@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
Juan Spain v JWW (axis) game 2
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
2 bombers moved from Southern Italy to Kazakhstan
1 fighter moved from Western Germany to Germany
1 fighter moved from Southern Italy to Germany
2 infantry moved from Western Germany to GermanyCombat - Italians
Battle in Germany
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 bombers
British defend with 1 mech_infantry; ANZAC defend with 1 fighter
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Italians
2 bombers moved from Kazakhstan to Rostov
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 fighters moved from Germany to Western Germany
1 artillery and 3 infantry moved from France to Western Germany
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,5
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Western Germany : 2 aaGuns, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
Germany : 2 infantry
Northern Italy : 1 factory_minor, 5 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 aaGun, 2 artilleries, 2 bombers and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 3 mech_infantrys
95 Sea Zone : 1 submarine
Greece : 1 flagProduction/PUs Summary :
Germans : 44 / 0
Russians : 19 / 25
Japanese : 66 / 73
Americans : 59 / 86
Chinese : 2 / 3
British : 36 / 117
UK_Pacific : 6 / 9
Italians : 15 / 5
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Non Combat Move - French
3 infantry moved from Northwest Persia to IraqTurn Complete - French
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Only one Anzac fighter on 54 sea zone US carriers.
Round 14… the longest game I played since a while.
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@JWW:
Yes. If all your ground in Bri, I would had splitted my air from Norway, some to eliminate Baltic Fleet and the rest to Moscow defense. But I think with the same move you did and just 3 mech from Baltic States to Berlin I would have not attacked either.
I don’t think I have ever beat you……is that right? I need work on my mid and end game w/axis…you really didn’t have a large atlantic navy either…
Not yet, the first times we played, dice helped me as fas as I remember, then I improved a bit. On this game, as I expected it is being really hard for me and much more fun, your strong initial strategy + dice putted high pressure on me. Your Japan have been superb, but somehow I could survive, and after that, some Europe unconsistencies have given me a chance to balance this. Still not finished, this could still be your first win.
Yeah, superb blockage now, average was 6/10, but I have invested a lot on that sea and instead of having strong blockages since round 5 or so I start getting them in round 13… -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
2 fighters moved from Novgorod to Finland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Novgorod to Denmark
2 infantry moved from Rostov to Volgograd
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Northwest Persia
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
2 fighters moved from Novgorod to Finland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Novgorod to Denmark
2 infantry moved from Rostov to Volgograd
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Northwest Persia
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to ArchangelCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Finland
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Finland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from French with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
14 armour and 30 mech_infantrys moved from Caucasus to Turkmenistan
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Tambov to Rostov
1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Rostov
2 fighters moved from Finland to Germany
10 mech_infantrys moved from Baltic States to Germany
3 armour and 26 mech_infantrys moved from Novgorod to Poland
1 bomber and 1 fighter moved from Archangel to Germany
2 infantry moved from France to Western Germany
1 bomber moved from Denmark to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from Vyborg to 115 Sea Zone
1 infantry and 1 marine moved from Novgorod to 115 Sea Zone
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun, 2 artilleries, 1 infantry, 1 marine and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 113 Sea Zone to GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,2,6,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Poland : 3 armour and 26 mech_infantrys
Germany : 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry, 1 marine and 10 mech_infantrys
Denmark : 2 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 25 artilleries, 3 bombers, 1 fighter, 36 infantry and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor and 2 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag, 15 armour and 30 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser and 4 transports
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 69
Russians : 13 / 25
Japanese : 62 / 73
Americans : 57 / 86
Chinese : 2 / 3
British : 34 / 117
UK_Pacific : 6 / 9
Italians : 15 / 5
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
4 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
3 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun, 11 artilleries and 42 infantry moved from Samara to Russia
2 aaGuns moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
10 artilleries moved from Smolensk to Belarus
20 infantry moved from Smolensk to Belarus
8 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Russia
3 fighters moved from Volgograd to PersiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
4 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
3 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun, 11 artilleries and 42 infantry moved from Samara to Russia
2 aaGuns moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
10 artilleries moved from Smolensk to Belarus
20 infantry moved from Smolensk to Belarus
8 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Russia
3 fighters moved from Volgograd to PersiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 20 infantry
EDIT: Adding units owned by Russians to Russia: 20 infantry
EDIT: Turning off Edit Mode -
I will take Denmark with USA, then I will attack 113 fleet with 5 UK fighters and 3 Cruisers. If you know your scramble decision without seing the full move, please let me know, in other case I will post it.
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I will take Denmark with USA, then I will attack 113 fleet with 5 UK fighters and 3 Cruisers. If you know your scramble decision without seing the full move, please let me know, in other case I will post it.
no scramble
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Thx, I will use that info when you post Japan and will post the full US/China/UK turn.
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to 41 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to 41 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Caroline Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 marines moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 5 destroyers, 16 fighters, 2 marines, 11 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from French Indo China to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 mech_infantry moved from Szechwan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Hopei to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
1 mech_infantry moved from Buryatia to Manchuria
2 infantry moved from Ulaanbaatar to Amur
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 aaGun, 5 artilleries, 3 infantry and 5 mech_infantrys
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 13 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters, 13 submarines, 5 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 mech_infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 69
Russians : 18 / 26
Japanese : 62 / 62
Americans : 57 / 86
Chinese : 2 / 3
British : 34 / 117
UK_Pacific : 6 / 9
Italians : 14 / 5
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am sorry my play isn’t up to the standard it needs to be against you….I still play to many games at one time and don’t give enough thought to each move…and you always make me pay…the next time we play I will not play any other games and give it my full focus.
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Never mind, this game has been really tight and has been a lot of fun. With a little more concentration you would have won it for sure, now we will see, still quite balanced.
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Denmark -
I assume no scramble.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to 112 Sea Zone
2 fighters moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Borneo
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Borneo from Japanese, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Malaya from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
2 fighters moved from 54 Sea Zone to Sumatra
1 aaGun moved from Queensland to South Australia
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 fighters, 36 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
4 fighters moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
6 fighters moved from Norway to Russia
1 bomber moved from 112 Sea Zone to Russia
2 fighters moved from Denmark to Norway
3 fighters moved from Trans-Jordan to PersiaPlace Units - Americans
2 infantry and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
4 infantry moved from Tsinghai to ShensiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 3 bombers, 3 fighters, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from India to Shan State
1 artillery moved from Burma to Shan State
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
6 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
2 artilleries moved from Norway to Finland
3 cruisers moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 fighters moved from Russia to Northwest Persia
1 mech_infantry moved from Samara to Caucasus
Russians take Caucasus from Germans
1 armour moved from Samara to Bryansk
1 armour moved from Novosibirsk to Tambov
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Nenetsia to Novgorod
Russians take Novgorod from Germans
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to BryanskCombat - British
Battle in Shan State
British attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British win, taking Bryansk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 113 Sea Zone
British attack with 3 cruisers and 5 fighters
Germans defend with 1 aaGun, 1 carrier, 1 cruiser and 4 transports
British win with 3 cruisers and 5 fighters remaining. Battle score for attacker is 61
Casualties for Germans: 1 aaGun, 1 carrier, 1 cruiser and 4 transportsNon Combat Move - British
5 fighters moved from 113 Sea Zone to Norway
2 aaGuns moved from Norway to Finland
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Tambov to Persia
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
4 mech_infantrys moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
10 mech_infantrys moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from India to Persia
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
2 fighters moved from Bryansk to PersiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 transport placed in 109 Sea Zone
2 artilleries, 3 fighters and 4 infantry placed in United Kingdom
3 bombers placed in QuebecTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 infantry





