L16 Tourney BM Surprise Attack Axis vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 4 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to Queensland
                1 battleship and 1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
                1 carrier moved from 54 Sea Zone to 49 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to 25 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Midway
                2 fighters moved from 104 Sea Zone to United Kingdom

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39126.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_39126.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Caucasus to Ukraine
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                5 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                5 armour moved from Trans-Jordan to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Malta to Greece
                2 fighters and 1 tactical_bomber moved from Malta to Iraq
                1 armour moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Greece
                    British attack with 1 bomber
                    Germans defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber

    Non Combat Move - British
                1 bomber moved from Greece to Iraq
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Shan State to Burma

    Place Units - British
                2 armour and 1 infantry placed in Iraq
                British undo move 1.
                3 armour placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    triplea_39126.0_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania

    triplea_39126.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39126.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Malaya
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39126.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French

    triplea_39126.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Southern France to Norway
                4 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Poland to Baltic States
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Poland to Baltic States
                4 infantry moved from Romania to Bessarabia
                3 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Slovakia Hungary to Romania
                4 armour moved from Poland to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                4 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland

    triplea_39126.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Southern France to Norway
                4 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Poland to Baltic States
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Poland to Baltic States
                4 infantry moved from Romania to Bessarabia
                3 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Slovakia Hungary to Romania
                4 armour moved from Poland to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                4 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                    Russians defend with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Norway, round 2 :  2/9 hits
                        Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 :  2/12 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 3 :  3/7 hits
                        Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Norway, round 3 :  5/10 hits
                        3 infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Norway
                    Russians win with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Casualties for Russians: 5 infantry
                    1 bomber owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Norway to Western Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 artillery, 1 fighter and 3 infantry placed in Western Germany
                6 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 14 times
                4 was rolled 4 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.609
            Median : 3.000
            Variance : 1.492
            Standard Deviation : 1.222
            Total rolls : 64

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.542
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.542
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    triplea_39126.0_Ger6.tsvg


  • Should we tell them to go on without our games since we’ve fallen behind on the pace and just chalk up the tourney and keep playin our war
    I dont want to hold them back
    Kris


  • I don’t mind to wait for your game to finish. From the income in this game it seems like the axis are in big trouble


  • Yeah guys, just game on until someone resigns, like normal
    As long as you keep it moving, no one has a problem


  • Going as fast as we can, some times both jobs keep me busy, and Dawg is tearing me up in this one. . The come back trail starts here


  • hey, i gave you the win


  • What the?
    You’re both trying to give the win to the other?  What’s going on here?  :-)


  • Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play


  • @suprise:

    Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play

    No……It is not best of three. It would take waaaaaaaaaaaaay toooooooooooo loooooooooooong to finish the play-offs at best of 3. So if Surprise Attack is the winner we should aim at getting our game going…

    I will play OOB with bid or BM2. lets continue by PM


  • i dont want to keep everyone waiting.
    i concede

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