G40 simon33 (Axis) Omega1759 (Allies+24)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 artilleries and 10 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 artillery and 1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kwangsi
                1 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 5 artilleries and 12 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Yunnan : 1 artillery and 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 28 / 29
        UK_Pacific : 11 / 6
        Italians : 21 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.267
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    triplea_39346_Chi4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                2 mech_infantrys moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Egypt to Tanganyika Territory
                1 armour, 1 artillery and 3 infantry moved from Yunnan to French Indo China
                3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber and 1 fighter moved from India to French Indo China
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Normandy Bordeaux
                Battle in Tanganyika Territory
                    British attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Tanganyika Territory, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 :  1/4 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tanganyika Territory, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 :  2/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour and 2 fighters in Tanganyika Territory, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Tanganyika Territory
                    British win, taking Normandy Bordeaux from Germans, taking Tanganyika Territory from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 6 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in French Indo China, round 2 :  4/9 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in French Indo China, round 3 :  3/7 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in French Indo China, round 3 :  1/7 hits
                        3 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
                        British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in French Indo China, round 4 :  2/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in French Indo China, round 4 :  0/4 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                        British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in French Indo China, round 5 :  2/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 5 :  1/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 aaGuns moved from Yunnan to Kwangsi
                1 fighter moved from Eastern Persia to India
                1 mech_infantry moved from Tobruk to Egypt
                3 infantry moved from Burma to India
                2 fighters moved from Tanganyika Territory to Belgian Congo
                1 aaGun and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from India to Yunnan
                2 fighters moved from Holland Belgium to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                2 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa
                British undo move 3.

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,1,1,1,3,4,3,6,4,5,6,3,3,3,4
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 aaGuns, 1 bomber, 3 fighters and 1 tactical_bomber
        Siam : 1 flag
        Yunnan : 1 armour
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 harbour
        39 Sea Zone : 1 destroyer
        Belgian Congo : 2 fighters
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Tanganyika Territory : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        106 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        91 Sea Zone : 1 destroyer, 2 fighters and 1 submarine
        110 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 35 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 20 times
                3 was rolled 28 times
                4 was rolled 32 times
                5 was rolled 24 times
                6 was rolled 25 times
            Average roll : 3.638
            Median : 4.000
            Variance : 0.764
            Standard Deviation : 0.874
            Total rolls : 149

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.079
            Standard Deviation : 1.039
            Total rolls : 39

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 4.043
            Median : 4.000
            Variance : 1.289
            Standard Deviation : 1.135
            Total rolls : 46

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.079
            Standard Deviation : 1.039
            Total rolls : 39

    triplea_39346_UK_4.tsvg

  • '17 '16 '13 '12

    I messed up my purchases, decided to save 3 infantries for next turn. If I can’t do that they’ll go in South Africa instead.

  • '19 '17 '16

    @Omega1759:

    I messed up my purchases, decided to save 3 infantries for next turn. If I can’t do that they’ll go in South Africa instead.

    Strictly speaking no, but I won’t worry about it.

  • '17 '16 '13 '12

    @simon33:

    @Omega1759:

    I messed up my purchases, decided to save 3 infantries for next turn. If I can’t do that they’ll go in South Africa instead.

    Strictly speaking no, but I won’t worry about it.

    Ok, to help me remember this, I’ll place in South Africa.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                2 fighters moved from Western Germany to 95 Sea Zone
                1 artillery moved from Northern Italy to France
                1 bomber moved from United Kingdom to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Morocco to Algeria
                4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39346_Ita4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Northern Territory to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Western Australia to Dutch New Guinea
                2 fighters moved from Queensland to 17 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 2 fighters and 1 infantry
        17 Sea Zone : 2 fighters
        62 Sea Zone : 1 submarine and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 35 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_ANZ4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 35 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_Fre4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by British to Union of South Africa: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 35 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_Fre4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by British to Union of South Africa: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 infantry
                EDIT: Adding units owned by British to United Kingdom: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 31 / 40
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 35 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_Fre4.tsvg

