Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Hey…
For the sea battle at US turn, please double check - if you have difference preference of OOL, feel free to adjust it.
For the Russia turn, I found I made a miscalculation and the production limit is less than my repairing :x, and hence the edit afterwards. Let me know if you have any questions.
Cheers,
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Kazakh S.S.R. to Russia
2 fighters moved from Archangel to Russia
2 infantry moved from Novosibirsk to Russia
Place Units - Russians
3 infantry placed in Russia
2 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 3
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Changing ownership of Russia from Russians to Russians
EDIT: Changing PUs for Russians from 0 to 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belgian Congo: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Anglo-Egyptian Sudan: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Archangel : 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 factory
Russia : 2 aaGuns, 8 armour, 5 artilleries, 1 factory, 2 fighters and 21 infantry
Production/PUs Summary :
Russians : 22 / 23
Germans : 31 / 46
British : 31 / 32
Japanese : 41 / 42
Americans : 43 / 46
One more edit for the US troops in Africa…
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Italy to France
1 artillery moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from Baltic States to France
1 fighter moved from Baltic States to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
9 armour, 9 artilleries and 18 infantry moved from West Russia to Caucasus
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Trans-Jordan to Egypt
Germans take Egypt from British
3 fighters moved from India to Caucasus
1 bomber moved from Karelia S.S.R. to Archangel
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Northwestern Europe, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 9 armour, 9 artilleries, 3 fighters and 20 infantry
Russians defend with 1 factory; British defend with 1 infantry
Germans roll dice for 9 armour, 9 artilleries, 3 fighters and 20 infantry in Caucasus, round 2 : 16/41 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 9 armour, 9 artilleries, 3 fighters and 20 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 1/4 hits
British roll dice for 1 armour in France, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in France
Germans win, taking France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Northwestern Europe to Karelia S.S.R.
1 bomber moved from Archangel to Karelia S.S.R.
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 aaGun moved from West Russia to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 fighter moved from France to Germany
1 artillery and 8 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Caucasus to Persia
2 fighters moved from Caucasus to 34 Sea Zone
1 aaGun moved from Baltic States to Germany
7 infantry moved from Germany to Poland
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 artillery and 9 infantry placed in Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Territory Summary for Germans :
34 Sea Zone : 2 fighters
Archangel : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 1 factory and 20 infantry
Egypt : 1 flag, 1 artillery
Finland : 1 artillery and 1 infantry
France : 1 artillery and 1 infantry
Germany : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 9 infantry
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 9 infantry
Northwestern Europe : 2 infantry
Persia : 1 fighter
Poland : 7 infantry
Trans-Jordan : 1 flag
West Russia : 1 infantry
Production/PUs Summary :
Russians : 17 / 23
Germans : 46 / 46
British : 23 / 32
Japanese : 41 / 42
Americans : 41 / 46
Surprised that you choose to engage in the SZ 34 battle, the odds were clearly in favour of the Japanese… Before the German turn I swapped a fighter with a carrier as preferred casulaties, so it wasnt included in the turn summary.
One more thing: can you make an edit to Germany - move the inf. from Poland to France. Thx.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to Finland
1 fighter moved from Russia to Finland
1 bomber moved from Russia to Caucasus
1 fighter moved from Russia to Szechwan
1 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Russia to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
4 fighters moved from Yakut S.S.R. to Archangel
Combat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in Finland
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits
British roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Finland
British roll dice for 2 fighters and 2 infantry in Finland, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sinkiang
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Sinkiang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
British attack with 4 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 fighters in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters moved from Archangel to Russia
1 fighter moved from Sinkiang to Russia
1 fighter moved from Szechwan to Russia
4 infantry moved from Kazakh S.S.R. to Russia
2 fighters moved from Finland to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 carrier moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 14 Sea Zone to 23 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from Caucasus to Russia
Place Units - British
1 fighter placed in 8 Sea Zone
1 transport placed in 8 Sea Zone
1 infantry placed in United Kingdom
1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 7 infantry
EDIT: Adding units owned by Germans to France: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 3 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Territory Summary for British :
3 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
8 Sea Zone : 1 destroyer, 1 fighter and 1 transport
23 Sea Zone : 1 submarine
Eastern Australia : 2 infantry
Finland : 1 flag, 1 infantry
Norway : 1 armour, 1 artillery and 2 infantry
Russia : 1 bomber, 6 fighters and 4 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
United Kingdom : 1 aaGun, 1 factory and 8 infantry
Production/PUs Summary :
Russians : 17 / 23
Germans : 45 / 46
British : 24 / 24
Japanese : 39 / 42
Americans : 43 / 46
Sorry for late edit again - I totally miscount the number of troops to purchase and realise only when I put the purchased units. Must be a hectic day! If you have any concern please let me know,
And you are right - I forgot you could place G fighters at the J boat…exactly what you did. I probably shouldn’t attack that.
