0% for April

L17 - G40 BM2 - AetV (Allies) vs PP (Axis)

  • 25 24 23 22 21 20 19 18 17 16

    I do everything enthusiastically, whether that is playing Italy, annoying you or beating Kevin. I am expert already at playing Italy and beating Kevin, but if I can ever annoy you more do please let me know how. :-P

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You have three out of three already then. Your just being alive annoys me!
    Hope you had a good day with Mark yesterday.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39369_ANZ4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Algeria to Morocco
                1 fighter moved from Malta to Iraq

    Turn Complete - French

    triplea_39369_Fre4.tsvg

  • 22 21 20 19 18 17 16

    @wittmann:

    Pizze, Adam.
    If you are going to play Italy so enthusiastically , you should speak and write  correctly.
    Can you hurry up and beat him, Kevin. He is so annoying!

    I am on it Leo.

    @Private:

    I do everything enthusiastically, whether that is playing Italy, annoying you or beating Kevin. I am expert already at playing Italy and beating Kevin, but if I can ever annoy you more do please let me know how. :-P

    Yeah you beat me. True.

    Gonna beat you back. Eat thissssss :x…… :-P

  • 25 24 23 22 21 20 19 18 17 16

    Talk is cheap! I have a 100% winning record against you Kevin. 8-)

    Unfortunately I started a second game …… :|

    So I am going to make the most of it fwhileor the short while that it lasts! :-P

  • 25 24 23 22 21 20 19 18 17 16

    @wittmann:

    You have three out of three already then. Your just being alive annoys me!
    Hope you had a good day with Mark yesterday.

    Yes thanks. We played Civ Through the Ages. Good game. Going to do it again next time. I continued my recent losing streak against him! :x

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    After everything I taught you : you embarrass me by w her.  to a child!
    Is it Home advantage? Do uou need yo play him at yours?
    I bought Risk Europe (Medieval). Looks good. Maddy is desperate to play, but I fear all the combat will bore her. She loves the other games Al and I play, but they are less Combat heavy. I am happy to have a Medieval map of Europe at which to look.

  • 25 24 23 22 21 20 19 18 17 16

    Clearly you failed to teach me well enough!

    Mark has improved a lot. I blame you for teaching him too.

    Perhaps we will get to play that game one day. I have given notice to the franchisor that I will close my business end Aug so if you retire too we can play games every day. :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Close your business? Really? Wow!
    Enjoy your retirement.

  • 22 21 20 19 18 17 16

    I can’t see anything from Leo in your gameplay.
    You must have overhault it terribly Adam :-D.

    You going to retire?
    Wow i still have over 20 yrs left :-(

  • 22 21 20 19 18 17 16

    Master Leo,
    You should pick your students more visely.  :-P

  • 25 24 23 22 21 20 19 18 17 16

    @aequitas:

    I can’t see anything from Leo in your gameplay.
    You must have overhault it terribly Adam :-D.

    My real achievement has been to forget all the crap he showed me! :roll:

    Unfortunately I seem to have replaced it with crap of my own! :cry:

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 tactical_bombers moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Tambov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from Tambov to Bryansk
                3 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Novgorod
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_39369_Ger5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    A second good SBR on Moscow! :-)

    I assumed no intercept as you were outnumbered. If not correct we can throw dice on the forum.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_39369_Rus5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Removing units owned by Russians from 81 Sea Zone: 2 infantry
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by Russians to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39369_Rus5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                2 fighters moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                3 tactical_bombers moved from Kwangsi to French Indo China
                3 fighters moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
                2 fighters moved from Kwangsi to Kiangsu
                2 armour moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 tactical_bombers moved from Borneo to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Borneo to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_39369_Jap5.tsvg

  • 22 21 20 19 18 17 16

    Looks like you had a run this round huh?!

  • 25 24 23 22 21 20 19 18 17 16

    Things are looking okay at the moment. When I saw how many islands you had taken I did wonder whether my decision not to block last turn had cost me dear, but I managed to get all those islands back.

    Russia not taking Volgograd feels very helpful too! :wink:

    I guess you will now surprise me with you UK/US master plan? :-o

T-shirts, Hats, and More

Suggested Topics

  • 112
  • 69
  • 62
  • 33
  • 174
  • 118
  • 77
  • 140
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.1k

Users

40.9k

Topics

1.8m

Posts