I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Let's try this again - game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 43 Sea Zone
2 fighters moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
2 carriers moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from Paulau Island to 43 Sea Zone
3 armour, 1 artillery and 1 tactical_bomber moved from Manchuria to Jehol
2 mech_infantrys moved from Ulaanbaatar to Jehol
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Japan to JeholCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 2/4 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 34
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship in 33 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 cruiser and 2 transports
Casualties for Japanese: 1 tactical_bomber
Battle in Jehol
Japanese attack with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 6 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 5/8 hits
Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 1/8 hits
5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 3/7 hits
Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 3 : 0/3 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Jehol to Manchuria
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 armour and 1 mech_infantry moved from Soviet Far East to SakhaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Rostov
2 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Vologda to Tambov
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Germans take 106 Sea Zone from British
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Tambov to Russia
24 armour, 5 artilleries, 12 bombers, 3 fighters, 16 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to RussiaCombat - Germans
Battle in Russia
Germans attack with 27 armour, 5 artilleries, 12 bombers, 3 fighters, 17 infantry, 16 mech_infantrys and 6 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 41 infantry and 12 mech_infantrys
AA fire in Russia : 3/9 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 17 infantry, 16 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 31/83 hits
Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 41 infantry and 12 mech_infantrys in Russia, round 2 : 17/56 hits
3 aaGuns owned by the Russians, 17 infantry owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 16 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 23/66 hits
Russians roll dice for 2 armour, 1 artillery, 13 infantry and 12 mech_infantrys in Russia, round 3 : 8/28 hits
8 mech_infantrys owned by the Germans, 10 mech_infantrys owned by the Russians and 13 infantry owned by the Russians lost in Russia
Germans roll dice for 27 armour, 5 artilleries, 12 bombers, 8 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 26/58 hits
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Russia, round 4 : 4/5 hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 27 armour, 1 artillery, 12 bombers, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 4 artilleries, 3 fighters, 17 infantry and 8 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 41 infantry and 12 mech_infantrys
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Bryansk to Russia
3 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
6 bombers moved from Russia to Bulgaria
4 bombers moved from Russia to Germany
2 bombers moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in France
1 artillery and 3 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 62 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 bomber and 1 carrier; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
1 destroyer and 3 fighters moved from 43 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 fighter and 2 transports in 17 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
3 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Sakha to Manchuria
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Shantung to ManchuriaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,5
Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 artilleries, 1 bomber and 1 tactical_bomber
Russians defend with 1 armour
Italians win, taking Tambov from Russians with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Italians
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,3,3,2,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 2 artilleries, 5 infantry, 8 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Germans
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from France to Spain
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 104 Sea Zone
5 mech_infantrys moved from Russia to Volgograd
12 armour moved from Russia to Volgograd
2 bombers and 3 tactical_bombers moved from Novgorod to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
2 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Vologda
1 armour moved from Russia to Samara
4 bombers moved from Bulgaria to Spain
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
1 bomber moved from Germany to Spain
2 bombers moved from Bulgaria to Volgograd
3 bombers moved from Germany to Spain
4 armour moved from Russia to Volgograd
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
2 armour moved from Russia to VolgogradCombat - Germans
Battle in Vologda
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from British with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Germans attack with 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys in Spain, round 2 : 8/16 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 2 artilleries, 8 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Germans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 3 : 0/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Portugal, round 4 : 1/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Germans win, taking Portugal from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Samara
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Samara
Germans win, taking Samara from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 18 armour, 4 bombers, 5 mech_infantrys and 5 tactical_bombers
Russians defend with 1 factory_minor; British defend with 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter
Germans roll dice for 18 armour, 4 bombers, 5 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 15/32 hits
Russians roll dice for 1 armour, 8 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 7/13 hits
5 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 7 fighters owned by the British, 1 armour owned by the British, 2 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Volgograd
Germans win, taking Volgograd from Russians with 16 armour, 4 bombers and 5 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 2 armour and 5 mech_infantrys
Casualties for British: 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
2 aaGuns and 3 artilleries moved from Ukraine to Rostov
1 infantry moved from Belarus to Novgorod
1 bomber and 3 tactical_bombers moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Tambov
3 bombers moved from Volgograd to Russia
4 armour moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 tactical_bomber moved from Vologda to Russia
6 bombers moved from Spain to France
2 bombers moved from Spain to France
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to GreecePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in France
1 submarine and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
Germans undo move 8.
