@peirce I took France’s turn after posting ANZAC
BM Talleyrand19 (allies) vs Majikforce (axis) +5
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to Rostov
1 fighter moved from Eastern Persia to Burma
2 fighters and 1 tactical_bomber moved from Egypt to Turkey
4 infantry moved from India to Burma
1 armour moved from Iraq to Turkey
1 artillery and 5 infantry moved from Iraq to Turkey
1 mech_infantry moved from Iraq to TurkeyCombat - British
Battle in Turkey
British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Rostov
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 infantry moved from India to West India
1 fighter moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Iraq
1 factory_minor placed in Persia
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Samara
1 armour moved from Timguska to Samara
3 fighters moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 bomber and 3 fighters
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour and 1 fighter
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Samara to Kazakhstan
2 mech_infantrys moved from Romania to Bulgaria
2 fighters moved from Turkey to Bulgaria
1 bomber moved from Turkey to Southern Italy
2 armour moved from Western Ukraine to Rostov
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from France to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,5,1
Italians collect 15 PUs (7 lost to blockades); end with 16 PUs total -
Neutral crush. Nice! I didnt see that coming. Was that always in the plan? Or did circumstance dictate the move? Just curious.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 1 infantry
EDIT: Adding units owned by French to Turkey: 1 infantry
EDIT: Turning off Edit Mode -
had to do something with all those guys in Gibralter haha…I usually like to position myself for it because I think it’s one of the best anti-Germany moves, but in this case, I felt like I had no choice but to create a more formidable second-front for you
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 2 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Novosibirsk to Volgograd
2 fighters moved from Western Ukraine to Volgograd
2 tactical_bombers moved from Western Ukraine to Volgograd
16 infantry moved from Western Ukraine to Ukraine
13 artilleries moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 13 artilleries, 2 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 6 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 13 artilleries, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 6 artilleries and 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 artillery moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Ukraine
14 armour and 19 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Belarus
6 mech_infantrys moved from Romania to Bulgaria
4 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 104 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Shensi to Japan
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Finland
1 fighter moved from Western Germany to Novgorod
2 aaGuns moved from Western Germany to FrancePlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,1,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Sweden: 1 infantry
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 6 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing PUs for Germans from 67 to 70
EDIT: Turning off Edit Mode -
Made some edits to cash in on my neutral crush! :wink: Ive never set up to try the neutral crush. Definitely puts alot of pressure on Germany’s atlantic wall. It can have adverse effects in the middle east if your infrastructure is not prepared for it. We will see where it goes!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
6 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Tambov
22 infantry moved from Russia to Tambov
18 infantry moved from Russia to Tambov
3 armour moved from Russia to Tambov
5 mech_infantrys moved from Russia to Tambov
3 mech_infantrys moved from Russia to Tambov
1 infantry moved from Kansu to Timguska
Russians take Timguska from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 3 armour, 5 artilleries, 40 infantry and 8 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 3 armour, 5 artilleries, 39 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Samara from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 aaGuns moved from Russia to Tambov
5 infantry moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 armour moved from Dzavhan to Timguska
Japanese take Olgiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 armour, 1 artillery and 2 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 artilleries moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 mech_infantrys moved from Chahar to Kweichow
1 artillery moved from Hopei to Shensi
1 artillery moved from Chahar to Hopei
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Korea
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to TimguskaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Timguska
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
4 carriers moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 carrier moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
2 fighters and 2 tactical_bombers moved from Timguska to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Afghanistan
Japanese take Afghanistan from Neutral_TruePlace Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
1 carrier and 3 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 destroyer and 2 submarines placed in 36 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
4 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Java
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Java from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Portugal
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from France to Spain
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in Spain
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
6 artilleries moved from India to Burma
6 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
3 infantry moved from India to Burma
1 armour and 6 mech_infantrys moved from India to Burma
1 mech_infantry moved from Iraq to Greece
British take Greece from Germans
2 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery, 1 infantry and 1 marine moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to LibyaCombat - British
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery; Italians defend with 1 fighter
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 fighter
Battle in Volgograd
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 armour, 6 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys
Japanese defend with 3 armour, 4 artilleries and 4 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 6 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 38
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 4 artilleries and 4 mech_infantrys
Battle in Libya
Battle in MaltaNon Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from West India to India
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Persia
1 mech_infantry moved from Iraq to PersiaPlace Units - British
1 armour placed in Persia
2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Turkey
1 bomber moved from Southern Italy to Turkey
2 armour moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Greece
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern FranceCombat - Italians
Battle in Turkey
Italians attack with 1 bomber and 1 fighter
French defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Greece from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 fighter moved from Turkey to Ukraine
1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,1,6
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs total -
bump
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
Germans buy 4 armour, 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 mech_infantrys moved from Bulgaria to Turkey
Germans take Turkey from British
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
2 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
3 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Rostov to Northwest Persia
4 infantry moved from Ukraine to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Belarus to Smolensk
3 armour moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 4 artilleries and 7 infantry
Russians defend with 1 aaGun and 8 infantry
Germans win, taking Bryansk from Russians with 1 armour and 4 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Switzerland to France
2 mech_infantrys moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Eastern Poland
9 armour moved from Rostov to Turkey
1 armour moved from Rostov to Turkey
10 mech_infantrys moved from Rostov to Turkey
5 mech_infantrys moved from Rostov to Ukraine
4 armour moved from Rostov to Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Novgorod to Western Germany
2 infantry moved from Finland to Sweden
1 artillery, 1 infantry and 1 marine moved from Finland to 127 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,2,3,3
Germans collect 57 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Volgograd to Iraq
3 aaGuns moved from Tambov to Russia
3 armour and 8 mech_infantrys moved from Tambov to Russia
5 artilleries moved from Tambov to Russia
43 infantry moved from Tambov to RussiaPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
1 armour moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
2 armour moved from Timguska to Kansu
3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Shensi to Kansu
3 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Amur to Korea
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
2 tactical_bombers moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 armour, 3 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 14 infantry
Casualties for Japanese: 2 artilleries, 5 infantry and 4 mech_infantrysNon Combat Move - Japanese
1 aaGun moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Kansu to Kweichow
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 5 carriers and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 marine moved from 37 Sea Zone to Malaya
1 bomber moved from Shan State to French Indo China
3 tactical_bombers moved from Java to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to French Indo China
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 artillery placed in Japan
1 artillery, 1 fighter and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs