Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Japanese
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
1 destroyer moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from 61 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 60 Sea Zone to 47 Sea Zone
1 submarine moved from 36 Sea Zone to 47 Sea Zone
2 fighters moved from 60 Sea Zone to 47 Sea Zone
2 battleships moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 cruiser
Japanese win with 2 battleships, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in French Indo-China Thailand
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Japanese win, taking French Indo-China Thailand from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 47 Sea Zone to 36 Sea Zone
2 transports moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
2 artilleries moved from Philippine Islands to 48 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Sinkiang to Szechwan
2 armour moved from Sinkiang to Kwangtung
3 armour moved from Manchuria to Kwangtung
Place Units - Japanese
3 armour placed in Manchuria
2 destroyers placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 49 Sea Zone
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 submarine moved from 44 Sea Zone to 50 Sea Zone
1 fighter moved from 44 Sea Zone to 50 Sea Zone
1 fighter moved from 37 Sea Zone to 50 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
Combat - Americans
Battle in Northwestern Europe
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 49 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 50 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 50 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 destroyer moved from 44 Sea Zone to 48 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters moved from Northwestern Europe to 8 Sea Zone
Place Units - Americans
2 destroyers and 2 fighters placed in 37 Sea Zone
2 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 3 fighters and 1 transport
48 Sea Zone : 1 destroyer
49 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 aaGun
East Indies : 1 flag, 1 factory and 1 infantry
Eastern Canada : 1 aaGun, 1 artillery and 4 infantry
Eastern United States : 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
New Guinea : 1 flag, 2 infantry
Northwestern Europe : 1 flag, 2 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 18 / 23
Germans : 33 / 41
British : 40 / 42
Japanese : 32 / 35
Americans : 45 / 45
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery moved from Evenki National Okrug to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 artillery moved from Kazakh S.S.R. to Szechwan
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Szechwan
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 5 : 2/2 hits
Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 artillery moved from Kazakh S.S.R. to Russia
4 armour moved from Kazakh S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 infantry moved from Novosibirsk to Vologda
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Archangel : 1 artillery
Caucasus : 1 factory
Russia : 1 aaGun, 4 armour, 4 artilleries, 1 factory, 2 fighters and 9 infantry
Szechwan : 1 artillery
Ukraine S.S.R. : 1 flag, 1 armour
Vologda : 1 infantry
West Russia : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 28 / 41
British : 40 / 42
Japanese : 31 / 35
Americans : 46 / 45
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Russia
3 infantry moved from Germany to Northwestern Europe
2 fighters moved from Germany to Northwestern Europe
2 infantry moved from Germany to France
2 fighters moved from Karelia S.S.R. to France
2 armour moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to West Russia
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Northwestern Europe
Germans attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Northwestern Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
British defend with 1 armour
Germans win, taking France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 1 fighter
Russians defend with 1 armour
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in West Russia
Germans attack with 3 armour and 2 fighters
Russians defend with 1 artillery and 2 infantry
Germans win, taking West Russia from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters moved from France to Germany
2 fighters moved from Northwestern Europe to Germany
1 artillery moved from Finland to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from West Russia to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Russia to Germany
Place Units - Germans
1 fighter placed in Germany
1 bomber placed in Karelia S.S.R.
Germans undo move 2.
1 bomber placed in Germany
1 artillery and 1 infantry placed in Karelia S.S.R.