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,5,5,6,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 destroyer and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from ANZAC
Japanese take 6 Sea Zone from Americans
1 fighter moved from Manchuria to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 1 transport; ANZAC defend with 3 submarines and 1 transport
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 3 submarines owned by the ANZAC and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 2 carriers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber, 2 carriers and 4 fighters remaining. Battle score for attacker is 39
Casualties for ANZAC: 3 submarines and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to Paulau Island
4 armour moved from Manchuria to Central Mongolia
1 artillery and 1 infantry moved from Manchuria to Buyant-UhaaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Japanese collect 24 PUs (3 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Ukraine
1 armour, 1 artillery and 6 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 airfields, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Vologda to Samara
3 armour and 3 mech_infantrys moved from Samara to Kazakhstan
1 artillery moved from Rostov to Caucasus
2 armour moved from Volgograd to Caucasus
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Portugal to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 artilleries, 4 infantry and 2 mech_infantrys moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from France to 103 Sea Zone
1 bomber moved from France to 98 Sea Zone
3 bombers moved from Russia to 98 Sea Zone
1 bomber moved from Tambov to 98 Sea Zone
2 bombers moved from France to Gibraltar
1 bomber moved from France to 98 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 109 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 bombers
British defend with 3 cruisers, 2 destroyers and 6 transports
Germans roll dice for 6 bombers in 98 Sea Zone, round 2 : 1/6 hits
British roll dice for 3 cruisers, 2 destroyers and 6 transports in 98 Sea Zone, round 2 : 4/5 hits
4 bombers owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 3 cruisers, 1 destroyer and 6 transports in 98 Sea Zone, round 3 : 1/4 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 3 cruisers and 6 transports remaining. Battle score for attacker is -44
Casualties for Germans: 5 bombers
Casualties for British: 2 destroyers
Battle in Kazakhstan
Germans attack with 4 armour and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Kazakhstan, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 103 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 2 submarines
Americans defend with 2 destroyers
Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 4 bombers and 1 destroyer in 103 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 2 destroyers in 103 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 103 Sea Zone
Germans win with 4 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Caucasus
Germans attack with 2 armour and 1 artillery
French defend with 1 infantry
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in French West Africa
Battle in Gibraltar
Germans attack with 3 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys
British defend with 1 armour, 1 harbour and 4 infantry; Americans defend with 1 fighter
Germans roll dice for 3 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys in Gibraltar, round 2 : 5/12 hits
British roll dice for 1 armour, 1 fighter and 4 infantry in Gibraltar, round 2 : 5/6 hits
1 armour owned by the British, 5 infantry owned by the Germans and 4 infantry owned by the British lost in Gibraltar
Germans roll dice for 3 artilleries, 2 bombers and 2 mech_infantrys in Gibraltar, round 3 : 2/7 hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking French West Africa from French, taking Gibraltar from British with 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 armour and 4 infantry
Casualties for Americans: 1 fighter
Battle in IcelandNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Ukraine
1 aaGun moved from Rostov to Ukraine
2 aaGuns, 4 armour and 5 tactical_bombers moved from Tambov to Rostov
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from Gibraltar to Southern Italy
2 infantry moved from Portugal to Spain
2 armour and 1 mech_infantry moved from France to Spain
4 bombers moved from 103 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Greece to Bulgaria
2 armour moved from Volgograd to Ukraine
2 armour moved from Volgograd to Rostov
10 armour moved from Volgograd to CaucasusPlace Units - Germans
1 airfield placed in Rostov
1 airfield placed in Ukraine
1 carrier placed in 100 Sea Zone
2 fighters placed in 100 Sea Zone
1 transport placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5
Germans collect 73 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Philippines to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Paulau Island to 6 Sea Zone
4 armour moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Buyant-Uhaa to ManchuriaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 carrier and 3 fighters
Americans defend with 1 battleship, 3 destroyers and 4 transports
Japanese roll dice for 1 bomber, 1 carrier and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 3 destroyers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits
3 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 battleship and 4 transports in 6 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 6 Sea Zone
