TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
7 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
7 armour, 3 artilleries, 1 cruiser, 2 destroyers, 8 infantry, 1 mech_infantry, 1 submarine and 11 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
7 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
Scramble in sz110? Give 1st round OOL? I will roll for first losses
These Sea Lion attacks are always so interesting!
Agree, ABH. I am away from home but i should be home to download map in 30 minutes
More like 75 minutes now
A tough choice. If I scramble, i can maybe sink the transports later. i just lost a 99% battle today so dice have to turn in my favor now, right :mrgreen:? Umm, no scramble.
3 AA hitsl, that’s more than double. 10 Bri casualties first round, computer selects 5AA, 3 Bri inf and 2 Fr inf. Only the 1 and 2 rows show on my screen, but the total appears on the casualty box. Is this OOL acceptable?
You won, I had to take hits on air to save 1 land unit. You rolled a higher hit rate on every die round. I rolled better in the later rounds, but you continued to score an equal number of hits. The last round was my tank against your fig.
Woo! That was an epic battle. Must’ve been intense for you! The 1v1 at the end was so important.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 artillery and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries placed in Russia
Russians undo move 2.
Russians undo move 2.
3 artilleries placed in Ukraine
2 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Karelia : 5 infantry
Baltic States : 2 infantry
Eastern Poland : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 artilleries, 1 factory_major and 1 mech_infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 1 artillery and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 40 / 42
Americans : 51 / 76
Chinese : 9 / 13
British : 29 / 35
UK_Pacific : 10 / 13
Italians : 14 / 28
ANZAC : 14 / 27
French : 0 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Congratulations again, Colt. That destroyer blocking the transports picking up the extra soldiers from Holland was a big game changer.
Thanks ABH. The only bad thing is that i was so ready to send my Red Army savages through Europe :evil:
I don’t know when I will get to taking Japan’s turn. It’s 72 degrees and sunny, so I’m outdoors. Japan takes me a long time to plan and I’m not in the mood after that battle.
Time to call it a game, Rommel. There is no recovering from a failed Sea Lion attempt against someone with even a slight bit of skill.
Probably. My first two games have been aborted early due to my mistakes.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
Scramble fig in India? If so, also OOL.
Took forever to allocate forces from multiple locations to 7 targets and to consider air movement.
No thanks
When I tried to post J3, I got my usual error message: IP address posted less than 15 seconds ago. When I clicked done, it moved on to end of Japan screen but posting option was not available again. As usual with this game, the save game was emailed to me. So I forwarded the save game to you by email.
I’m manually posting the J3 save game