@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Simon33 (axis) v JWW
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Tsinghai to Eastern Persia
3 fighters moved from Tsinghai to Eastern PersiaCombat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 bombers and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; Americans defend with 1 artillery
Japanese win with 1 bomber remaining. Battle score for attacker is -20
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 bomber and 2 tactical_bombers
Battle in Eastern Persia
Japanese attack with 7 fighters and 2 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 3 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 36 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer; ANZAC defend with 1 cruiser
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs totalTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 19 infantry and 1 marine
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 bomber
Persia : 7 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 62 / 91
Russians : 12 / 19
Japanese : 22 / 22
Americans : 57 / 83
Chinese : 18 / 21
British : 31 / 38
UK_Pacific : 24 / 23
Italians : 17 / 33
ANZAC : 20 / 36
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 125 Sea Zone -
Scramble and Kamikaze SZ6?
Lose bomber in Egypt? (It’s an attack, not a bombing).
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Yes scramble in z6
Yes Kamikaze, 1 for each capital ship starting with BB, and both cruisers ad then 3 CV’s.
Yes lose the JPN bomb and then max D all the way till the end. -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 125 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Soviet Far East
Battle in Egypt
Americans attack with 2 bombers and 3 fighters
Germans defend with 10 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry; Japanese defend with 1 bomber
Italians win, taking 125 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 armour, 10 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Italians: 2 infantry
Casualties for Americans: 2 bombers and 3 fighters
Casualties for Japanese: 1 bomber
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters and 1 submarine
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 125 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Soviet Far East
Battle in Egypt
Americans attack with 2 bombers and 3 fighters
Germans defend with 10 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry; Japanese defend with 1 bomber
Americans roll dice for 2 bombers and 3 fighters in Egypt, round 2 : 3/5 hits
Italians roll dice for 1 armour, 1 bomber, 10 fighters, 4 infantry and 3 tactical_bombers in Egypt, round 2 : 9/19 hits
2 bombers owned by the Americans, 1 bomber owned by the Japanese, 3 fighters owned by the Americans and 2 infantry owned by the Italians lost in Egypt
Italians win, taking 125 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 armour, 10 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Italians: 2 infantry
Casualties for Americans: 2 bombers and 3 fighters
Casualties for Japanese: 1 bomber
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters and 1 submarine
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/17 hits
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 9 fighters in 6 Sea Zone, round 2 : 13/24 hits
5 carriers owned by the Americans, 1 submarine owned by the Japanese and 4 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 8/13 hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 9 fighters in 6 Sea Zone, round 3 : 13/24 hits
5 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 9 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 9 fighters in 6 Sea Zone, round 4 : 9/15 hits
1 battleship owned by the Americans, 1 cruiser owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 9 fighters remaining. Battle score for attacker is -123
Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 6 carriers, 5 destroyers and 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
6 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 artillery moved from Tobruk to Alexandria
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
2 transports moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
3 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 101 Sea Zone
1 armour, 2 fighters and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Manchuria to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
4 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from JapaneseCombat - British
Battle in Persia
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Japanese defend with 7 fighters and 1 tactical_bomber
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/9 hits
Germans roll dice for 7 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 7/9 hits
1 mech_infantry owned by the Germans, 2 fighters owned by the Japanese, 3 fighters owned by the British, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Persia
Germans win with 5 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 3 fighters and 3 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys
Germans defend with 10 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 7 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys in Egypt, round 2 : 9/22 hits
Italians roll dice for 1 armour, 10 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 2 : 6/16 hits
3 tactical_bombers owned by the Germans, 3 fighters owned by the Germans, 1 armour owned by the Italians, 6 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 7 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys in Egypt, round 3 : 3/16 hits
Italians roll dice for 7 fighters in Egypt, round 3 : 5/7 hits
1 mech_infantry owned by the British, 3 fighters owned by the Germans, 3 artilleries owned by the British and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 4 artilleries, 2 fighters and 4 mech_infantrys in Egypt, round 4 : 6/11 hits
Italians roll dice for 4 fighters in Egypt, round 4 : 2/4 hits
2 mech_infantrys owned by the British and 4 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 4 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 100
Casualties for Germans: 10 fighters and 3 tactical_bombers
Casualties for British: 3 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
2 aaGuns, 3 artilleries and 8 infantry moved from Jehol to Chahar
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
4 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from JapaneseCombat - British
Battle in Persia
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Japanese defend with 7 fighters and 1 tactical_bomber
Germans win with 5 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 3 fighters and 3 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys
Germans defend with 10 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 armour, 4 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 100
Casualties for Germans: 10 fighters and 3 tactical_bombers
Casualties for British: 3 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
2 aaGuns, 3 artilleries and 8 infantry moved from Jehol to Chahar
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode -
FYI…I would have kept some damaged (2) CV’s) in the naval battle with the USA…see attached file. If you don’t have any questions I will proceed with this disaster! :|
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I was thinking such a move would be advised. Max D is losing the CVs though - I guess last round it doesn’t affect anything so it’s fine.
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BTW, ANZAC will attack SZ6. Scramble? I’d expect so.