Wait a sec…something is not right.
If you keep the carrier, you need to lose that battleship, because by the end of the US attack only a damaged battleship left.
Please double check - if this is the case I might replay the UK turn again for different move. :-D
Very Well spotted - you are completly right about the japanese casualty. The carrier should be removed and one fighter added to the stack in Middle East. The German fgh shall be moved to Europe somewhere safe. You are free to replay the UK turn, or wait for my edits in around 10hours.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Russia to 34 Sea Zone
3 fighters moved from Russia to 34 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
1 fighter moved from 8 Sea Zone to Finland
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
4 fighters moved from Yakut S.S.R. to Archangel
Combat - British
Battle in Finland
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the British lost in Finland
British roll dice for 1 fighter and 1 infantry in Finland, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in Finland, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 1/2 hits
1 infantry owned by the British lost in Finland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
1 fighter owned by the British retreated
Battle in 34 Sea Zone
British attack with 1 bomber and 3 fighters
Japanese defend with 1 battleship and 2 transports
British roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship and 2 transports in 34 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Japanese lost in 34 Sea Zone
2 transports owned by the Japanese lost in 34 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 bomber
Casualties for Japanese: 1 battleship and 2 transports
Battle in Archangel
British attack with 4 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 fighters in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
British roll dice for 4 fighters in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Finland to 3 Sea Zone
1 carrier moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Archangel to 3 Sea Zone
3 fighters moved from Archangel to Russia
3 fighters moved from 34 Sea Zone to Anglo-Egyptian Sudan
6 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 submarine moved from 14 Sea Zone to 23 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
Place Units - British
1 fighter and 1 transport placed in 8 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Norway: 1 aaGun
EDIT: Removing units owned by British from Norway: 1 artillery
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 23 PUs; end with 25 PUs total
Territory Summary for British :
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
8 Sea Zone : 1 fighter and 1 transport
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 3 fighters
Eastern Australia : 2 infantry
Norway : 1 aaGun, 1 armour and 2 infantry
Russia : 3 fighters and 6 infantry
United Kingdom : 2 artilleries, 1 factory and 6 infantry
Production/PUs Summary :
Russians : 17 / 23
Germans : 46 / 46
British : 23 / 25
Japanese : 41 / 42
Americans : 41 / 46
Looks like my dices were not as good as previous try :lol:….
I made the edit as needed. Please double check.
Cheers
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Trans-Jordan to Libya
Germans take Libya from Americans
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Karelia S.S.R. to Buryatia S.S.R.
1 bomber moved from Trans-Jordan to Russia
2 artilleries and 4 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 53 Sea Zone
2 artilleries and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 64 Sea Zone to Hawaiian Islands
1 battleship moved from 64 Sea Zone to 53 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 3 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/6 hits
Americans roll dice for 3 infantry in Hawaiian Islands, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/5 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Western Canada: 1 infantry
EDIT: Changing ownership of Western Canada from British to Japanese
EDIT: Adding units owned by Japanese to Alaska: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 64 Sea Zone to 53 Sea Zone
2 fighters moved from Hawaiian Islands to 53 Sea Zone
2 artilleries moved from Anhwei to Sinkiang
3 armour moved from India to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Trans-Jordan to France
1 bomber moved from Trans-Jordan to France
1 bomber moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Russia to Caucasus
1 fighter moved from Trans-Jordan to Persia
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Persia: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
53 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
62 Sea Zone : 1 transport
Alaska : 1 flag, 1 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
Caucasus : 1 bomber
East Indies : 2 infantry
France : 1 bomber and 1 fighter
Hawaiian Islands : 1 flag, 2 artilleries
India : 1 flag, 3 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Libya : 1 armour
Manchuria : 3 armour, 1 bomber and 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 1 artillery, 2 fighters and 6 infantry
Sinkiang : 1 flag, 2 artilleries
Solomon Islands : 1 infantry
Szechwan : 1 flag
Trans-Jordan : 3 armour, 1 artillery and 1 infantry
Wake Island : 1 infantry
Western Canada : 1 flag, 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 13 / 23
Germans : 47 / 46
British : 22 / 25
Japanese : 47 / 47
Americans : 39 / 46
To reset the SZ battle I added the fighter that I swapped with the carrier
Hey, I might have overlooked - I think you don’t have that extra fighter left as the fighters were all killed during the US attack turn. Please double check but correct me please if I were wrong :lol:
Ooop…looks like you have reached enough vc…too late for me to spot this…let me give this one last try…
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 6 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Canada
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Western Canada from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
Americans attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 artillery and 8 infantry; Japanese defend with 1 bomber and 1 fighter
I score 2 hits from the bb and cruiser. Which unit would you like to lose, and what is your OOL?
2 inf.
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 6 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Canada
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Western Canada from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
Americans attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 artillery and 8 infantry; Japanese defend with 1 bomber and 1 fighter