dice…
G40 2E Colt vs Shadow(Allies)
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I didn’t expect you to slam my FIC TTs. But i knew if you did, I could wipe your planes out for cheap if I do it right.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Belarus
12 armour and 2 mech_infantrys moved from Novgorod to Belarus
3 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Romania to Belarus
4 infantry moved from Western Germany to Denmark
4 infantry moved from Finland to Norway
2 bombers moved from Eastern Poland to Norway
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from Poland to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Denmark
Germans attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 fighter and 2 infantry in Denmark, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 fighter and 1 infantry in Denmark, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 15 armour, 5 artilleries, 18 infantry and 12 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 15 armour, 5 artilleries, 18 infantry and 12 mech_infantrys in Belarus, round 2 : 16/50 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 0/3 hits
2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 15 armour, 5 artilleries, 18 infantry and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 3/10 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 1/5 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 3 : 4/9 hits
Americans roll dice for 1 armour and 1 fighter in Norway, round 3 : 1/2 hits
1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 infantry moved from Vyborg to Finland
2 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Greece
2 aaGuns moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Denmark to Western Germany
1 infantry moved from Karelia to FinlandPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in France
1 bomber placed in Western Germany
1 mech_infantry placed in Germany
3 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 factory_major and 1 mech_infantry
Norway : 2 infantry
Denmark : 1 infantry
Belarus : 1 flag, 2 aaGuns, 15 armour, 5 artilleries, 18 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 2 fighters and 2 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 32 / 31
Japanese : 51 / 65
Americans : 56 / 78
Chinese : 7 / 9
British : 26 / 26
UK_Pacific : 6 / 6
Italians : 19 / 32
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Gettin off for a few hours. Gosh, I hate your aggression :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Japan to Guam
1 fighter moved from Japan to 19 Sea Zone
1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
3 artilleries and 3 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
2 destroyers and 3 submarines moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour moved from New Guinea to Dutch New GuineaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 3 submarines
Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser and 2 destroyers in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits
2 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 2 submarines in 20 Sea Zone, round 3 : 2/2 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers in 20 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the Japanese lost in 20 Sea Zone
Americans win with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser, 2 destroyers and 3 submarines
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 5 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/13 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Guam
Japanese attack with 2 bombers
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 2 bombers in Guam, round 2 : 2/2 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
2 bombers moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 mech_infantry moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 armour moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from French Indo China to Hunan
1 fighter moved from 19 Sea Zone to Japan
1 bomber moved from 42 Sea Zone to KwangsiPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 artillery and 2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese undo move 5.
Japanese undo move 4.
1 artillery and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 fighter and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,4,4,1,3
Japanese collect 46 PUs (11 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
Korea : 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag, 1 armour, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 5 artilleries, 2 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 60
Russians : 31 / 34
Japanese : 57 / 47
Americans : 56 / 78
Chinese : 4 / 9
British : 26 / 26
UK_Pacific : 5 / 6
Italians : 19 / 32
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
In 12 hours i will have a lot of time to fix this so expect that then
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I certainly should have asked for OOL but i didnt even think of that destroyer/tilt issue so sorry about that
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Now i wont be home till tomorrow evening :|
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I’m a little confused now that I look at this. The subs all died in the second round of combat anyway so it wouldn’t make a difference if the air had a destroyer to hit the subs round 2, right? Or what am I missing and sorry for not understanding. So, would you rather have a destroyer and damaged CV instead of two damaged CVs?
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Does destroying one CV instead of tilting two resolve this?
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Edit however you want. I would not retreat, so all casualty choices will be yours.
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I’ll re-shuffle my NCMs afterwards.
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The only NCM i can think of is land 2 fig 1 tac from phil SZ to Phil land to protect bombers.
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When i get home I will check.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Greece to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to FrancePlace Units - Italians
3 armour placed in Egypt
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Syria : 1 flag
France : 1 aaGun and 4 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 armour
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 29 / 34
Japanese : 52 / 47
Americans : 56 / 77
Chinese : 8 / 8
British : 26 / 29
UK_Pacific : 6 / 6
Italians : 23 / 39
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Belarus to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to 125 Sea Zone
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
2 fighters and 2 tactical_bombers moved from Greece to Bessarabia
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to BessarabiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 2 infantry and 1 mech_infantry
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Novgorod
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
2 artilleries moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Norway to Finland
1 infantry moved from Denmark to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Russia to Novgorod
2 bombers moved from 125 Sea Zone to Western Germany
1 infantry moved from France to Northern ItalyPlace Units - Germans
6 mech_infantrys placed in Germany
Germans undo move 1.
5 mech_infantrys placed in Germany
1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 factory_major and 5 mech_infantrys
Northern Italy : 1 infantry
Belarus : 1 flag, 2 aaGuns, 10 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 5 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
113 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 26 / 34
Japanese : 52 / 47
Americans : 56 / 77
Chinese : 8 / 8
British : 24 / 29
UK_Pacific : 6 / 6
Italians : 23 / 39
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 mech_infantrys moved from Malaya to Burma
1 bomber and 2 fighters moved from Kwangsi to Burma
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Shantung
1 armour, 1 artillery and 1 infantry moved from Jehol to Shantung
3 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Philippines to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Hunan to Anhwe
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from 36 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Philippines to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/4 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 2 : 1/5 hits
UK_Pacific roll dice for 3 aaGuns and 2 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 1/3 hits
UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 3 : 0/2 hits
1 aaGun owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 4 : 0/3 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 4 : 1/2 hits
1 artillery owned by the Japanese lost in India
UK_Pacific win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -18
Casualties for British: 2 aaGuns
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 3 bombers, 3 fighters and 2 mech_infantrys
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese roll dice for 3 bombers, 3 fighters and 2 mech_infantrys in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Burma, round 3 : 4/7 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from Shensi to Kweichow
3 bombers and 3 fighters moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
Japanese undo move 1.
1 transport placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,1,6,5,4,6,4,5
Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag, 1 factory_minor, 5 infantry and 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 3 bombers, 4 fighters and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 67
Russians : 27 / 28
Japanese : 58 / 53
Americans : 56 / 77
Chinese : 4 / 8
British : 24 / 29
UK_Pacific : 5 / 6
Italians : 23 / 39
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
India was 94% chance of taking which is why I let you smash Burma. I hope we don’t have another OOL problem but you likely would have lost if you didn’t take a AAA each time :-)
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NCM edit, hold up, please





