T vs N Game One
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to Northern Territory
3 fighters moved from Queensland to Dutch New GuineaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 77 Sea Zone to 72 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 cruiser moved from 102 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
Purchase Units - Germans
Germans buy 1 carrier, 9 infantry and 2 transports; Remaining resources: 1 PUs;Non Combat Move - Germans
2 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
8 infantry moved from Germany to Slovakia Hungary
6 armour and 10 infantry moved from Germany to Poland
4 fighters moved from Syria to 97 Sea Zone
3 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Romania
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Syria to Western Germany
5 tactical_bombers moved from Syria to Romania
2 infantry moved from Norway to FinlandPlace Units - Germans
1 carrier and 2 transports placed in 97 Sea Zone
3 infantry placed in France
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from JapanesePurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun, 1 artillery and 9 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
4 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kiangsi
3 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
3 tactical_bombers moved from 19 Sea Zone to Kweichow
3 fighters moved from 19 Sea Zone to Kweichow
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 battleships moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 bombers moved from Jehol to Manchuria
2 cruisers moved from 19 Sea Zone to 6 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Battle in Kweichow
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Kwangtung from UK_Pacific, taking 36 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Korea
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Soviet Far EastNon Combat Move - Japanese
2 bombers moved from Manchuria to Jehol
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
2 carriers, 4 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Jehol
3 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
4 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 tactical_bomber moved from Kiangsi to AnhwePlace Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Wake Island to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 fighter placed in Eastern United States
1 bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,2,4
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 artillery moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - British
3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Yunnan
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Morocco to TunisiaPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Italians defend with 4 infantry
British win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 infantry and 2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 91 Sea Zone to French Equatorial Africa
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 8 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Italians
1 bomber moved from Alexandria to 92 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to Egypt
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 6 infantry; Remaining resources: 6 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 armour moved from Yugoslavia to Romania
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 81 Sea Zone to Alexandria
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Dutch New Guinea to 35 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Dutch New Guinea to 35 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 4,3
Battle in 35 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier and 2 fighters
retreated to 35 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
1 infantry moved from Tobruk to LibyaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Romania to Baltic States
1 infantry moved from Romania to Bessarabia
6 armour, 2 artilleries and 19 infantry moved from Poland to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to BessarabiaPurchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries and 34 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Germany
3 artilleries moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Romania to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to Egypt
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Bessarabia to 98 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Yugoslavia
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Romania to Baltic States
1 infantry moved from Romania to Bessarabia
6 armour, 2 artilleries and 19 infantry moved from Poland to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to BessarabiaPurchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries and 34 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Germany
3 artilleries moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Romania to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to Egypt
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Bessarabia to 98 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Yugoslavia
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Romania to Baltic States
1 infantry moved from Romania to Bessarabia
6 armour, 2 artilleries and 19 infantry moved from Poland to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to BessarabiaPurchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries and 34 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Germany
3 artilleries moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Romania to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to Egypt
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Bessarabia to 98 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Yugoslavia
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 4 tactical_bombers
EDIT: Adding units owned by Germans to Egypt: 4 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 tactical_bombers
EDIT: Adding units owned by Germans to 98 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Ukraine to Romania
2 bombers moved from Novgorod to Romania
4 infantry moved from Amur to Manchuria
10 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Romania
Russians attack with 2 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
Russians win, taking Romania from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 aaGuns, 5 artilleries and 18 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Baltic States to Karelia
1 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Russia
1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Smolensk
2 bombers moved from Romania to KareliaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
6 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,6,1,6,1,3,3
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 artillery
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode