I didn’t scramble, as they all seemed worse for you, but let me know if you want to run any of them.
G40 BM axis-dom (+6) vs nerquen (allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
12 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Trans-Jordan to Syria
3 bombers moved from Trans-Jordan to Syria
1 bomber moved from India to Iraq
2 fighters moved from Egypt to Trans-Jordan
10 fighters moved from Trans-Jordan to Iraq -
do German fighters feel like for intercepting today?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
12 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Trans-Jordan to Syria
3 bombers moved from Trans-Jordan to Syria
1 bomber moved from India to Iraq
2 fighters moved from Egypt to Trans-Jordan
10 fighters moved from Trans-Jordan to IraqCombat - Americans
Air Battle in Iraq
Americans attacks with 11 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Java
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 3 bombers and 1 mech_infantry
Germans defend with 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
10 fighters moved from Iraq to Egypt
12 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
9 carriers, 2 destroyers and 11 submarines moved from 33 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 3 artilleries moved from Trans-Jordan to Egypt
3 carriers moved from 98 Sea Zone to 81 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
3 bombers moved from Syria to India
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
6 artilleries and 14 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 6 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 1 airfield, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
EDIT: 1 fighter moved from Sikang to Burma
EDIT: 3 infantry moved from Sikang to SzechwanCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from 98 Sea Zone to 81 Sea Zone
5 fighters moved from India to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 aaGun, 6 artilleries, 5 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
3 artilleries moved from 81 Sea Zone to Egypt
1 aaGun moved from Kweichow to Szechwan
1 mech_infantry moved from India to Burma
1 destroyer moved from 75 Sea Zone to 71 Sea ZonePlace Units - British
1 aaGun, 1 airfield and 2 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode -
I edited china placement/noncombat before UK combat… then also I realized after UK placement that I only moved 1 US fighter from Midway to Hawaii, intention was to move all 3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 7 PUs;Combat Move - Italians
1 mech_infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Iraq to Trans-Jordan
8 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Iraq to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Italians collect 9 PUs (8 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery
EDIT: Turning off Edit Mode -
not sure you saw… French has moved…
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sure, no rush, take your time
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Volgograd
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 bombers moved from Iraq to Volgograd
1 bomber moved from Iraq to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
6 artilleries moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
26 mech_infantrys moved from Iraq to Trans-Jordan
13 mech_infantrys moved from Northwest Persia to Trans-Jordan
13 armour moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
3 bombers moved from Volgograd to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
5 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Rostov to Northwest Persia
21 artilleries and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Caucasus
2 bombers moved from Archangel to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
2 bombers moved from 125 Sea Zone to Southern Italy
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Ukraine to Rostov
5 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 armour placed in Iraq
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Archangel
3 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Vologda to Smolensk
10 infantry and 2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 artillery and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
3 artilleries moved from Tambov to Bryansk
20 infantry moved from Tambov to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 13 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 20 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Archangel
2 fighters moved from Archangel to Russia
2 aaGuns moved from Russia to Smolensk
1 aaGun moved from Vologda to Smolensk
2 armour and 6 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Volgograd to Russia
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
16 infantry moved from Tambov to Bryansk
1 fighter moved from Rostov to Russia
4 infantry moved from Timguska to UralsPlace Units - Russians
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Removing units owned by Russians from Tambov: 1 artillery
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 armour
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Turning off Edit Mode -
I’m going to hit 42 all out when I get back home in about an hour. How do you want to proceed on that, max defense with ool or round by round picks?
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I will be online so we can go round by round
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 35 Sea Zone to 42 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
12 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone -
ok ready for this?! i’m about to roll!





