Here we go - let’s get ready to rumble and nuke each other with some deadly tech!
Any scramble to SZ109 and / or SZ110?
42128 OOB Tech RRound 01 - Germany - combat.tsvg
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 22 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Kazakh S.S.R. to Kwangtung
Americans take Szechwan from Japanese
Combat - Russians
Non Combat Move - Russians
1 artillery moved from West Russia to Russia
1 artillery moved from Archangel to Russia
2 fighters moved from Kazakh S.S.R. to Russia
2 armour moved from Kazakh S.S.R. to Russia
2 artilleries moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 aaGun moved from Russia to Caucasus
Turn Complete - Russians
Russians collect 25 PUs; end with 47 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry
Kwangtung : 1 armour
Russia : 5 artilleries, 1 factory, 2 fighters and 6 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 25 / 47
Germans : 23 / 35
British : 45 / 46
Japanese : 19 / 20
Americans : 56 / 56
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 armour moved from Germany to France
2 infantry moved from Germany to France
1 artillery moved from Germany to France
1 armour moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 bomber moved from Germany to Russia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Poland to France
2 fighters moved from Karelia S.S.R. to France
1 bomber moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Germany to France
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans win, taking Northwestern Europe from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 armour, 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Germans win, taking France from British with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
1 armour moved from Poland to Germany
1 fighter moved from France to Germany
1 fighter moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from Northwestern Europe to Germany
1 fighter moved from France to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Northwestern Europe
4 fighters moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from French Indo-China Thailand to Malaya
British take Malaya from Japanese
1 armour moved from Burma to Kwangtung
Americans take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsu
British take Kiangsu from Japanese
1 infantry moved from Kwangtung to Anhwei
Americans take Anhwei from Japanese
Combat - British
Battle in Northwestern Europe
British attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 artilleries, 4 fighters and 2 infantry in Northwestern Europe, round 2 : 6/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/4 hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
2 fighters moved from Northwestern Europe to 8 Sea Zone
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
2 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Kazakh S.S.R. to Caucasus
1 armour moved from Burma to Kwangtung
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
3 armour moved from India to Yunnan
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
3 armour placed in India
Turn Complete - British
British collect 44 PUs; end with 45 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
61 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Algeria : 1 flag
Anhwei : 1 infantry
Caucasus : 1 artillery and 2 infantry
Eastern Canada : 1 infantry
Evenki National Okrug : 1 armour
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag
India : 3 armour and 1 factory
Kiangsu : 1 flag, 1 infantry
Kwangtung : 3 armour, 7 fighters and 1 infantry
Libya : 1 flag
Malaya : 1 flag, 1 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 2 artilleries and 2 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
Yunnan : 3 armour
Production/PUs Summary :
Russians : 21 / 47
Germans : 33 / 35
British : 44 / 45
Japanese : 14 / 20
Americans : 56 / 56
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Japanese
1 armour moved from Manchuria to Yakut S.S.R.
Place Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total
I will certainly continue if you would like. Or I can wave the white flag and we can start a new game of Global 40.2. Doesnt look good for the axis here but I dont mind seeing how long I can hold. :-)
Sure I will speed up :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Kwangtung to Manchuria
3 fighters moved from 61 Sea Zone to Manchuria
1 battleship moved from 61 Sea Zone to 62 Sea Zone
3 infantry moved from Kwangtung to 61 Sea Zone
3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Manchuria
1 bomber moved from Kwangtung to Manchuria
3 bombers moved from Philippine Islands to Manchuria
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Formosa
Americans take Formosa from Japanese
1 artillery moved from 61 Sea Zone to Formosa
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from Norway to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
Combat - Americans
Battle in Manchuria
Americans attack with 4 bombers, 9 fighters and 3 infantry
Japanese defend with 8 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry
Americans roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits
Americans roll dice for 4 bombers, 9 fighters and 3 infantry in Manchuria, round 2 : 10/16 hits
Japanese roll dice for 8 armour, 2 artilleries, 2 fighters and 3 infantry in Manchuria, round 2 : 6/15 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 6 armour owned by the Japanese, 2 infantry owned by the Americans and 4 fighters owned by the Americans lost in Manchuria
Americans roll dice for 4 bombers, 5 fighters and 1 infantry in Manchuria, round 3 : 5/10 hits
Japanese roll dice for 2 armour and 2 fighters in Manchuria, round 3 : 1/4 hits
2 armour owned by the Japanese, 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 4 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Americans: 5 fighters and 2 infantry
Casualties for Japanese: 8 armour, 2 artilleries, 2 fighters and 3 infantry
Battle in France
Americans attack with 1 artillery and 5 infantry
Germans defend with 2 armour and 1 artillery
Americans roll dice for 1 artillery and 5 infantry in France, round 2 : 4/6 hits
Germans roll dice for 2 armour and 1 artillery in France, round 2 : 1/3 hits
1 infantry owned by the Americans, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in France
Americans win, taking France from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
2 fighters moved from Manchuria to 61 Sea Zone
1 bomber moved from Manchuria to Philippine Islands
3 bombers moved from Manchuria to Kwangtung
Place Units - Americans
2 bombers placed in Philippine Islands
Americans undo move 1.