  • '17 '16 '13 '12

    Not sure what I was thinking as “saving” 3 infantry to put them in London the next turn is the same as putting them in London in the current turn. Need some sleep!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 8 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Belarus
                7 armour, 7 artilleries, 20 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour, 3 bombers and 1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    1 mech_infantry owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Western Germany to France
                3 bombers moved from Normandy Bordeaux to Bessarabia
                4 infantry moved from Bulgaria to Romania
                9 artilleries moved from Eastern Poland to Bessarabia
                3 aaGuns moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Bessarabia
                9 mech_infantrys moved from Baltic States to Bessarabia
                1 artillery moved from Baltic States to Novgorod
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery, 2 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39346_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 8 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Belarus
                7 armour, 7 artilleries, 20 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour, 3 bombers and 1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    1 mech_infantry owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Western Germany to France
                3 bombers moved from Normandy Bordeaux to Bessarabia
                4 infantry moved from Bulgaria to Romania
                9 artilleries moved from Eastern Poland to Bessarabia
                3 aaGuns moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Bessarabia
                9 mech_infantrys moved from Baltic States to Bessarabia
                1 artillery moved from Baltic States to Novgorod
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery, 2 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39346_Ger5.tsvg

  • '19 '17 '16

    I assumed no intercept in London.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Iraq to Caucasus
                1 tactical_bomber moved from Northwest Persia to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Northwest Persia to Russia
                2 armour and 1 mech_infantry moved from Hopei to Tsinghai

    Place Units - Russians
                3 artilleries placed in Volgograd
                2 fighters and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Tsinghai : 2 armour and 1 mech_infantry
        Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Egypt : 2 mech_infantrys
        Baltic States : 1 infantry
        Bryansk : 3 aaGuns, 9 artilleries, 52 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 aaGun and 3 infantry
        Russia : 1 airfield, 1 factory_major, 5 fighters and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 3 artilleries and 1 factory_minor
        Caucasus : 1 armour
        Iraq : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 31 / 34
        Japanese : 45 / 56
        Americans : 51 / 72
        Chinese : 14 / 20
        British : 33 / 39
        UK_Pacific : 11 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_Rus5.tsvg

  • '17 '16 '13 '12

    All right, 5 fighters in Moscow, if you decide to raid with the 3 bombers I will definitely intercept.

    Tank armies rushing back to defend the capitol!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                2 fighters moved from Kwangtung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Kwangtung to Hopei
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 20 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Java to Dutch New Guinea
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                4 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from 20 Sea Zone to Hunan

    Combat - Japanese
                Battle in Shan State
                Battle in Malaya
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 fighters and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 :  2/2 hits
                        ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hopei to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 battleship, 2 cruisers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Anhwe to Kweichow
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangtung
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Shantung
                Japanese undo move 1.
                2 armour and 1 artillery placed in Kwangtung
                2 bombers and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Removing units owned by Japanese from Soviet Far East: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Siberia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39346_Jap5.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from Amur to Shantung
                5 fighters moved from 17 Sea Zone to Shantung

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Shantung
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 2 infantry in Shantung, round 2 :  3/10 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shantung, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                5 fighters moved from Shantung to 19 Sea Zone
                1 bomber moved from Shantung to Kwangsi
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from Midway to 19 Sea Zone
                2 fighters moved from Midway to Amur
                5 submarines moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 bombers and 2 fighters placed in Western United States
                1 submarine and 1 transport placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Shantung : 1 armour, 1 artillery and 1 infantry
        Kwangsi : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 fighters
        26 Sea Zone : 6 submarines
        19 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 submarines and 2 transports
        6 Sea Zone : 1 submarine
        Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter, 2 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 30 / 34
        Japanese : 51 / 58
        Americans : 55 / 75
        Chinese : 13 / 20
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39346_Ame5.tsvg

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 12 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 5 artilleries and 12 infantry
                    Japanese defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 4 tactical_bombers

    triplea_39346_Chi5.tsvg

  • '17 '16 '13 '12

    Order of loss?

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