3 artilleries placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to French Indo-China Thailand
1 fighter moved from Russia to Yunnan
1 fighter moved from Burma to French Indo-China Thailand
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 8 Sea Zone to Norway
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Norway, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 47 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 47 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - British
1 fighter moved from Yunnan to Burma
2 carriers moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from Norway to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 47 Sea Zone to 37 Sea Zone
2 fighters moved from Libya to India
1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Burma to India
2 armour moved from India to Persia
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 fighter moved from French Indo-China Thailand to India
Place Units - British
2 armour and 1 infantry placed in India
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Territory Summary for British :
3 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier and 1 fighter
47 Sea Zone : 1 destroyer and 1 submarine
49 Sea Zone : 1 transport
Algeria : 1 flag
Burma : 1 fighter
Central United States : 1 infantry
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 artillery
Greenland : 2 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 3 fighters and 4 infantry
Libya : 1 flag
Morocco : 1 flag
New Guinea : 2 infantry
Norway : 1 flag, 2 infantry
Persia : 2 armour
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Russians : 19 / 23
Germans : 37 / 40
British : 39 / 39
Japanese : 28 / 35
Americans : 45 / 45
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to French Indo-China Thailand
1 fighter moved from Russia to Yunnan
1 fighter moved from Burma to French Indo-China Thailand
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 8 Sea Zone to Norway
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Norway, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 47 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 47 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - British
1 fighter moved from Yunnan to Burma
2 carriers moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from Norway to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 47 Sea Zone to 37 Sea Zone
2 fighters moved from Libya to India
1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Burma to India
2 armour moved from India to Persia
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 fighter moved from French Indo-China Thailand to India
Place Units - British
2 armour and 1 infantry placed in India
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 armour
EDIT: Adding units owned by British to India: 2 armour
EDIT: Turning off Edit Mode
Territory Summary for British :
3 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
37 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
47 Sea Zone : 1 destroyer and 1 submarine
49 Sea Zone : 1 transport
Algeria : 1 flag
Central United States : 1 infantry
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 artillery
Greenland : 2 infantry
India : 1 aaGun, 4 armour, 1 artillery, 1 factory, 3 fighters and 4 infantry
Libya : 1 flag
Morocco : 1 flag
New Guinea : 2 infantry
Norway : 1 flag, 2 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Russians : 19 / 23
Germans : 37 / 40
British : 39 / 39
Japanese : 28 / 35
Americans : 45 / 45
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Szechwan
1 fighter moved from 36 Sea Zone to Yunnan
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 submarine moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from 36 Sea Zone to 48 Sea Zone
1 armour moved from Manchuria to Szechwan
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking French Indo-China Thailand from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 48 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 armour and 1 fighter
British defend with 1 infantry
Japanese win, taking Yunnan from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 4 armour
Russians defend with 1 artillery; British defend with 1 fighter
Japanese win, taking Szechwan from Americans with 3 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 artillery and 2 transports moved from 36 Sea Zone to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Japan
2 carriers moved from 36 Sea Zone to 60 Sea Zone
2 battleships moved from 36 Sea Zone to 60 Sea Zone
2 fighters moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
1 fighter moved from French Indo-China Thailand to 60 Sea Zone
2 armour moved from Manchuria to Kwangtung
Place Units - Japanese
3 armour placed in Manchuria
2 destroyers placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
The saved file seems to be corrupted. Would you please try to repost one more time?
if it still doesn’t work I might have to start from previous round and match the result again.