2 bombers placed in Philippine Islands
2 infantry placed in East Indies
1 transport placed in 37 Sea Zone
Americans undo move 1.
2 infantry placed in Philippine Islands
1 bomber placed in East Indies
Americans undo move 3.
1 bomber and 1 infantry placed in Philippine Islands
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 bombers placed in Philippine Islands
4 infantry placed in Eastern United States
2 infantry placed in East Indies
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier and 4 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
Alaska : 1 fighter
Borneo : 1 flag
East Indies : 1 flag, 1 factory and 2 infantry
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 artillery, 1 factory and 8 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 artillery and 4 infantry
Hawaiian Islands : 1 infantry
Kwangtung : 1 flag, 3 bombers
Manchuria : 1 flag, 1 factory and 1 infantry
New Guinea : 1 flag
Norway : 1 aaGun and 1 infantry
Philippine Islands : 1 flag, 3 bombers and 1 factory
Solomon Islands : 1 flag
United Kingdom : 2 infantry
Wake Island : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 21 / 47
Germans : 27 / 35
British : 44 / 45
Japanese : 11 / 14
Americans : 65 / 65
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 14x factory; Remaining resources: 33 PUs;
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Belorussia
1 infantry moved from West Russia to Belorussia
2 fighters moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 4 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to West Russia
2 fighters moved from Belorussia to Caucasus
1 artillery moved from Caucasus to Russia
1 infantry moved from Russia to Caucasus
1 armour moved from Kwangtung to Kazakh S.S.R.
2 infantry moved from Russia to Caucasus
Place Units - Russians
3 infantry placed in Russia
4 armour placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 armour and 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
Kazakh S.S.R. : 1 armour
Russia : 4 armour, 6 artilleries, 1 factory and 5 infantry
West Russia : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 25 / 35
British : 44 / 45
Japanese : 11 / 14
Americans : 65 / 65
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Germany to France
2 infantry moved from Germany to France
5 fighters moved from Germany to France
3 infantry moved from Germany to France
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in United Kingdom causes 2 damage total.
Battle in France
Germans attack with 2 artilleries, 5 fighters and 5 infantry
Americans defend with 1 artillery and 4 infantry
Germans win, taking France from Americans with 2 artilleries, 5 fighters and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Germans
1 artillery moved from Poland to Germany
1 infantry moved from Karelia S.S.R. to Baltic States
4 fighters moved from France to Germany
1 fighter moved from France to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 43 PUs;
British buy 2 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
4 infantry moved from 8 Sea Zone to France
2 artilleries moved from 8 Sea Zone to France
4 fighters moved from 8 Sea Zone to France
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Kwangtung to 61 Sea Zone
1 armour moved from Yunnan to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the British lost in Ukraine S.S.R.
British roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 4 : 1/2 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in France
British attack with 2 artilleries, 4 fighters and 4 infantry
Germans defend with 2 artilleries and 4 infantry
British roll dice for 2 artilleries, 4 fighters and 4 infantry in France, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits
4 infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 2 artilleries, 4 fighters and 2 infantry in France, round 3 : 4/8 hits
Germans roll dice for 2 artilleries in France, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
4 fighters moved from France to 8 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
5 fighters moved from Kwangtung to Caucasus
2 fighters moved from Kwangtung to Caucasus
1 infantry moved from Anhwei to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
2 armour moved from Kwangtung to Kazakh S.S.R.
2 armour moved from Yunnan to Kazakh S.S.R.
