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Odonis (Axis) vs General Svend-Sved (Allies +20) G40L 17
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 carrier, 1 factory_minor, 1 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Turkey to Syria
3 armour moved from Turkey to Syria
1 mech_infantry moved from Turkey to Iraq
2 armour moved from Caucasus to Iraq
1 armour moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
1 armour moved from Eastern Persia to Persia
2 tactical_bombers moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Northwest Persia
5 bombers moved from France to 98 Sea Zone
2 bombers moved from Turkey to Trans-Jordan
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Timguska to YeniseyCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Americans defend with 1 armour
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Syria
Germans attack with 11 armour
ANZAC defend with 1 bomber
Germans win, taking Syria from British with 11 armour remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Germans attack with 1 armour, 2 artilleries and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour and 2 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans win, taking Persia from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 transports
British defend with 1 carrier and 1 destroyer
Germans win with 5 bombers, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 destroyer
Battle in Trans-Jordan
Germans attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
2 bombers moved from Trans-Jordan to Turkey
5 bombers moved from 98 Sea Zone to Turkey
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
1 fighter moved from Western Germany to Turkey
1 fighter moved from Western Germany to 98 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Turkey
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Samara
2 fighters moved from 112 Sea Zone to 93 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 airfield and 1 factory_minor placed in Turkey
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in France
Germans undo move 6.
1 infantry and 2 mech_infantrys placed in Normandy BordeauxTurn Complete - Germans
Germans collect 86 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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assumed your Russia move, you can edit as necessary afterwards to keep game flow going.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,2,3,1,5,3,4,4
Japanese collect 7 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yenisey to Novosibirsk
Americans take Timguska from Japanese
2 bombers moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 armour moved from Yunnan to Sikang
3 armour moved from Hunan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 bomber moved from Szechwan to Volgograd
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
2 armour and 1 mech_infantry moved from Korea to BuryatiaCombat - Americans
Battle in 91 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Novosibirsk
Americans attack with 1 armour and 2 bombers
Germans defend with 1 mech_infantry
Americans win, taking Novosibirsk from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Volgograd to Sikang
1 bomber moved from Sikang to Szechwan
2 bombers moved from Novosibirsk to Yenisey
4 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 104 Sea Zone to Algeria
2 carriers moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
7 transports moved from 101 Sea Zone to 106 Sea Zone
7 artilleries and 7 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Sikang
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
4 infantry moved from Hopei to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Sikang
1 artillery and 2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to Algeria
1 armour moved from Siam to Burma
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from West India to Eastern Persia
2 armour moved from India to West India
1 fighter moved from India to West India
3 fighters moved from West India to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Eastern Persia
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
British win, taking Eastern Persia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Eastern Persia to Ethiopia
2 mech_infantrys moved from 38 Sea Zone to BurmaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,1
British collect 24 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
assumed your Russia move, you can edit as necessary afterwards to keep game flow going.
Yup yup thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Turkey to Trans-Jordan
1 armour moved from Turkey to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 2 fighters
British defend with 2 infantry and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 fightersNon Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Albania
8 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern France to Northern ItalyPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 armour moved from French Indo China to Szechwan
1 bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 76 Sea Zone
2 destroyers moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 20 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
3 fighters and 1 tactical_bomber moved from West India to Ethiopia
1 bomber moved from West India to EthiopiaCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 108 PUs;
Germans buy 1 destroyer, 1 fighter, 13 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Syria to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Spain to 93 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
7 bombers and 3 tactical_bombers moved from Turkey to Egypt
9 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 fighter moved from Turkey to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Americans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 108 PUs;
Germans buy 1 destroyer, 1 fighter, 13 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Syria to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Spain to 93 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
7 bombers and 3 tactical_bombers moved from Turkey to Egypt
9 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 fighter moved from Turkey to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Americans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to NovosibirskCombat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 7 bombers, 2 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 3 infantry; British defend with 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Germans win, taking Egypt from British with 2 armour, 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 bombers, 1 infantry and 3 tactical_bombers
Casualties for French: 3 infantry
Casualties for British: 3 armour, 3 fighters and 2 mech_infantrys
Battle in Eastern Persia
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Germans win, taking Eastern Persia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Novosibirsk
Germans attack with 1 armour and 3 mech_infantrys
Americans defend with 1 armour
Germans win, taking Novosibirsk from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Trans-Jordan
Germans attack with 9 armour
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 8 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Iraq to Egypt
4 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 artilleries moved from Northwest Persia to Turkey
2 aaGuns moved from Northwest Persia to Turkey
1 fighter moved from Eastern Persia to Iraq
1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Spain
5 bombers moved from Egypt to TurkeyPlace Units - Germans
3 mech_infantrys placed in Iraq
3 infantry placed in Persia
1 fighter placed in Turkey
Germans undo move 3.
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Turkey
4 infantry placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 88 PUs; end with 88 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 mech_infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 mech_infantry
Germans defend with 2 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,3,5,2,6,3,3,6,4
Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hunan to Kweichow
2 armour moved from Sikang to Novosibirsk
1 armour moved from Yenisey to Urals
Americans take Evenkiyskiy from Japanese
Americans take Urals from Germans
1 armour and 1 mech_infantry moved from Yenisey to Timguska
2 bombers moved from Yenisey to Novosibirsk
1 fighter moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
4 armour moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
4 armour moved from Sikang to Tsinghai
1 bomber moved from Szechwan to Novosibirsk
1 fighter moved from Timguska to Novosibirsk
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
6 fighters moved from Algeria to Libya
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 carriers moved from 106 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Kazakhstan
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Novosibirsk
Americans attack with 2 armour, 3 bombers and 1 fighter
Germans defend with 1 armour and 3 mech_infantrys
Americans win, taking Novosibirsk from Germans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 armour
Battle in Timguska
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 fighters moved from 101 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
7 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 106 Sea Zone to 108 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 108 Sea Zone to 109 Sea Zone
7 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Central AmericaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 airfield placed in Algeria
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Sikang to Tsinghai
4 infantry moved from Shensi to TsinghaiPlace Units - Chinese
9 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Ethiopia to Egypt
2 fighters moved from Algeria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour moved from Burma to West India
2 mech_infantrys moved from Burma to West India
2 transports moved from 38 Sea Zone to 39 Sea ZoneCombat - British
Battle in Eastern Persia
British attack with 2 armour and 2 fighters
Germans defend with 1 armour and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 armour
Battle in Egypt
British attack with 5 fighters and 3 mech_infantrys
Germans defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win with 4 armour remaining. Battle score for attacker is -47
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 5 fighters and 3 mech_infantrysNon Combat Move - British
2 fighters moved from Eastern Persia to EthiopiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 tactical_bomber -
Hmm no luck in Egypt, I think that was it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Alexandria
Battle in Anglo Egyptian SudanNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern France to France
2 mech_infantrys moved from Southern France to France
1 armour and 3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs