Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
GeneralSvendSved(allies) vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Bryansk to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
5 fighters moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 5 mech_infantrys
Russians win, taking Bessarabia from Italians with 3 armour, 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Italians: 2 armour, 1 artillery and 5 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
6 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to UkrainePlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Kwangtung to Shantung
1 infantry moved from Kwangsi to Hunan
2 armour moved from Kiangsu to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kiangsu to Chahar
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangtung to Hunan
7 fighters moved from Kwangtung to Yunnan
1 artillery moved from Kwangsi to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 3 armour
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 armour
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 7 fighters
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Hunan to Kiangsu
6 fighters moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Shantung to Kiangsu
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 bomber moved from Norway to GermanyCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 bomber moved from Norway to GermanyCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 112
Casualties for Americans: 1 carrier and 2 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
Battle in Philippines
Battle in Borneo
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
1 fighter moved from Iceland to Norway
3 fighters moved from Eastern United States to Iceland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 airfield and 3 armour placed in Norway
1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
8 infantry moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 armour and 6 mech_infantrys moved from India to Yunnan
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
3 infantry moved from Malaya to Shan State
6 armour and 3 mech_infantrys moved from Eastern Persia to India
2 fighters moved from Eastern Persia to Yunnan
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Norway to Finland
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
4 transports moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Northwest Persia to IraqCombat - British
Battle in French Indo China
British attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Denmark to Norway
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 aaGun moved from India to BurmaPlace Units - British
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to RomaniaNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
Casualties for ANZAC: 3 destroyers and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 20 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers
ANZAC win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Novgorod to Finland
19 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Belarus to Smolensk
2 bombers moved from Western Germany to Archangel
2 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
3 fighters moved from Western Germany to Finland
1 tactical_bomber moved from Novgorod to Finland
3 fighters moved from Novgorod to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 19 armour, 2 artilleries, 4 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 19 armour, 2 artilleries, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour, 3 fighters and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans win, taking Finland from British with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
3 fighters and 1 tactical_bomber moved from Finland to Novgorod
3 armour and 2 mech_infantrys moved from Greece to Romania
5 mech_infantrys moved from Germany to Romania
3 fighters moved from Bryansk to Romania
1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Greece
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Germans collect 45 PUs (1 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bessarabia to Slovakia Hungary
Russians take Eastern Poland from Germans
Russians take Slovakia Hungary from Germans
1 armour moved from Bessarabia to Poland
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Ukraine to Bryansk
6 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Bessarabia to UkraineCombat - Russians
Battle in Poland
Russians attack with 1 armour
Germans defend with 2 aaGuns
Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
6 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_upgrade; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
2 fighters moved from Kiangsu to Suiyuyan
2 tactical_bombers moved from Kiangsu to Suiyuyan
3 fighters moved from Kwangtung to Hunan
3 fighters moved from Kwangtung to JapanCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 3 fighters and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Hunan to Kiangsu
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Jehol to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,1,5,1,1,2,2,3,4,5,1,3,2,6,2,5,3,2,4,4,1,3,2
Japanese collect 31 PUs (14 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 fighter moved from Norway to Finland
4 fighters moved from 112 Sea Zone to FinlandCombat - Americans
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Finland
Americans attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 2 armour and 1 factory_minor
Americans win, taking Sumatra from Japanese, taking Finland from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Finland to Norway
4 fighters moved from Finland to 112 Sea Zone
1 fighter moved from Iceland to Norway
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Iceland to Norway
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
3 artilleries placed in Szechwan
Chinese undo move 3.
1 artillery placed in Yunnan
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
2 fighters moved from Norway to Denmark
1 artillery and 1 mech_infantry moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
3 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to Yunnan
7 armour and 5 mech_infantrys moved from India to Yunnan
2 armour and 3 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaCombat - British
Battle in Denmark
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery
British win, taking Denmark from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Italy
British attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry and 2 mech_infantrys
Battle in Hopei
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Hopei from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
3 fighters moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Hopei to Yunnan
1 bomber moved from Anhwe to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Southern Italy to 97 Sea Zone
3 fighters moved from Denmark to Norway
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Egypt
3 armour placed in Iraq
1 bomber placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Northern Italy to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Italians attack with 2 artilleries and 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 infantry moved from Southern France to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,3,1,4,6,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Borneo to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to Burma
1 artillery and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Romania to Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Romania to Slovakia Hungary
2 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
3 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Novgorod to Poland
2 armour moved from Novgorod to Finland
Germans take Karelia from Russians
2 fighters moved from Novgorod to Finland
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Romania to Ukraine
2 fighters moved from Romania to Slovakia HungaryCombat - Germans
Battle in Western Germany
Germans attack with 1 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from French with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 2 armour and 2 fighters
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Finland from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Ukraine
Germans attack with 2 armour, 1 fighter and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
19 armour, 2 artilleries, 4 infantry and 8 mech_infantrys moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Germany
2 fighters moved from Finland to Germany
1 fighter moved from Ukraine to Romania
3 armour moved from Greece to Romania
2 fighters moved from Slovakia Hungary to Germany
1 bomber moved from Poland to GermanyPlace Units - Germans
3 armour placed in Novgorod
4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,3,2,3,4
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 mech_infantrys moved from Russia to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Ukraine
4 fighters moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 8 infantry
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 aaGun and 8 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
3 fighters and 1 tactical_bomber moved from Archangel to Russia
4 fighters moved from Ukraine to RussiaPlace Units - Russians
2 armour, 4 infantry and 4 mech_infantrys placed in Russia
Russians undo move 1.
1 armour, 5 infantry and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total