4 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 56
Casualties for Americans: 1 battleship, 3 destroyers and 4 transports
Casualties for Japanese: 1 carrier
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter could not land in 6 Sea Zone and was removed
1 bomber and 2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;Combat Move - Italians
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Russia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
British roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
1 bomber owned by the Italians and 2 armour owned by the British lost in Caucasus
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for British: 2 armourNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 artilleries moved from Tambov to Volgograd
8 armour moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1
Italians collect 16 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from British
1 armour moved from Rostov to Turkey
Germans take Turkey from British
1 tactical_bomber moved from Rostov to Northwest Persia
1 bomber moved from Ukraine to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
3 tactical_bombers moved from Rostov to 98 Sea Zone
2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Rostov to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
2 infantry moved from Western Germany to Switzerland
1 mech_infantry moved from Southern France to Switzerland
3 bombers moved from Normandy Bordeaux to Switzerland
1 bomber moved from Normandy Bordeaux to SwitzerlandCombat - Germans
Battle in New Brunswick Nova Scotia
Battle in Eire
Battle in Southeast Mexico
Battle in Northwest Persia
Germans attack with 1 armour and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking New Brunswick Nova Scotia from British, taking Eire from Neutral_Allies, taking Southeast Mexico from Americans with 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
British defend with 3 cruisers and 8 transports
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 3 cruisers and 8 transports
Battle in Switzerland
Germans attack with 4 bombers, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Germans win, taking Switzerland from Neutral_True with 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
2 tactical_bombers moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Northwest Persia to Rostov
1 armour moved from Urals to Samara
2 aaGuns, 2 armour and 2 artilleries moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 2 infantry moved from Bulgaria to Greece
3 armour moved from Ukraine to Volgograd
2 armour moved from Rostov to Turkey
3 bombers moved from 98 Sea Zone to Ukraine
2 submarines moved from 103 Sea Zone to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 armour and 1 mech_infantry moved from Spain to Northern Italy
2 artilleries moved from Gibraltar to Spain
4 bombers moved from Switzerland to Southern ItalyPlace Units - Germans
1 transport placed in 100 Sea Zone
1 artillery and 1 infantry placed in Ukraine
3 bombers placed in Russia
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
2 armour and 1 infantry placed in Volgograd
1 transport placed in 115 Sea Zone
1 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3
Germans collect 74 PUs (4 lost to blockades); end with 74 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 20 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 mech_infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 aaGun and 3 infantry moved from Greece to Turkey
8 armour and 3 mech_infantrys moved from Yugoslavia to Greece
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Turkey to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 mech_infantry moved from Caucasus to Syria
1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
7 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
2 tactical_bombers moved from Ukraine to Kazakhstan
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Syria
2 bombers moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Syria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 bombers moved from Southern Italy to 93 Sea Zone
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery moved from Gold Coast to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 101 Sea Zone to 106 Sea Zone
Germans take 106 Sea Zone from Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 bomber moved from Russia to West India
1 bomber moved from Russia to Iraq
1 bomber moved from Russia to KazakhstanCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Kazakhstan
Germans attack with 8 armour, 2 artilleries, 4 bombers, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys
AA fire in Kazakhstan : 1/3 hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Germans roll dice for 8 armour, 2 artilleries, 4 bombers, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 8/21 hits
British roll dice for 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 5/11 hits
3 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Kazakhstan
Germans roll dice for 8 armour, 1 artillery, 4 bombers, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 3 : 8/16 hits
British roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 3 armour owned by the British, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 7 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 3 armour, 2 infantry and 6 mech_infantrys
Strategic bombing raid in West India
AA fire in West India : 0/1 hits
Bombing raid in West India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in West India causes 6 damage total.