3 armour moved from India to Caucasus
Place Units - British
1 transport placed in 8 Sea Zone
7 infantry placed in United Kingdom
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 52 PUs; end with 52 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
61 Sea Zone : 1 carrier and 2 destroyers
62 Sea Zone : 1 transport
Algeria : 1 flag
Buryatia S.S.R. : 1 armour and 1 infantry
Caucasus : 3 armour and 7 fighters
Eastern Canada : 1 infantry
Evenki National Okrug : 1 armour
Finland : 1 flag, 1 infantry
France : 1 flag, 2 artilleries and 2 infantry
French Indo-China Thailand : 1 flag, 1 infantry
India : 2 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 4 armour
Kiangsu : 1 flag
Kwangtung : 1 armour and 2 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 2 artilleries and 2 infantry
Norway : 1 flag
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 factory and 7 infantry
Production/PUs Summary :
Russians : 24 / 23
Germans : 23 / 31
British : 52 / 52
Japanese : 10 / 14
Americans : 59 / 65
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour
British defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
4 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 bombers moved from Philippine Islands to Japan
2 bombers moved from Kwangtung to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/5 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 1,1,6,4 and causes: 12 damage to unit: factory
Bombing raid in Japan causes 12 damage total.
Non Combat Move - Americans
4 bombers moved from Japan to Manchuria
1 bomber moved from Kwangtung to Manchuria
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Alaska to Manchuria
2 destroyers moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 37 Sea Zone
Place Units - Americans
3 bombers placed in Philippine Islands
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 transport placed in 37 Sea Zone
2 infantry placed in East Indies
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier and 1 transport
10 Sea Zone : 5 transports
37 Sea Zone : 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports
Borneo : 1 flag
East Indies : 1 flag, 1 factory and 4 infantry
Eastern Canada : 1 aaGun, 1 artillery and 8 infantry
Eastern United States : 1 factory and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 1 armour, 1 artillery, 5 bombers, 1 factory, 1 fighter and 2 infantry
New Guinea : 1 flag
Norway : 1 aaGun and 1 infantry
Philippine Islands : 1 flag, 3 bombers and 1 factory
Solomon Islands : 1 flag
United Kingdom : 4 infantry
Wake Island : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 24 / 23
Germans : 23 / 31
British : 52 / 52
Japanese : 10 / 10
Americans : 59 / 59
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Belorussia to Poland
2 fighters moved from Caucasus to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Belorussia to West Russia
1 infantry moved from West Russia to Belorussia
4 armour, 6 artilleries and 5 infantry moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
1 armour moved from Kazakh S.S.R. to West Russia
2 fighters moved from Poland to West Russia
1 aaGun moved from Caucasus to West Russia
Place Units - Russians
3 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory and 3 infantry
Poland : 1 flag, 1 infantry
Russia : 3 armour, 1 factory and 1 infantry
West Russia : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 2 fighters and 5 infantry
Production/PUs Summary :
Russians : 26 / 28
Germans : 21 / 31
British : 52 / 52
Japanese : 10 / 10
Americans : 59 / 59
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to France
3 artilleries moved from Germany to France
4 fighters moved from Germany to France
1 armour moved from Karelia S.S.R. to Poland
1 infantry moved from Baltic States to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 bomber moved from Karelia S.S.R. to France
1 fighter moved from Karelia S.S.R. to Poland
2 fighters moved from Karelia S.S.R. to France
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 3 artilleries, 1 bomber, 6 fighters and 3 infantry
British defend with 2 artilleries and 2 infantry
Germans win, taking France from British with 3 artilleries, 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters moved from France to Germany
1 fighter moved from France to Karelia S.S.R.
1 fighter moved from France to Karelia S.S.R.
2 fighters moved from France to Germany
1 bomber moved from France to Germany
1 fighter moved from Poland to Germany
1 fighter moved from Poland to Germany
1 infantry moved from Germany to Bulgaria Romania
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total
Apologies for the delay. Been very hectic for me as of late but things are starting to get back to normal.
If you wish to finish this off I’d say it’s another two turns max. You can go right through Japan’s turn and stop at Germany’s next turn if they get a next turn. Japan will save their IPCs and do nothing but turtle in the capital.
Like to point out that I really enjoyed this PBEM experience. Gave me a chance to play against a very skilled player. Something I am not used to but want to get better at. Let me know if a game of Global suits you afterwards.
No worry for the delay. Happy to see you back : -)
Let start for a global. I play a bit slow on global and take more time to think, so pardon for my speed. Which side would you like to be?
Cheers
You can take as much time as you need on a Global game. No worries there. As for a side, you were the victor here so you can choose who you would like. As far as bid wise, I typically am used to a 20-24 Allied bid whether I am the allies or the axis. I don’t know what the standard is for online/PBEM however. Also regarding a bid, my personal house rule is one unit only per territory/sea zone that already contains units in it. Unit placed must be same nation as pre existing units. Again, this must sound standard but I am unsure if that is what the online community is doing.
Test summary from TripleA, engine version: 1.9, time: 00:15:37
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by Russians to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
1 tactical_bomber moved from Poland to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France