Made slight NCM change - please use latest save file.
L16 Tourney BM Surprise Attack Axis vs Dawgoneit Allies
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 4 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 4 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
2 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Southern France to Norway
4 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Belarus
1 artillery moved from Poland to Baltic States
4 infantry moved from Romania to Bessarabia
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Southern France to Norway
4 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Belarus
1 artillery moved from Poland to Baltic States
4 infantry moved from Romania to Bessarabia
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to PolandCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Norway, round 2 : 2/9 hits
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 2/12 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 3 : 3/7 hits
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Norway, round 3 : 5/10 hits
3 infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Russians: 5 infantry
1 bomber owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
1 bomber and 1 fighter moved from Norway to Western Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 artillery, 1 fighter and 3 infantry placed in Western Germany
6 infantry placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.609
Median : 3.000
Variance : 1.492
Standard Deviation : 1.222
Total rolls : 64Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.812
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24 -
Should we tell them to go on without our games since we’ve fallen behind on the pace and just chalk up the tourney and keep playin our war
I dont want to hold them back
Kris -
I don’t mind to wait for your game to finish. From the income in this game it seems like the axis are in big trouble
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Yeah guys, just game on until someone resigns, like normal
As long as you keep it moving, no one has a problem -
Going as fast as we can, some times both jobs keep me busy, and Dawg is tearing me up in this one. . The come back trail starts here
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hey, i gave you the win
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What the?
You’re both trying to give the win to the other? What’s going on here? :-) -
Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play
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@suprise:
Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play
No……It is not best of three. It would take waaaaaaaaaaaaay toooooooooooo loooooooooooong to finish the play-offs at best of 3. So if Surprise Attack is the winner we should aim at getting our game going…
I will play OOB with bid or BM2. lets continue by PM
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i dont want to keep everyone waiting.
i concede