@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hopei to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Chahar
1 fighter moved from 20 Sea Zone to Okinawa
1 infantry moved from Samara to Kazakhstan
Place Units - Japanese
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,1,3,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,3,3,6,4,1,2,2,2
Japanese collect 30 PUs (17 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Caucasus to Rostov
Combat - British
Battle in Rostov
British attack with 1 armour
Germans defend with 1 aaGun
British win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
1 armour moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 infantry moved from Algeria to Morocco
2 artilleries and 3 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
7 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
8 artilleries moved from Egypt to Trans-Jordan
8 infantry moved from Egypt to Trans-Jordan
3 fighters moved from 110 Sea Zone to Norway
Place Units - British
1 factory_minor placed in Iraq
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,4
British collect 41 PUs (3 lost to blockades); end with 52 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 112 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 transports
Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 armour, 3 fighters and 4 tactical_bombers moved from Volgograd to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
5 armour moved from Russia to Rostov
Combat - Germans
Battle in Northwest Persia
Germans attack with 3 armour, 3 fighters and 4 tactical_bombers
British defend with 9 mech_infantrys
Germans win, taking Northwest Persia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour, 1 fighter and 2 tactical_bombers
Casualties for British: 9 mech_infantrys
Battle in Rostov
Germans attack with 5 armour
British defend with 1 armour
Germans win, taking Rostov from British with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Germans
10 armour moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
7 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 7 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 mech_infantry moved from Chahar to Manchuria
2 mech_infantrys moved from Kansu to Kazakhstan
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
Place Units - Japanese
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,5,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,1,3,5,3,5,2,4,4,1
Japanese collect 20 PUs (14 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
Combat - British
Battle in Formosa
Battle in Northwest Persia
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Formosa from Japanese, taking Northwest Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Northwest Persia to Iraq
4 armour moved from India to Eastern Persia
1 infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
2 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Szechwan
1 armour moved from Sikang to Szechwan
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
8 artilleries and 8 infantry moved from Trans-Jordan to Iraq
4 artilleries and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 fighters placed in Union of South Africa
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 41 PUs (1 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Timguska to Kazakhstan
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Western Germany to Finland
4 armour moved from Rostov to Northwest Persia
13 armour moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Finland
Germans attack with 1 fighter and 5 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 20 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 20 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 2 infantry moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Volgograd to Greece
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Finland to Novgorod
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
1 artillery and 1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Manchuria to Amur
1 fighter moved from 19 Sea Zone to Japan
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Samara
Place Units - Japanese
3 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,5,3,3,5,3,2,4,5,4,6
Japanese collect 15 PUs (11 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 5 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter and 2 tactical_bombers moved from Szechwan to Turkmenistan
2 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
Combat - British
Battle in Turkmenistan
British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Turkmenistan from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Persia to Iraq
5 armour and 1 mech_infantry moved from Eastern Persia to Iraq
6 mech_infantrys moved from India to Eastern Persia
1 fighter and 2 tactical_bombers moved from Turkmenistan to Eastern Persia
2 infantry moved from Szechwan to Sikang
2 artilleries moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Formosa to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Burma
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 1 infantry moved from Trans-Jordan to Iraq
5 armour moved from Egypt to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,2
British collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Holland Belgium
2 mech_infantrys moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 fighter and 2 mech_infantrys
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Algeria
Battle in Tunisia
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to France
Place Units - Italians
2 transports placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Kazakhstan
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Persia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 113 Sea Zone
Germans attack with 3 fighters
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 2 tactical_bombers moved from Greece to Northwest Persia
3 mech_infantrys moved from Novgorod to Karelia
4 mech_infantrys moved from Finland to Karelia
Place Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Volgograd
3 armour placed in Caucasus
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Amur to Evenkiyskiy
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,1,3,1,1,2,6,1,3,1,4
Japanese collect 12 PUs (11 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 tactical_bombers moved from Eastern Persia to Persia
3 fighters moved from Iraq to Persia
1 mech_infantry moved from Turkmenistan to Samara
British take Samara from Japanese
5 infantry moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 4 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 armour and 3 mech_infantrys
British win, taking Persia from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
6 mech_infantrys moved from Eastern Persia to Iraq
4 fighters moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Burma to Szechwan
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
7 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Libya
Italians take Libya from British
3 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Tobruk
Battle in Gibraltar
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 95 Sea Zone
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French