G40 simon33 (Axis) Omega1759 (Allies+24)

  • '19 '17 '16

    @Omega1759:

    One of the bombers is down, at last!

    The sixth 1 roll hit. Sounds about average to me.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 40 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Western United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Midway : 1 airfield, 1 bomber and 4 fighters
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 submarines and 2 transports
        25 Sea Zone : 1 carrier and 1 fighter
        10 Sea Zone : 1 submarine
        Central United States : 2 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 35 / 40
        Japanese : 41 / 51
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 19 / 31
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39346_Ame3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 4 artilleries and 10 infantry
        Kweichow : 1 artillery and 3 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 35 / 40
        Japanese : 38 / 51
        Americans : 52 / 78
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 11 / 11
        Italians : 19 / 31
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                2 was rolled 3 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39346_Chi3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Yunnan to Anhwe
                3 fighters and 1 tactical_bomber moved from Yunnan to Anhwe

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Anhwe
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  3/5 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to India
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Egypt
                1 artillery moved from Alexandria to Egypt
                1 destroyer moved from 83 Sea Zone to 88 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 armour moved from India to Yunnan
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from Burma to Yunnan
                1 aaGun and 1 infantry moved from Burma to Shan State
                3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Adding units owned by UK_Pacific to India: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,4,1,3,1,6,1,5,4,1,6
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
        Shan State : 1 aaGun and 3 infantry
        Burma : 3 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Malaya : 1 harbour
        French Indo China : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 aaGun, 1 armour and 3 infantry
        Rhodesia : 2 mech_infantrys
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 fighter
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 infantry
        110 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
        88 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 35 / 40
        Japanese : 38 / 51
        Americans : 52 / 78
        Chinese : 10 / 16
        British : 32 / 29
        UK_Pacific : 11 / 6
        Italians : 19 / 31
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.358
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Chinese Combat
                2 was rolled 3 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Neutral_Axis Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39346_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Northern Italy to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39346_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Northern Italy to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 4 infantry
                EDIT: Adding units owned by Italians to Romania: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_39346_Ita3.tsvg

  • '17 '16 '13 '12

    Watch out for OOL

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    triplea_39346_ANZ3.tsvg

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport

    triplea_39346_ANZ3.tsvg

  • '17 '16 '13 '12

    One hit

  • '19 '17 '16

    @Omega1759:

    One hit

    Dent CV.

    OOL: lose DD, tac, CV.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                    1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 42 Sea Zone to Northern Territory
                2 fighters moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                2 fighters moved from Yunnan to India

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Western Australia : 1 fighter
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 34 / 40
        Japanese : 38 / 51
        Americans : 52 / 78
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 11 / 6
        Italians : 22 / 29
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39346_ANZ3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 75 Sea Zone to 41 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 34 / 40
        Japanese : 38 / 51
        Americans : 52 / 78
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 11 / 6
        Italians : 22 / 29
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39346_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Poland to Baltic States
                10 mech_infantrys moved from Germany to Baltic States
                7 armour, 7 artilleries, 20 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 artillery and 8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in 114 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 artillery and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 10 mech_infantrys in Baltic States, round 2 :  1/11 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 mech_infantrys moved from Poland to Western Ukraine
                3 aaGuns moved from Eastern Poland to Western Ukraine
                9 artilleries moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 armour, 3 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 45 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39346_Ger4.tsvg

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Iraq
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                2 armour and 1 mech_infantry moved from Yunnan to Hopei
                2 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport

    triplea_39346_Rus4.tsvg

  • '17 '16 '13 '12

    Sub got lucky, casualty choice?

  • '19 '17 '16

    Lose the DD.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Iraq
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                2 armour and 1 mech_infantry moved from Yunnan to Hopei
                2 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Hopei
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  0/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                2 fighters moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 19 infantry moved from Smolensk to Bryansk
                9 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Archangel to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Hopei : 2 armour and 1 mech_infantry
        Anhwe : 1 mech_infantry
        Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 7 artilleries, 2 fighters, 41 infantry and 1 mech_infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 artillery and 2 infantry
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        Northwest Persia : 1 fighter and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 32 / 40
        Japanese : 36 / 51
        Americans : 52 / 78
        Chinese : 12 / 16
        British : 28 / 29
        UK_Pacific : 11 / 6
        Italians : 21 / 29
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.963
            Median : 5.000
            Variance : 1.577
            Standard Deviation : 1.256
            Total rolls : 27

    Germans Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Axis Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_39346_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Java to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Celebes
                Battle in Soviet Far East
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking Celebes from Dutch, taking Soviet Far East from Russians with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  3/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 armour, 2 artilleries and 6 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in French Indo China, round 2 :  6/9 hits
                        French roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry
                        AA fire in Shan State :  1/3 hits
                        1 fighter owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 aaGun and 4 infantry in Shan State, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Shan State, round 3 :  4/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 3 :  2/3 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Anhwe
                    Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Anhwe, round 2 :  3/9 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun, 1 artillery and 13 infantry moved from Manchuria to Korea
                1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone
                1 carrier moved from 40 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Kwangtung
                1 tactical_bomber moved from 41 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Philippines to Kwangtung
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39346_Jap4.tsvg

  • '19 '17 '16

    Hmm, you could be right about the UK1 DOW.

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