• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 bomber moved from Egypt to Tunisia
                1 armour moved from French West Africa to French Equatorial Africa
                      Americans take French Central Africa from Neutral_Axis
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Egypt to Tunisia
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 2 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Tunisia
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    retreated to 93 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 aaGun, 1 infantry and 1 marine moved from Morocco to Algeria
                1 bomber moved from Tunisia to Gibraltar
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                2 mech_infantrys moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 carriers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States
                5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
        Marshall Islands : 1 flag
        Queensland : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        26 Sea Zone : 2 carriers, 3 destroyers and 2 submarines
        10 Sea Zone : 5 submarines
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Southeast Mexico : 2 infantry and 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Gibraltar : 1 bomber and 1 fighter
        French Equatorial Africa : 1 armour
        French Central Africa : 1 flag
        Algeria : 1 flag, 1 aaGun, 1 infantry and 1 marine
        French West Africa : 1 flag
        89 Sea Zone : 2 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 29 / 42
        Japanese : 56 / 57
        Americans : 53 / 79
        Chinese : 7 / 14
        British : 35 / 44
        UK_Pacific : 6 / 10
        Italians : 10 / 11
        ANZAC : 15 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39319_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Szechwan to Hopei
                2 infantry moved from Szechwan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 artillery and 2 infantry
        Szechwan : 3 artilleries, 1 fighter and 15 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 29 / 42
        Japanese : 53 / 57
        Americans : 53 / 79
        Chinese : 10 / 15
        British : 35 / 44
        UK_Pacific : 6 / 10
        Italians : 10 / 11
        ANZAC : 15 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39319_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery and 2 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in French Madagascar
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win, taking French Madagascar from Neutral_Axis with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 3 armour
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 armour

    Non Combat Move - British
                2 fighters moved from Shan State to India
                2 fighters and 2 tactical_bombers moved from Egypt to Western Ukraine
                2 fighters moved from 98 Sea Zone to Western Ukraine
                2 marines moved from Egypt to 98 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 marines moved from 98 Sea Zone to 92 Sea Zone
                2 marines moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Iraq to Egypt
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from United Kingdom to Algeria

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 artillery and 1 infantry
        Burma : 2 aaGuns and 6 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Madagascar : 1 flag, 1 infantry
        French Guiana : 1 flag
        Algeria : 1 artillery, 1 fighter, 3 infantry and 2 marines
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Western Ukraine : 4 fighters and 2 tactical_bombers
        Crete : 1 flag, 1 infantry
        Iraq : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 artillery and 2 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 29 / 42
        Japanese : 52 / 57
        Americans : 53 / 79
        Chinese : 10 / 15
        British : 36 / 53
        UK_Pacific : 7 / 10
        Italians : 10 / 11
        ANZAC : 15 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39319_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 marines moved from Southern Italy to 95 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 95 Sea Zone to 99 Sea Zone
                3 marines moved from 99 Sea Zone to Crete
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 4 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Crete
                    Italians attack with 3 marines
                    British defend with 1 infantry
                    Italians win, taking Crete from British with 3 marines remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    triplea_39319_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Iraq to Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,2,3,4,3,5,3,2,5,3,3,3,6,6,6,3,5
                ANZAC collect 11 PUs (4 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 29 / 42
        Japanese : 52 / 57
        Americans : 53 / 79
        Chinese : 10 / 15
        British : 36 / 53
        UK_Pacific : 7 / 10
        Italians : 10 / 10
        ANZAC : 15 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39319_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 fighter moved from Gibraltar to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 29 / 42
        Japanese : 52 / 57
        Americans : 53 / 79
        Chinese : 10 / 15
        British : 36 / 53
        UK_Pacific : 7 / 10
        Italians : 9 / 10
        ANZAC : 15 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39319_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                18 armour, 4 artilleries, 24 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                3 armour moved from Romania to Western Ukraine
                2 bombers and 5 tactical_bombers moved from Poland to Western Ukraine
                6 infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 21 armour, 4 artilleries, 2 bombers, 24 infantry, 6 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber; British defend with 4 fighters and 2 tactical_bombers
                    Germans win, taking Western Ukraine from Russians with 13 armour, 2 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Germans: 8 armour, 2 artilleries, 24 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 4 fighters and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                4 mech_infantrys moved from Germany to Eastern Poland
                2 bombers and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
                3 fighters moved from France to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from France to Southern France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 armour placed in Romania
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Romania
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_39319_Ger5.tsvg


  • Drejemester, you selected my allied casualties incorrectly in the battle in UKR. your first roll w/17 hits should have taken my inf….I had 40 pieces. you selected all my fgt’s, tac’s, arm etc…Not quite sure what you were thinking?

    I noticed you selected your 21 casualties correctly, German inf! If you are unsure what your opponent wants to take as a casualty you need to ask. This battle needs to be re-rolled after the 2nd round German attack.

    The allied (russian) 2nd round Defense should be 15 inf, 4 mech, 3 art, 2 arm, 3 tac and 6 fgt… This can be rolled on the forum. I don’t know any other way to fix this.

    Do you understand?


  • Arh… I am so sorry, i have been miss informed about the rules. I´m used to play this game with some friends on a board and they use say that it is up to the attacker to choose losses.
    I have an idea to correct this. 
    How about i do the German round all over again? Then we don´t have to perform a forum roll?

    Sorry about this. But how do you think i am performing so far?


  • I do not mind if you do the german move over again but many players here in the league would mind and they would expect you to take the results of the existing dice as much as they could be. So rolling the remainder on the forum is typically a solution that works when errors are made.

    It is critical to understand the rules, to avoid the situation above and to create a game play or strategy that can help you win. You will want to gain N.O.'s and keep your opponents from them and right now it doesn’t seem to me that you are focusing on this too much. Trying to limit your opponents IPC’s is critical and I think you could focus on this more…that is my advise so far…


  • we are back in business Drejemester….I assume you will redo the german turn?

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