Even my saved file of my move is corrupted. I wonder what happened… I cant load it at all.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Szechwan
1 fighter moved from 36 Sea Zone to Yunnan
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 submarine moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from 36 Sea Zone to 48 Sea Zone
1 armour moved from Manchuria to Szechwan
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 battleships in French Indo-China Thailand, round 2 : 2/2 hits
British roll dice for 1 artillery in French Indo-China Thailand, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 48 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Szechwan
Japanese attack with 4 armour
Russians defend with 1 artillery; British defend with 1 fighter
Japanese roll dice for 4 armour in Szechwan, round 2 : 3/4 hits
Americans roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits
1 fighter owned by the British and 1 artillery owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 4 armour remaining. Battle score for attacker is 14
Casualties for Russians: 1 artillery
Casualties for British: 1 fighter
Battle in Yunnan
Japanese attack with 2 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Yunnan, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry
EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Szechwan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour moved from Manchuria to Kwangtung
2 carriers and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from French Indo-China Thailand to 60 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
2 destroyers placed in 60 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery and 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 60 Sea Zone: 2 battleships and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 transport
48 Sea Zone : 1 submarine
60 Sea Zone : 2 battleships, 2 carriers, 4 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
French Indo-China Thailand : 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 9 infantry
Kwangtung : 2 armour
Manchuria : 3 armour and 1 factory
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 3 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 armour
Production/PUs Summary :
Russians : 19 / 23
Germans : 37 / 40
British : 37 / 39
Japanese : 32 / 33
Americans : 43 / 45
Hmmmm, the Japanese turn you just ran through is corrupted as well. Or at least I cannot load it.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Guinea to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
2 fighters moved from 49 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 submarine moved from 49 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 48 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Philippine Islands
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Philippine Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier moved from 49 Sea Zone to 48 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from Borneo to 48 Sea Zone
1 carrier moved from 37 Sea Zone to 48 Sea Zone
1 battleship moved from 37 Sea Zone to 48 Sea Zone
2 destroyers moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to Burma
1 aaGun, 1 artillery and 4 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 8 Sea Zone to 2 Sea Zone
Place Units - Americans
3 fighters and 1 infantry placed in East Indies
4 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
5 infantry placed in Eastern United States
1 fighter placed in 37 Sea Zone
Americans undo move 2.
Americans undo move 1.
4 infantry placed in Eastern United States
Americans undo move 1.
2 infantry placed in East Indies
3 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
1 fighter placed in 37 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Territory Summary for Americans :
2 Sea Zone : 1 transport
3 Sea Zone : 3 transports
8 Sea Zone : 1 carrier and 2 fighters
10 Sea Zone : 1 transport
37 Sea Zone : 1 fighter
47 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 1 transport
Borneo : 1 flag, 2 infantry
Burma : 1 fighter
Central United States : 1 aaGun
East Indies : 1 flag, 1 factory and 2 infantry
Eastern Canada : 2 infantry
Eastern United States : 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
New Guinea : 1 flag
Norway : 1 aaGun, 1 artillery and 4 infantry
Philippine Islands : 1 flag, 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 factory and 2 fighters
Production/PUs Summary :
Russians : 19 / 23
Germans : 37 / 40
British : 37 / 39
Japanese : 25 / 33
Americans : 50 / 50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
1 artillery moved from Archangel to West Russia
2 infantry moved from Russia to West Russia
2 fighters moved from Russia to Ukraine S.S.R.
1 infantry moved from Russia to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 2 fighters
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in West Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 2 armour in West Russia, round 2 : 2/2 hits
1 armour owned by the Germans and 2 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 1/2 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Ukraine S.S.R. to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Russia : 1 aaGun, 3 armour, 6 artilleries, 1 factory, 2 fighters and 10 infantry
West Russia : 1 flag, 1 artillery
Production/PUs Summary :
Russians : 21 / 21
Germans : 35 / 40
British : 37 / 39
Japanese : 25 / 33
Americans : 50 / 50
I replayed and matched the result. Please check and let me know for any questions.
I cannot even load your Russian 9th turn. It is saying the same thing. I am able to do your British 8th turn however. After that I keep getting the corrupted message. Is this normal? Perhaps it is my laptop that is the problem?
um…I also can’t, either the american file or russia :x…I don’t know why. When I have some time later will have a look again
Hopefully it can be repaired or something. As this is my first PBEM game I’m not too sure on steps to follow to fix this. If we cannot move forward I won’t call a draw and will say this is a Allied victory. I hope there is a way to move forward though.
it seems I encountered the same issue in other game…so likely this is a forum issue. i will ask forum folks for help…stay tuned.
just checked and it is due to forum issue. once the moderator cleans up the hard disk it would work again.
Meanwhile i send you the file via email. Please check. We can continue to play but we post the message to forum while sending the file via email for now.
Cheers
Please resend file. I seem to have no received it. Checked Junk mail and everything.
We seem to be having issues on all fronts my friend. lol