Battle in Syria
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/7 hits
French roll dice for 2 infantry in Syria, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from French with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in French Equatorial Africa
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.Non Combat Move - Germans
1 bomber moved from West India to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Iraq to Turkey
1 artillery and 2 infantry moved from Greece to Turkey
1 carrier moved from 100 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Kazakhstan to Rostov
4 bombers moved from Kazakhstan to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Kazakhstan
1 armour moved from Novgorod to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 93 Sea Zone to Western Germany
2 infantry moved from Switzerland to Western Germany
1 armour moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 mech_infantrys moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
2 bombers moved from Syria to Turkey
1 fighter moved from Syria to Turkey
1 tactical_bomber moved from Syria to 99 Sea ZonePlace Units - Germans
1 transport placed in 110 Sea Zone
1 artillery placed in Western Germany
1 bomber and 1 fighter placed in Ukraine
3 armour placed in Volgograd
2 infantry placed in Russia
1 transport placed in 100 Sea Zone
1 carrier and 1 destroyer placed in 113 Sea Zone
1 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 bomber moved from Japan to Korea
1 bomber moved from Japan to Korea
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZACCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 armour and 3 mech_infantrys moved from Greece to Iraq
1 fighter, 3 infantry and 1 tactical_bomber moved from Turkey to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery moved from Samara to Novosibirsk
Italians take Novosibirsk from BritishCombat - Italians
Battle in Iraq
Italians attack with 8 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
AA fire in Iraq : 0/3 hits
Italians roll dice for 8 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits
British roll dice for 1 aaGun, 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 1/11 hits
4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 armour owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 8 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 4/17 hits
British roll dice for 4 armour in Iraq, round 3 : 2/4 hits
4 armour owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 8 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery and 4 mech_infantrysNon Combat Move - Italians
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
1 artillery moved from Caucasus to Turkey
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Sweden
1 artillery and 2 infantry moved from Norway to Sweden
1 armour moved from Finland to Sweden
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
2 bombers moved from Western Germany to Egypt
3 bombers moved from Turkey to Egypt
1 bomber moved from Caucasus to Egypt
4 bombers moved from Rostov to Egypt
1 bomber moved from Ukraine to Egypt
1 artillery and 1 infantry moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Bulgaria to 100 Sea Zone
1 infantry moved from Turkey to 100 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour moved from Persia to Trans-Jordan
1 artillery and 1 mech_infantry moved from Syria to Trans-Jordan
1 tactical_bomber moved from Turkey to Trans-Jordan
1 tactical_bomber moved from Rostov to 98 Sea Zone
1 fighter moved from Ukraine to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Rostov to Trans-Jordan
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from UK_Pacific
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 destroyer moved from 113 Sea Zone to 109 Sea ZoneCombat - Germans
Germans creates battle in territory 82 Sea Zone
Battle in Egypt
Germans attack with 1 artillery, 11 bombers, 2 infantry and 1 mech_infantry
British defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Germans win, taking Egypt from British with 1 artillery, 11 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for Germans: 1 infantry
Casualties for British: 4 artilleries, 1 fighter and 4 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Sweden
Germans attack with 2 armour, 3 artilleries and 5 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
8 bombers moved from Egypt to Turkey
1 fighter moved from Turkey to Ukraine
3 bombers moved from Egypt to Syria
2 tactical_bombers moved from Trans-Jordan to Syria
1 aaGun moved from Caucasus to Turkey
6 armour moved from Kazakhstan to Northwest Persia
1 aaGun moved from Kazakhstan to Volgograd
3 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
1 mech_infantry moved from Switzerland to Normandy Bordeaux
2 artilleries moved from Southern Italy to Northern Italy
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 aaGun moved from Rostov to UkrainePlace Units - Germans
1 transport placed in 100 Sea Zone
1 artillery and 1 infantry placed in Ukraine
1 transport placed in 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern France
1 armour, 1 bomber and 1 mech_infantry placed in France
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 bomber and 1 mech_infantry placed in Western Germany
Germans undo move 9.
Germans undo move 8.
1 infantry and 1 mech_infantry placed in Russia
1 artillery, 1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 87 PUs; end with 87 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs