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BTW, ANZAC will attack SZ6. Scramble? I’d expect so.
yes scramble. I will get ITA done shortly
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 7x factory_major; Remaining resources: 26 PUs;
Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Alexandria
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Rostov to Bryansk
1 armour moved from Northwest Persia to Syria
Italians take Syria from ANZAC
1 armour moved from Northwest Persia to Trans-Jordan
Italians take Trans-Jordan from British
2 armour and 2 infantry moved from 98 Sea Zone to Alexandria
2 bombers and 2 fighters moved from Caucasus to 80 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry; Americans defend with 1 artillery
Italians win, taking Alexandria from British with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery
Battle in 80 Sea Zone
Italians attack with 2 bombers and 2 fighters
British defend with 1 cruiser, 1 destroyer and 2 transports
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Battle in Bryansk
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Bryansk
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
2 bombers moved from 80 Sea Zone to Greece
1 fighter moved from 80 Sea Zone to Iraq
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
1 armour placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag, 2 armour and 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Syria : 1 flag, 1 armour
France : 1 aaGun
Western Germany : 1 aaGun
Northern Italy : 1 armour and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 1 airfield
Crete : 1 flag
Greece : 2 bombers
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 fighter
Northwest Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 58 / 91
Russians : 13 / 19
Japanese : 17 / 22
Americans : 62 / 85
Chinese : 18 / 21
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 18 / 28
ANZAC : 19 / 36
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Manchuria to 6 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to 6 Sea Zone
2 fighters moved from India to Shensi
1 fighter moved from Yunnan to ShensiCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Philippines
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery and 1 marine in Philippines, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 6 Sea Zone
ANZAC attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 3 fighters
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
Japanese roll dice for 2 battleships, 1 carrier and 2 cruisers in 6 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the ANZAC, 1 cruiser owned by the Japanese, 1 carrier owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 battleship, 2 bombers and 2 fighters in 6 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 2 battleships, 1 cruiser and 3 fighters in 6 Sea Zone, round 3 : 5/6 hits
1 cruiser owned by the Japanese, 2 bombers owned by the ANZAC, 1 battleship owned by the ANZAC, 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -26
Casualties for ANZAC: 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 2 carriers, 2 cruisers and 2 fighters
Battle in Shensi
ANZAC attack with 3 fighters
Germans defend with 2 armour
ANZAC roll dice for 3 fighters in Shensi, round 2 : 3/3 hits
Germans roll dice for 2 armour in Shensi, round 2 : 0/2 hits
2 armour owned by the Germans lost in Shensi
ANZAC win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
3 fighters moved from Shensi to Szechwan
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Shan State
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
French take 20 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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I don’t see the purpose of the airbase in Caucasus?
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I don’t see the purpose of the airbase in Caucasus?
it was really a one time purchase for a specific event when I bought it….not sure if it was utilized for that purpose?
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tsinghai to Novosibirsk
2 bombers moved from Belarus to Evenkiyskiy
6 armour moved from Iraq to Egypt
6 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
6 mech_infantrys moved from Iraq to Egypt
6 mech_infantrys moved from Iraq to Egypt
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from 113 Sea Zone to Finland
1 fighter moved from 113 Sea Zone to Finland
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Sikang to Samara
Germans take Samara from Russians
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to NovosibirskCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Finland from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Novosibirsk
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Egypt
Germans attack with 6 armour and 18 mech_infantrys
British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Egypt from British with 6 armour and 14 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour, 4 artilleries and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns, 3 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
4 artilleries and 7 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Caucasus to Rostov
2 armour moved from Northwest Persia to Caucasus
1 armour moved from Sikang to Kansu
1 bomber moved from Evenkiyskiy to Yenisey
11 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Western Germany
2 marines moved from Germany to Western Germany
1 fighter moved from Germany to Bryansk
1 carrier moved from 113 Sea Zone to 115 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Yenisey to Olgiy
2 fighters moved from Finland to 115 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Southern France
3 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Germans :
Shensi : 1 flag
Kansu : 1 flag, 1 armour
Tsinghai : 1 flag
Sikang : 1 flag
Timguska : 1 flag
Olgiy : 1 bomber
Egypt : 1 flag, 6 armour, 1 factory_minor, 1 harbour and 14 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 3 armour, 1 factory_major, 2 fighters and 6 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 4 aaGuns, 4 armour, 13 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys
Rostov : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 armour and 11 mech_infantrys
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 67 / 93
Russians : 10 / 19
Japanese : 15 / 22
Americans : 62 / 85
Chinese : 18 / 21
British : 30 / 38
UK_Pacific : 24 / 30
Italians : 18 / 28
ANZAC : 19 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
16 infantry moved from Tambov to Bryansk
8 artilleries and 36 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 5 infantry moved from Tambov to Bryansk
2 artilleries and 1 infantry moved from Nenetsia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 12 artilleries, 3 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 4 armour, 13 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys; Italians defend with 1 aaGun and 1 artillery
AA fire in Bryansk : 1/4 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/79 hits
Italians roll dice for 5 aaGuns, 4 armour, 14 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys in Bryansk, round 2 : 19/51 hits
4 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 4 infantry owned by the Germans and 19 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/60 hits
Italians roll dice for 4 armour, 14 artilleries, 1 fighter, 24 infantry and 4 mech_infantrys in Bryansk, round 3 : 20/47 hits
17 infantry owned by the Germans and 20 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/40 hits
Italians roll dice for 4 armour, 14 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in Bryansk, round 4 : 8/30 hits
4 mech_infantrys owned by the Germans, 7 infantry owned by the Germans, 1 artillery owned by the Italians and 8 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/32 hits
Italians roll dice for 4 armour, 13 artilleries and 1 fighter in Bryansk, round 5 : 6/18 hits
6 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 6 : 9/26 hits
Italians roll dice for 4 armour, 6 artilleries and 1 fighter in Bryansk, round 6 : 5/11 hits
3 armour owned by the Germans, 5 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 7 : 4/21 hits
Italians roll dice for 1 armour and 1 fighter in Bryansk, round 7 : 2/2 hits
1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 armour, 12 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 4 aaGuns, 4 armour, 13 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys
Casualties for Russians: 1 fighter and 60 infantry
Casualties for Italians: 1 aaGun and 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs





