@MadWaldi Please use this version with a non-com edit:
HNS 2v2
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Er gaat een wereld voor me open hier:
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Ik geloof dat wel al een poos oorlog hadden, maar ik heb je nu iig een paar Mongolen cadeau gedaan :-)
Muahaha. Release the Mongolians!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Algeria to Normandy Bordeaux
1 bomber moved from Algeria to Northern Italy
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
6 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 6 infantry and 4 transports moved from 45 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 2 artilleries and 6 infantry
Japanese defend with 4 infantry
Americans win, taking Java from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 4 infantry
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to Algeria
1 infantry moved from Tunisia to Algeria
2 mech_infantrys moved from Libya to Alexandria
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 fighter moved from 8 Sea Zone to Alaska
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
6 fighters moved from 55 Sea Zone to 42 Sea Zone
4 carriers, 4 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Chinese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour and 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Poland to Eastern Poland
7 armour moved from Ukraine to Eastern Poland
3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun and 1 infantry moved from Ukraine to Bessarabia
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
4 infantry moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in Western Ukraine
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
7 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
Lucky alles of nietsje op Belarus. Enige manier om terug te trekken.
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Was niet lucky dat je hem pakte hoor. Je had er gewoon 1, misschien wel 2, vliegtuigen voor over moeten hebben.
Maar laat maar :cry: -
@Lederhosen:
Was niet lucky dat je hem pakte hoor. Je had er gewoon 1, misschien wel 2, vliegtuigen voor over moeten hebben.
Maar laat maar :cry:ja, ik had ook wel 1 vliegtuig geaccepteerd bij zo’n aanval, 2 als het noodzakelijk was om de stack te redden ;)
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Dit betekent alleen maar dat het jachtseizoen wat langer duurt :-P
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
10 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Libya to Persia
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 transport placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to Southern Italy
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Southern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry moved from South Australia to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 artillery and 1 infantry moved from Baltic States to Poland
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Tsinghai to Caucasus
2 infantry moved from Olgiy to Kansu
1 infantry moved from Tsinghai to Kansu
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Baltic States to Belarus
4 armour, 2 artilleries, 11 infantry and 5 mech_infantrys moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 4 armour, 2 artilleries, 11 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Western Ukraine from Germans with 4 armour, 2 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Egypt to Iraq
2 aaGuns moved from Bryansk to Western Ukraine
8 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs -
Kan mijn aaGun van Baltic nog naar Novgorod?
Het was een drukke beurt :/
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@Lederhosen:
Kan mijn aaGun van Baltic nog naar Novgorod?
Het was een drukke beurt :/
Komt voor de bakker. Geef mn beurt wat later vandaag door.
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Kweichow to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
2 infantry moved from Shensi to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
2 mech_infantrys moved from Amur to Buryatia
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 bomber moved from Korea to Ulaanbaatar
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 6 fighters, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from French Indo China to 42 Sea Zone -
Daar is 'ie dan, de langverwachte IPC-knaller. MJ, kun jij aangeven in welke volgorde je je ongeveer vloot wilt opofferen?
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Die twee fighters van Kweichow had ik echt nooit gezien. Zelfs toen het spel zei dat het kon zag ik het nog niet.
Maar Shan naar zeevak 37 is dus een bestaande grens :PNu heb je zowaar een goede kans
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Die2 fighters ook idd helemaal niet meegenomen/gezien… sneaky…;)
maar volgorde: BB/Carier kantelen, vervolgens sub dan destroyer/ eerst anz boten dan us.
denk dat dit genoeg info is voor de eerste ronde.
Beslissing of ik cariers ga slopen of cruisers/tacticals/fighters is even afhankelijk van de uitslag van ronde 1