L16 Tourney BM Surprise Attack Axis vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer and 1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser and 1 submarine
                    Japanese win with 1 cruiser remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39126.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_39126.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 37 PUs;
                British buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Persia to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Malta to Iraq
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Shan State to India
                3 infantry moved from India to Burma
                1 bomber moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from Morocco to Malta
                1 artillery and 2 infantry moved from Morocco to Algeria

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_39126.0_UK_3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia

    triplea_39126.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    triplea_39126.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39126.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_39126.0_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    triplea_39126.0_Ger4.tsvg


  • Any scramble orders for 110


  • no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Poland
                1 armour moved from Western Germany to Slovakia Hungary
                1 armour moved from Germany to Poland
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 artillery and 3 infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 artillery, 3 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39126.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Karelia to Finland
                8 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 10 infantry
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod

    Place Units - Russians
                1 fighter and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs

    triplea_39126.0_Rus4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                1 artillery moved from Suiyuyan to Hopei
                2 infantry moved from Chahar to Hopei
                2 bombers moved from Anhwe to Tsinghai
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Hopei

    triplea_39126.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                1 artillery moved from Suiyuyan to Hopei
                2 infantry moved from Chahar to Hopei
                2 bombers moved from Anhwe to Tsinghai
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  2/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  0/5 hits
                        1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 :  5/6 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 :  2/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC and 2 fighters owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 37 Sea Zone
                1 fighter moved from 55 Sea Zone to Java
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 armour moved from Kiangsu to Chahar
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Kwangtung to Kwangsi
                2 bombers moved from Tsinghai to Anhwe
                1 aaGun moved from Anhwe to Kiangsu
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 infantry placed in Kiangsu
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.678
            Median : 4.000
            Variance : 0.810
            Standard Deviation : 0.900
            Total rolls : 59

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

    triplea_39126.0_Jap4.tsvg


  • Players - can we try to pick up the pace?
    The #1 seed has been waiting since January 1, and the other side of the bracket is starting the semi-finals…
    Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Karelia to Novgorod
                1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                18 infantry moved from Yenisey to Yakut S.S.R.
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                8 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Russia to Bryansk

    Non Combat Move - Russians

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Karelia: 2 aaGuns
                EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine
                1 fighter and 2 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    triplea_39126.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                1 carrier moved from 54 Sea Zone to 55 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Japanese defend with 1 cruiser and 1 transport
                    Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 carrier and 1 destroyer
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber
                Battle in Dutch New Guinea
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Dutch New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to 55 Sea Zone
                2 fighters moved from 55 Sea Zone to Northern Territory

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39126.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 1 fighter and 1 tactical_bomber
                    Japanese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hunan from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    triplea_39126.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
                3 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from India to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Malta
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Yunnan
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 destroyer
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                3 aaGuns, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from India to Burma
                2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Egypt to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 armour and 1 factory_minor placed in Egypt
                British undo move 2.
                3 armour placed in Egypt
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,6
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39126.0_UK_4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Romania
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Eastern Poland

    triplea_39126.0_Ita4.tsvg

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