/3 hits
Americans roll dice for 2 fighters in Southern France, round 4 : 2/2 hits
2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 4 artilleries, 2 fighters and 4 infantry
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 artilleries and 4 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Persia to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to RostovPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery, 4 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
3 fighters moved from 112 Sea Zone to 111 Sea ZonePurchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 fighters in 111 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 5 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Rostov to Northwest Persia
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Western Ukraine to Rostov
6 infantry moved from Bessarabia to Ukraine
2 infantry moved from Norway to FinlandPlace Units - Germans
4 submarines placed in 112 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Did you forget Japan again? :wink: Or are they surrendering due to the chinese uprising!
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Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Japanese
2 units repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
Japanese take Kwangsi from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 fighters moved from Philippines to 19 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Malaya
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 5 fighters and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 5 fighters and 1 transport in 19 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 19 Sea Zone from ANZAC with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 armour and 1 marine in Manchuria, round 2 : 0/2 hits
1 marine owned by the ANZAC and 1 armour owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 armour and 1 marine
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 2/5 hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 3/4 hits
Chinese roll dice for 3 artilleries and 1 infantry in Hunan, round 3 : 2/4 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 1/2 hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Chinese: 3 artilleries and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 marine in Jehol, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
5 fighters moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
3 infantry placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 fighter moved from Soviet Far East to Buryatia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Egypt to PersiaPurchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
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Scramble?
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Supposed to be 3 fighters in sz 95. Thought I grabbed them both from Gibraltar.
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Yeah, scramble!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 fighter moved from Soviet Far East to Buryatia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Egypt to PersiaPurchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 4 transports
Italians defend with 1 destroyer and 1 fighter
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans captures 21PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Buryatia
Americans attack with 1 fighter
Germans defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
Americans attack with 2 fighters
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
retreated to Persia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in France
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
1 bomber moved from Southern Italy to Malta
2 fighters moved from Southern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from France to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Iraq
1 fighter moved from Buryatia to Amur
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline IslandsPlace Units - Americans
7 infantry placed in Eastern United States
2 submarines placed in 93 Sea Zone
1 infantry placed in Southern France
2 destroyers and 1 fighter placed in 110 Sea Zone
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 105 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 140 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 145 PUs