Forgot to Blitz Alexandria so I did it during NCM.
Surprise Attack (Allies +12) vs. Stuck Tojo (Axis) re-match
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Have you tried to reload Fr 1 and see if will let you play
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Yeah, still nothing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central AfricaNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 mech_infantrys
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Tobruk to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from 98 Sea Zone to Libya
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Tunisia
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
4 armour moved from France to Yugoslavia
2 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 transport placed in 112 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Amur
Russians attack with 7 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 7 infantry in Amur, round 2 : 0/7 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 7 infantry in Amur, round 3 : 0/7 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 5 : 2/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 5 : 0/2 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 fighter moved from Russia to Novgorod
1 artillery moved from Novgorod to Karelia
7 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Smolensk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Russia to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.800
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 35Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.958
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Tanks for reworking the game, I was on edge not being able to play.
Great to play again
Cheers
Kris -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
2 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Amur
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Amur
Japanese attack with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Amur from Russians with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Amur to Anhwe
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 armour moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hopei to Anhwe
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 destroyer and 2 transports placed in 6 Sea Zone
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
@suprise:
Tanks for reworking the game, I was on edge not being able to play.
Great to play again
Cheers
KrisNo worries.
It’s good to be back playing. It beats watching the Oilers right now.
Rog
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Chinese Combat
1 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to France
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to France
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from India to BurmaCombat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Alexandria to EgyptPlace Units - British
1 fighter and 3 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantryDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.306
Median : 3.000
Variance : 1.257
Standard Deviation : 1.121
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from FrenchCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
British defend with 1 cruiser and 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 bomber and 3 fighters moved from 98 Sea Zone to Tobruk
1 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Queensland to MalayaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa





