2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
Scramble from Italy?
Yeah, let’s do it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - British
2 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Northern Italy
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 3 transports
Italians defend with 2 fighters
1 submarine owned by the British Submerged
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 20
Casualties for Italians: 2 fighters
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yugoslavia
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Yugoslavia from Italians, taking Northern Italy from Italians, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Southern France
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from India to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 artilleries, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,3,4,5,5,6,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits
1 armour owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Romania to Slovakia Hungary
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,5,6,1,2
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Northern Territory to Queensland
2 infantry moved from Saudi Arabia to Iraq
1 fighter moved from India to Persia
1 fighter moved from Iraq to Persia
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Saudi Arabia
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Smolensk to Russia
Germans take Vologda from Russians
3 bombers moved from Bryansk to Russia
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 99 PUs;
Germans buy 6 artilleries, 3 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Russia
Germans attack with 1 armour and 3 bombers
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
AA fire in Russia : 0/3 hits
Germans roll dice for 1 armour and 3 bombers in Russia, round 2 : 4/4 hits
Russians roll dice for 2 aaGuns and 1 infantry in Russia, round 2 : 0/1 hits
2 aaGuns owned by the Russians and 1 infantry owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
3 aaGuns, 1 artillery, 1 bomber and 6 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from France to Southern Italy
1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
2 bombers moved from Bryansk to Western Germany
1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Rostov
1 fighter and 4 tactical_bombers moved from Bryansk to Slovakia Hungary
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Smolensk to Russia
3 bombers moved from Russia to Novgorod
Place Units - Germans
3 artilleries placed in France
8 infantry placed in Germany
3 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 85 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Bummer. Forgot to spend some money!
Oh, in BM you don’t get the plunder from a second sack of a capital. Had some extra money from that!
You can just edit and spend the money u forgot.
Nice, I thought you could plunder it a second time :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Russians
20 infantry moved from Yenisey to Timguska
2 infantry moved from Finland to Karelia
Russians take Karelia from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Amur to Korea
Japanese take Korea from Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 fighter moved from Yunnan to West India
3 armour moved from Yunnan to India
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Manchuria to Chahar
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Hunan to Kweichow
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Ceylon from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 2 fighters and 3 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/5 hits
UK_Pacific roll dice for 2 fighters and 3 infantry in West India, round 2 : 0/5 hits
1 fighter owned by the British and 3 infantry owned by the British lost in West India
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in West India, round 3 : 4/5 hits
UK_Pacific roll dice for 1 fighter in West India, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in West India
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 fighters and 3 infantry
Casualties for Japanese: 1 fighter
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 3 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 1 artillery and 1 infantry in India, round 2 : 2/5 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Ulaanbaatar
1 infantry moved from Amur to Buryatia
1 aaGun, 2 artilleries and 10 infantry moved from Amur to Buryatia
1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from Chahar to Shantung
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
2 bombers moved from West India to Burma
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 artillery moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 24 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central America to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Do you wanna scramble in Italy?
Do you wanna scramble in Italy?
No and Max D. If you roll really badly consider preserving one AA Gun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 artillery moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 24 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central America to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
Italians defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Italians win with 1 aaGun, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -28
Casualties for Italians: 3 aaGuns
Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Shensi to Szechwan
6 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour and 3 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to India
2 armour and 1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Yugoslavia to Romania
British take Romania from Germans
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 5 infantry moved from 92 Sea Zone to Algeria
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Persia
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in India
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
1 armour owned by the British retreated to West India
Japanese win with 3 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrys
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Algeria
Battle in Northern Italy
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 factory_minor
British win, taking Algeria from Italians, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Northern Italy to 95 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from India to West India
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 52 PUs; end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
2 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
1 infantry moved from France to Southern France
Italians take Southern France from Americans
1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
retreated to Northern Italy
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Rome lives! I think the G1 DOW is hard to stop.