@pacifiersboard scramble to 114?
G40 BM axis-dom (+6) vs nerquen (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Morocco to Algeria
1 destroyer moved from 79 Sea Zone to 77 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
13 artilleries moved from Western Ukraine to Ukraine
19 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Southern Italy to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 13 artilleries and 19 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
12 mech_infantrys moved from Western Ukraine to Ukraine
7 armour moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Belarus to Novgorod
1 bomber moved from 114 Sea Zone to Western Germany
1 armour moved from Vyborg to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 114 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 2 infantry moved from Finland to Norway
1 armour moved from Novgorod to ArchangelPlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
13 artilleries moved from Western Ukraine to Ukraine
19 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Southern Italy to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 13 artilleries and 19 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
12 mech_infantrys moved from Western Ukraine to Ukraine
7 armour moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Belarus to Novgorod
1 bomber moved from 114 Sea Zone to Western Germany
1 armour moved from Vyborg to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 114 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 2 infantry moved from Finland to Norway
1 armour moved from Novgorod to ArchangelPlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode -
just posted small update (moved aa gun to france)
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ok, I see
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
2 armour moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Samara
2 artilleries moved from Russia to Samara
8 artilleries moved from Russia to Bryansk
2 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to RostovPlace Units - Russians
3 infantry placed in Volgograd
7 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 42 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 bomber, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Battle in Northern Territory
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 marines moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Northern Territory
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
4 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
3 artilleries moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from 55 Sea Zone to Caroline Islands
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
1 artillery, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 42 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 bomber, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Battle in Northern Territory
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 marines moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Northern Territory
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
4 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
3 artilleries moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from 55 Sea Zone to Caroline Islands
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
1 artillery, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 marine
EDIT: Adding units owned by Japanese to Korea: 1 marine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry and 4 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 fighter moved from 92 Sea Zone to TunisiaCombat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 3 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Trans-Jordan
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 63 Sea Zone to New South Wales
1 marine moved from Hawaiian Islands to 26 Sea Zone
EDIT: Americans undo move 12.
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 marine and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 28 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
2 destroyers and 4 submarines placed in 10 Sea Zone
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to HopeiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Crete
2 fighters moved from Trans-Jordan to Cyprus
1 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Cyprus
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Burma
2 aaGuns, 3 artilleries and 23 infantry moved from India to Burma
1 fighter moved from Eastern Persia to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 armour and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 armour and 2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from Crete to Syria
1 fighter moved from Cyprus to Syria
1 tactical_bomber moved from Crete to Syria
1 aaGun moved from Trans-Jordan to Syria
3 infantry moved from Trans-Jordan to Syria
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-JordanPlace Units - British
3 submarines placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys -
I needed to edit mech from SZ26 to Hawaii… I was intending to offload it in US4 but missclicked probably and never noticed until US5. Hope it is ok. Tunisia battle went badly, well it was a 93% battle so such a result definitely possible, well in retrospect, I should have retreated when it was 3 vs. 3 and preserve my planes… well a lesson learnt…
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Crete
2 fighters moved from Trans-Jordan to Cyprus
1 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Cyprus
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Burma
2 aaGuns, 3 artilleries and 23 infantry moved from India to Burma
1 fighter moved from Eastern Persia to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 armour and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 armour and 2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from Crete to Syria
1 fighter moved from Cyprus to Syria
1 tactical_bomber moved from Crete to Syria
1 aaGun moved from Trans-Jordan to Syria
3 infantry moved from Trans-Jordan to Syria
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-JordanPlace Units - British
3 submarines placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
3 armour and 6 mech_infantrys moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 2 transports
Italians win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from 99 Sea Zone to Eastern Poland
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
I needed to edit mech from SZ26 to Hawaii… I was intending to offload it in US4 but missclicked probably and never noticed until US5. Hope it is ok. Tunisia battle went badly, well it was a 93% battle so such a result definitely possible, well in retrospect, I should have retreated when it was 3 vs. 3 and preserve my planes… well a lesson learnt…
yah ouch that’s quite the setback! but at least you got the bonus for the north africa take.
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I needed to edit mech from SZ26 to Hawaii… I was intending to offload it in US4 but missclicked probably and never noticed until US5. Hope it is ok. Tunisia battle went badly, well it was a 93% battle so such a result definitely possible, well in retrospect, I should have retreated when it was 3 vs. 3 and preserve my planes… well a lesson learnt…
yah ouch that’s quite the setback! but at least you got the bonus for the north africa take.
I did not :( … US failed to capture Tunisia, so no bonus there…
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i guess i meant you’ll start to get it next turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to New South Wales
1 cruiser and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Persia: 1 infantry
EDIT: Adding units owned by French to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode





