• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    triplea_39305_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                2 armour moved from Iraq to Turkey
                1 bomber moved from Iraq to Turkey
                2 infantry moved from United Kingdom to 109 Sea Zone
                3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in Turkey
                    British attack with 2 armour and 1 bomber
                    Germans defend with 1 armour
                    British win, taking Turkey from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 bomber moved from Turkey to Iraq
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                      British take Portugal from Neutral_True
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - British
                2 fighters placed in Egypt
                1 destroyer placed in 81 Sea Zone
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                4 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,5,3,1,6,6,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_39305_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Turkey
                1 armour and 1 mech_infantry moved from Greece to Turkey
                1 bomber and 4 fighters moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 armour
                    Italians win, taking Turkey from British with 1 armour, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                1 bomber moved from Turkey to Southern Italy
                4 fighters moved from Turkey to Bulgaria
                2 armour and 1 mech_infantry moved from Yugoslavia to Greece

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39305_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 carrier
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39305_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_39305_Fre8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Greece to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from France to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Syria
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Greece to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Greece to Syria
                1 mech_infantry moved from Volgograd to Tsinghai
                1 armour moved from Kansu to Szechwan
                      Germans take Shensi from Chinese
                      Germans take Szechwan from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 artillery and 2 infantry moved from Spain to Gibraltar
                2 artilleries moved from Spain to Portugal
                1 mech_infantry moved from Spain to Portugal
                1 mech_infantry moved from Spain to Gibraltar
                1 artillery moved from Spain to Portugal
                1 mech_infantry moved from Spain to 93 Sea Zone
                1 infantry moved from Spain to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Spain to Portugal
                1 mech_infantry moved from Spain to Gibraltar
                1 armour and 1 mech_infantry moved from Spain to Portugal
                1 bomber moved from Greece to Tsinghai
                1 armour moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Greece to 91 Sea Zone

    triplea_39305_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Greece to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from France to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Syria
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Greece to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Greece to Syria
                1 mech_infantry moved from Volgograd to Tsinghai
                1 armour moved from Kansu to Szechwan
                      Germans take Shensi from Chinese
                      Germans take Szechwan from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 artillery and 2 infantry moved from Spain to Gibraltar
                2 artilleries moved from Spain to Portugal
                1 mech_infantry moved from Spain to Portugal
                1 mech_infantry moved from Spain to Gibraltar
                1 artillery moved from Spain to Portugal
                1 mech_infantry moved from Spain to 93 Sea Zone
                1 infantry moved from Spain to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Spain to Portugal
                1 mech_infantry moved from Spain to Gibraltar
                1 armour and 1 mech_infantry moved from Spain to Portugal
                1 bomber moved from Greece to Tsinghai
                1 armour moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Greece to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers and 3 fighters
                    British defend with 3 destroyers, 2 submarines and 1 transport
                    2 submarines owned by the British Submerged
                        Germans roll dice for 4 bombers and 3 fighters in 91 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 3 destroyers and 1 transport in 91 Sea Zone, round 2 :  0/3 hits
                        1 transport owned by the British and 3 destroyers owned by the British lost in 91 Sea Zone
                    Germans win with 4 bombers and 3 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 3 destroyers and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 3 fighters and 3 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Gibraltar, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Syria
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 :  4/4 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Syria
                    Germans win, taking Syria from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Portugal
                    Germans attack with 1 armour, 3 artilleries and 4 mech_infantrys
                    British defend with 4 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 4 mech_infantrys in Portugal, round 2 :  2/8 hits
                        British roll dice for 4 infantry in Portugal, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Portugal
                        Germans roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in Portugal, round 3 :  4/7 hits
                        British roll dice for 2 infantry in Portugal, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Portugal
                    Germans win, taking Portugal from British with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  4/5 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Morocco

