Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 armour moved from Poland to Western Ukraine
Italians take Western Ukraine from Russians
Purchase Units - Italians
Italians buy nothing; Remaining resources: 20 PUs;
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Poland
Turn Complete - Italians
Italians collect 16 PUs; end with 36 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 90 Sea Zone to 91 Sea Zone
Turn Complete - French
Test summary from TripleA, engine version: 1.9, time: 17:59:45
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 125 Sea Zone
12 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
3 artilleries moved from Western Germany to 113 Sea Zone
7 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
3 artilleries moved from 115 Sea Zone to Vyborg
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from 115 Sea Zone to Vyborg
2 fighters moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Romania
6 armour moved from Poland to Western Ukraine
2 infantry moved from Bulgaria to Romania
1 infantry moved from Poland to Eastern Poland
1 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Romania
10 infantry moved from Germany to Poland
Purchase Units - Germans
Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 12 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Non Combat Move - Germans
2 fighters moved from Novgorod to 115 Sea Zone
2 tactical_bombers moved from Novgorod to 115 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
3 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers moved from Romania to Germany
3 aaGuns moved from Poland to Germany
Place Units - Germans
7 artilleries and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
5 artilleries placed in Germany
5 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Sakha to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Novosibirsk to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Buryatia
Russians attack with 1 bomber and 8 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Ukraine to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
10 infantry moved from Belarus to Archangel
4 aaGuns, 2 armour, 3 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Buryatia to Yenisey
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry placed in Ukraine
3 artilleries, 1 fighter and 3 infantry placed in Russia
3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Hunan to Yunnan
4 infantry moved from Kwangsi to Yunnan
8 infantry moved from French Indo China to Yunnan
5 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hunan
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 6 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Celebes to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 carriers and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 43 Sea Zone
2 battleships moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kwangsi to Kiangsu
5 fighters and 8 tactical_bombers moved from French Indo China to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from United Kingdom to 125 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in Philippines
Battle in Java
Non Combat Move - Americans
2 bombers moved from 42 Sea Zone to 41 Sea Zone
3 bombers moved from 41 Sea Zone to India
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Western United States to Queensland
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from 125 Sea Zone to Archangel
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 armour, 4 bombers and 1 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
14 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
3 mech_infantrys moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
4 infantry moved from Brazil to British Guiana
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Place Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Persia
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,1,6
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 artilleries
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 21 PUs;
Non Combat Move - Italians
2 armour moved from Western Ukraine to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 37 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 21 PUs;
Non Combat Move - Italians
2 armour moved from Western Ukraine to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 37 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;
Combat - ANZAC
Battle in Korea
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Karelia to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 115 Sea Zone to Novgorod
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries moved from Germany to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
5 artilleries moved from 115 Sea Zone to Baltic States
10 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
7 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Romania to Eastern Poland
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 17 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western Germany
2 fighters moved from Southern Italy to Western Germany
2 artilleries moved from Western Germany to Germany
8 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
4 infantry moved from Finland to Vyborg
2 bombers moved from Ukraine to Romania
2 tactical_bombers moved from Novgorod to 115 Sea Zone
2 fighters moved from Novgorod to 115 Sea Zone
Place Units - Germans
8 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Northern Italy: 3 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 bomber moved from Yenisey to Amur
3 infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
2 armour, 10 infantry and 9 mech_infantrys moved from Bryansk to Ukraine
Purchase Units - Russians
Russians buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 10 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 armour, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
6 infantry moved from Archangel to Smolensk
3 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Ukraine
3 mech_infantrys moved from Russia to Ukraine
2 fighters moved from Western Ukraine to Smolensk
2 infantry moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from Russia to Smolensk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 bomber moved from Amur to Buryatia
1 bomber moved from Buryatia to Yenisey
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Russians
1 fighter, 4 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
6 infantry moved from Buyant-Uhaa to Amur
2 bombers moved from Kiangsu to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 43 Sea Zone to 21 Sea Zone
4 fighters moved from Anhwe to Kweichow
7 tactical_bombers moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
Purchase Units - Japanese
Japanese buy 3 carriers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 bombers and 6 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 artilleries moved from Borneo to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
3 artilleries moved from 20 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Kweichow to 20 Sea Zone
2 fighters moved from Kweichow to 20 Sea Zone
2 tactical_bombers moved from Kweichow to 20 Sea Zone
3 infantry moved from Shantung to Jehol
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Anhwe to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Amur to Jehol
5 tactical_bombers moved from Kweichow to Yunnan
Place Units - Japanese
3 carriers placed in 20 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Japanese collect 54 PUs (3 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 bomber moved from India to Szechwan
1 bomber moved from India to Hunan
1 bomber moved from Archangel to Suiyuyan
1 bomber moved from India to Hopei
1 bomber moved from Archangel to Shensi
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 6 Sea Zone from Japanese
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 bombers moved from 42 Sea Zone to India
1 bomber moved from Szechwan to India
1 bomber moved from Hunan to India
1 bomber moved from Hopei to Sikang
1 infantry moved from British Columbia to Alaska
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to Alaska
1 transport moved from 3 Sea Zone to 1 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
4 bombers moved from Western United States to Queensland
Place Units - Americans
5 bombers placed in Western United States
1 armour and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total