Here we go - let’s get ready to rumble and nuke each other with some deadly tech!
Any scramble to SZ109 and / or SZ110?
42128 OOB Tech RRound 01 - Germany - combat.tsvg
06-11-_2025_20-41-22.jpg
I replace a cruiser loss with fighter as I figured out I couldn’t land a fighter to a damaged carrier.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 bombers moved from Western United States to British Columbia
Combat - Americans
Battle in British Columbia
Americans attack with 1 artillery, 2 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 bombers moved from British Columbia to Western United States
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 fighter moved from Malta to Iraq
2 armour moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
If you check your MARTI dice server emails you will see I won that chinese territory with the Chinese with no casualties. Reason I edited on a second turn is because I forgot to post the turn summary and wanted to negate a British combat move on my UK turn but had no Chinese turn summary to load into my UK turn. Let me know if there are any questions.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Southern Italy to Yugoslavia
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 artillery
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 60
Russians : 33 / 42
Japanese : 63 / 71
Americans : 50 / 65
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 10 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sounds good to me and thanks for keep me posted :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 51 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,1,4,6,2,3
ANZAC collect 8 PUs (2 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Tobruk to Iraq
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Turn Complete - French
Um…I think you might have overlooked. You also have a destroyer at sz 44 that could take out my transport or joint attack the destroyer, if desired.
Don’t get overwhelmed by work :-D and take your time!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Holland Belgium to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
2 infantry moved from Romania to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 artillery moved from 114 Sea Zone to Poland
1 bomber moved from 114 Sea Zone to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 carriers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
7 infantry moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Western Germany
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
4 armour moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Holland Belgium to Western Germany
1 fighter moved from Egypt to 98 Sea Zone
2 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Western Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 infantry moved from Finland to Norway
1 fighter moved from 98 Sea Zone to Southern Italy
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Germany
3 infantry placed in Southern France
1 fighter placed in Western Germany
7 infantry placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 5.
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 armour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 6 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major, 14 infantry and 3 mech_infantrys
Norway : 1 aaGun and 8 infantry
Southern Italy : 1 tactical_bomber
Baltic States : 1 flag, 1 artillery
Eastern Poland : 3 aaGuns, 2 armour, 6 artilleries, 1 bomber and 35 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 aaGun
125 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
114 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Yugoslavia : 1 infantry
98 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 55
Russians : 32 / 42
Japanese : 63 / 71
Americans : 50 / 65
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 fighter moved from Baltic States to Belarus
1 fighter moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Ukraine
3 armour moved from Ukraine to Belarus
3 armour moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
6 infantry moved from Kansu to Tsinghai
2 armour moved from Kansu to Tsinghai
2 mech_infantrys moved from Kansu to Tsinghai
6 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
I didnt notice the SZ 44 TT. Good spot out though. I try to Survey the board as best as I can. I have a difficult time on TripleA to notice everything going on. Much easier on an oversized table top board while watching my opponents carry out there moves as I watch and take mental notes. Thanks for the heads up. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
2 infantry moved from Hopei to Shensi
2 tactical_bombers moved from Hopei to Shensi
2 battleships, 2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Malaya to Burma
2 fighters moved from Hopei to Shensi
1 bomber moved from Japan to 4 Sea Zone
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Yunnan to Burma
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 4 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Hopei to Szechwan
1 artillery moved from Szechwan to Yunnan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
2 fighters moved from Shensi to Szechwan
2 tactical_bombers moved from Shensi to Szechwan
2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from Szechwan to Yunnan
1 aaGun moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Burma to Szechwan
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
2 destroyers moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Kwangsi
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 4 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 4 fighters and 3 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun and 1 artillery
Hunan : 1 flag, 2 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 armour, 2 bombers and 3 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Alaska : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 fighters and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 transport
19 Sea Zone : 2 transports
4 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 36 / 40
Japanese : 67 / 72
Americans : 50 / 65
Chinese : 2 / 6
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 14 / 27
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 8 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 bombers moved from Western United States to 4 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 4 Sea Zone to British Columbia
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
9 infantry placed in Eastern United States
1 armour and 8 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
Combat - British
Battle in Southern France
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Southern France from Germans, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Union of South Africa
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 1.
British undo move 1.
2 armour and 1 fighter placed in Persia
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 bomber
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,6,1,6,4,4,1,5,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Russians lost in Bessarabia
1 armour owned by the Italians retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/9 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Bessarabia to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery, 7 infantry and 1 mech_infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 aaGun and 1 armour
Northern Italy : 3 aaGuns, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 39 / 55
Russians : 36 / 40
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
1 transport moved from 51 Sea Zone to 52 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Americans to New South Wales: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Removing units owned by Americans from Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Turn Complete - French