    Non Combat Move - Germans
                1 armour and 1 artillery moved from Sweden to 113 Sea Zone
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                2 bombers moved from 110 Sea Zone to Spain
                1 armour moved from France to Spain
                4 bombers and 3 fighters moved from 91 Sea Zone to Spain
                2 tactical_bombers moved from Greece to Spain
                1 aaGun moved from Yugoslavia to Bulgaria
                1 tactical_bomber moved from Ukraine to Turkey
                1 fighter and 1 tactical_bomber moved from Syria to Turkey
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Greece to Turkey
                1 bomber moved from Tsinghai to Volgograd
                1 aaGun and 2 infantry moved from France to Southern France
                1 aaGun moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour moved from Western Germany to Northern Italy
                1 aaGun moved from Germany to 113 Sea Zone
                1 armour moved from Sweden to 113 Sea Zone
                1 aaGun, 2 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 5 transports moved from 113 Sea Zone to 104 Sea Zone
                1 aaGun moved from 104 Sea Zone to Spain
                2 infantry moved from 104 Sea Zone to Spain
                1 armour moved from 104 Sea Zone to Spain
                1 submarine moved from 113 Sea Zone to 104 Sea Zone
                1 submarine moved from 113 Sea Zone to 104 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 artillery moved from Bryansk to Russia

    Place Units - Germans
                1 airfield and 1 harbour placed in Spain
                1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone
                1 transport placed in 113 Sea Zone
                2 fighters placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 82 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_39305_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                Russians has no rockets to fire
                1 infantry moved from Olgiy to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in 109 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Russians take Tsagaan Olom from Mongolians
                2 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 infantry moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria

    Turn Complete - Russians

    triplea_39305_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to Amur
                6 infantry moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Shan State to India
                2 armour moved from Burma to India
                1 fighter moved from 38 Sea Zone to India
                1 bomber moved from Malaya to India
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 fighters, 2 infantry and 2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Hainan to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 armour
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 2 armour in Kweichow, round 4 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 transports in 39 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 4 armour, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 aaGun and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  0/3 hits
                        Japanese roll dice for 4 armour, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 :  5/18 hits
                        UK_Pacific roll dice for 1 aaGun and 12 infantry in India, round 2 :  6/12 hits
                        3 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in India
                        Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 4 tactical_bombers in India, round 3 :  5/12 hits
                        UK_Pacific roll dice for 8 infantry in India, round 3 :  2/8 hits
                        2 armour owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 4 tactical_bombers in India, round 4 :  6/10 hits
                        UK_Pacific roll dice for 3 infantry in India, round 4 :  0/3 hits
                        3 infantry owned by the British lost in India
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 aaGun and 12 infantry
                    Casualties for Japanese: 3 armour, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Hopei, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Hopei, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Amur
                    Japanese attack with 2 bombers and 6 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 6 infantry in Amur, round 2 :  0/8 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  2/2 hits
                        2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 bombers and 4 infantry in Amur, round 3 :  2/6 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    ANZAC defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 1 cruiser and 2 destroyers

    Non Combat Move - Japanese
                1 fighter moved from India to 39 Sea Zone
                2 fighters moved from Kiangsu to Japan
                2 bombers moved from Amur to Japan
                1 aaGun moved from Korea to Amur
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 bomber, 1 fighter and 4 tactical_bombers moved from India to Burma
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                4 infantry placed in Japan
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,2,1,5,3,5,1,3,6,6,4,4
                Japanese collect 33 PUs (6 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39305_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 artillery, 5 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                1 mech_infantry moved from Saudi Arabia to Syria
                2 fighters moved from Iraq to Syria

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 submarines and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Syria
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Americans win, taking Syria from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
                Battle in Japan
                    Americans attack with 1 artillery, 2 fighters and 5 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 5 infantry
                    Japanese win with 1 aaGun, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is -23
                    Casualties for Americans: 1 artillery, 2 fighters and 5 infantry
                    Casualties for Japanese: 2 aaGuns and 2 infantry

    Non Combat Move - Americans
                1 infantry moved from Brazil to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Brazil to Argentina
                      Americans take Argentina from Neutral_True
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from Hawaiian Islands to Jehol
                1 infantry moved from Central United States to Eastern United States
                5 infantry moved from Western United States to Central United States
                2 aaGuns moved from Western United States to Central United States
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Syria to Iraq
                2 infantry moved from Saudi Arabia to Iraq
                3 infantry moved from Tobruk to Alexandria
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                2 fighters, 4 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_39305_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kansu
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    triplea_39305_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - British

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 infantry moved from Iraq to Persia
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Egypt
                1 transport placed in 98 Sea Zone
                3 armour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 31 PUs (2 lost to blockades); end with 39 PUs total

    Turn Complete - UK_Pacific

    triplea_39305_UK_9.tsvg

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