No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Kamikaze?
One per DD, two on the Cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Americans
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Buryatia to Amur
Americans take Amur from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Hopei
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 battleships, 2 fighters and 1 transport remaining. Battle score for attacker is -53
Casualties for Americans: 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
Battle in Persia
Americans attack with 3 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Persia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
2 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Southern France to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to Soviet Far East
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - British
5 armour, 4 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 2 tactical_bombers moved from Sikang to Northwest Persia
1 fighter moved from India to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 45 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 5 armour, 4 artilleries, 4 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 9 armour, 8 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 5 armour, 4 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Battle in Hopei
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Hopei from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour
British win, taking Shensi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Shan State to Szechwan
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Szechwan
3 aaGuns and 9 infantry moved from Yunnan to Burma
1 fighter moved from Northwest Persia to Iraq
2 fighters moved from 110 Sea Zone to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 110 Sea Zone
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - Italians
1 armour, 2 fighters and 2 mech_infantrys moved from Caucasus to Persia
4 artilleries and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Persia, round 2 : 1/5 hits
Americans roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits
Americans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Persia
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Persia, round 4 : 3/4 hits
Americans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Persia
Italians win, taking Persia from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 3 mech_infantrys
Battle in Southern France
Italians attack with 4 artilleries, 3 fighters and 4 infantry
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 4 artilleries, 3 fighters and 4 infantry in Southern France, round 2 : 6/11 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Southern France, round 2 : 4/11 hits
1 aaGun owned by the British, 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 4 artilleries and 3 fighters in Southern France, round 3 : 4/7 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Southern France, round 3 : 4/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the Americans, 1 armour owned by the Americans and 4 artilleries owned by the Italians lost in Southern France
Italians roll dice for 3 fighters in Southern France, round 4 : 2/3 hits
Americans roll dice for 2 fighters in Southern France, round 4 : 2/2 hits
2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 4 artilleries, 2 fighters and 4 infantry
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 artilleries and 4 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Persia to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Rostov
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 11
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery, 4 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
3 fighters moved from 112 Sea Zone to 111 Sea Zone
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 fighters in 111 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 5 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Rostov to Northwest Persia
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Western Ukraine to Rostov
6 infantry moved from Bessarabia to Ukraine
2 infantry moved from Norway to Finland
Place Units - Germans
4 submarines placed in 112 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Did you forget Japan again? :wink: Or are they surrendering due to the chinese uprising!
Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Japanese
2 units repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
Japanese take Kwangsi from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 fighters moved from Philippines to 19 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in Malaya
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 5 fighters and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 5 fighters and 1 transport in 19 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 19 Sea Zone from ANZAC with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 armour and 1 marine in Manchuria, round 2 : 0/2 hits
1 marine owned by the ANZAC and 1 armour owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 armour and 1 marine
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 2/5 hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 3/4 hits
Chinese roll dice for 3 artilleries and 1 infantry in Hunan, round 3 : 2/4 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 1/2 hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Chinese: 3 artilleries and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 marine in Jehol, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
5 fighters moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
3 infantry placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 fighter moved from Soviet Far East to Buryatia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Egypt to Persia
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Scramble?
Supposed to be 3 fighters in sz 95. Thought I grabbed them both from Gibraltar.
Yeah, scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 fighter moved from Soviet Far East to Buryatia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Egypt to Persia
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 4 transports
Italians defend with 1 destroyer and 1 fighter
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans captures 21PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Buryatia
Americans attack with 1 fighter
Germans defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
Americans attack with 2 fighters
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
retreated to Persia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in France
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
retreated to France
Germans win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 bomber moved from Southern Italy to Malta
2 fighters moved from Southern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from 95 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from France to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Iraq
1 fighter moved from Buryatia to Amur
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
7 infantry placed in Eastern United States
2 submarines placed in 93 Sea Zone
1 infantry placed in Southern France
2 destroyers and 1 fighter placed in 110 Sea Zone
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 84 PUs; end with 105 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 140 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 145 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - British
1 fighter moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Shensi to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Shensi to Novosibirsk
British take Novosibirsk from Japanese
1 armour moved from Szechwan to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 38 PUs;
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in France
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
retreated to France
Germans win with 3 artilleries remaining. Battle score for attacker is -21
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
British win, taking Persia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Suiyuyan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Suiyuyan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 armour and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to Burma
2 fighters moved from France to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - British
1 destroyer and 1 fighter placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in United Kingdom
British undo move 3.
1 artillery and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 111 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
2 fighters moved from Northwest Persia to Persia
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Persia
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
retreated to Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern Italy
Italians attack with 2 artilleries and 5 infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries and 5 infantry in Southern Italy, round 2 : 2/7 hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/8 hits
2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Persia to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 12
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Western Germany to 95 Sea Zone
2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
3 artilleries moved from France to Normandy Bordeaux
2 bombers, 1 fighter and 1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 5 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Kazakhstan, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 fighters
French defend with 2 infantry; British defend with 1 artillery; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 3 fighters in Normandy Bordeaux, round 2 : 5/6 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Casualties for Germans: 1 artillery
Casualties for British: 1 artillery
Battle in Southern Italy
Germans attack with 2 bombers, 5 fighters and 1 mech_infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 5 fighters and 1 mech_infantry in Southern Italy, round 2 : 7/8 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/6 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Southern Italy
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 95 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
2 fighters moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
2 bombers moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
1 armour moved from Rostov to Volgograd
6 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Volgograd
Place Units - Germans
1 fighter placed in 112 Sea Zone
2 fighters and 2 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 4 mech_infantrys placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.0
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
1 bomber moved from Japan to Formosa
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
3 artilleries and 4 infantry moved from French Indo China to Shan State
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shantung to 35 Sea Zone
1 fighter moved from Shantung to 21 Sea Zone
EDIT: 1 fighter moved from 21 Sea Zone to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat - Japanese