17L Bal - Mill Creek(Axis) vs Simon(Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Samara to Tsinghai
                      Russians take Novosibirsk from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Vologda
                22 infantry moved from Samara to Vologda
                1 armour moved from Russia to Vologda
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 2 artilleries and 22 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 22 infantry in Vologda, round 2 :  4/25 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 armour moved from Volgograd to Tsinghai
                1 aaGun moved from Samara to Vologda
                1 infantry moved from Szechwan to Yunnan

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    triplea_39224_Rus11.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to Yunnan
                3 armour, 8 artilleries and 3 mech_infantrys moved from Hunan to Yunnan
                1 fighter moved from Shantung to Yunnan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour and 1 mech_infantry moved from Kansu to Hopei
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 harbour, 5 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 armour
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in French Indo China
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking French Indo China from French, taking Hopei from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 1 infantry; British defend with 1 aaGun, 1 armour, 4 artilleries and 4 infantry; Americans defend with 1 bomber; ANZAC defend with 1 infantry; Chinese defend with 1 fighter
                    Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for British: 1 aaGun, 1 armour, 4 artilleries and 4 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 6 artilleries

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 aaGun moved from Kiangsi to Kwangsi
                1 aaGun moved from Hunan to Yunnan
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Suiyuyan to Chahar
                1 artillery moved from Kansu to Suiyuyan
                1 tactical_bomber moved from Yunnan to Anhwe
                2 fighters moved from Yunnan to Hunan
                1 bomber moved from Yunnan to Anhwe
                1 bomber moved from Yunnan to Hunan

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39224_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 artillery moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 bombers moved from Eastern United States to 116 Sea Zone
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 destroyer and 2 fighters moved from 17 Sea Zone to 18 Sea Zone
                1 destroyer and 1 fighter moved from 17 Sea Zone to 16 Sea Zone
                1 fighter moved from 17 Sea Zone to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Marianas
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                    Americans win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 116 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Italians defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 116 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 116 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 116 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 116 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to Iceland
                2 fighters moved from 16 Sea Zone to 22 Sea Zone
                2 carriers and 1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                2 fighters moved from 18 Sea Zone to 22 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone
                2 fighters moved from Hawaiian Islands to 22 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39224_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_39224_Chi11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                3 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 artilleries and 3 infantry
                EDIT: Adding units owned by British to India: 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,1
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39224_UK_11.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 battleship, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Syria to Egypt
                2 artilleries and 3 infantry moved from Syria to Iraq
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                4 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 battleship placed in 95 Sea Zone
                1 armour, 1 artillery and 1 marine placed in Northern Italy
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs

    triplea_39224_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 marine moved from Iwo Jima to 17 Sea Zone
                1 battleship and 1 marine moved from 17 Sea Zone to 21 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 marine moved from 21 Sea Zone to Guam

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Guam
                Battle in Paulau Island
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Guam from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Paulau Island to 22 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer and 2 submarines moved from 17 Sea Zone to 22 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39224_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_39224_Fre11.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                5 armour moved from Iraq to Caucasus

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 67 PUs;
                Germans buy 6 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 6 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Belarus to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Eastern Poland to Belarus
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to Novgorod
                1 armour moved from Iraq to Egypt
                1 artillery and 2 infantry moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39224_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Vologda to Evenkiyskiy
                      Russians take Urals from Japanese
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Tsinghai to Timguska
                      Russians take Timguska from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Russia to Bryansk

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 2 artilleries and 12 infantry moved from Vologda to Samara
                8 infantry moved from Vologda to Russia
                1 armour moved from Tsinghai to Kansu
                1 tactical_bomber moved from Archangel to Kansu
                1 fighter moved from Smolensk to Kansu
                1 fighter moved from Bryansk to Kansu
                1 fighter moved from Archangel to Kansu
                3 infantry moved from Volgograd to Samara
                3 artilleries and 7 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_39224_Rus12.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 1 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to Siberia
                1 infantry moved from Amur to Siberia
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 bomber moved from Hunan to 21 Sea Zone
                1 bomber moved from Anhwe to 21 Sea Zone
                1 artillery moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 armour and 3 mech_infantrys moved from Yunnan to Shensi
                2 fighters moved from Hunan to 22 Sea Zone
                1 tactical_bomber moved from Anhwe to 22 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
                2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
                EDIT: 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                2 submarines moved from 39 Sea Zone to 80 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 transport
                    ANZAC defend with 1 battleship
                    Units damaged: 1 battleship owned by the ANZAC
                    Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 battleship
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 2 transports
                    Americans defend with 3 carriers, 3 destroyers, 6 fighters and 1 transport; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 22 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 82
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 3 carriers, 3 destroyers, 6 fighters and 1 transport
                    Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                Battle in Marianas
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield; ANZAC defend with 1 marine
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Japanese attack with 2 artilleries, 2 infantry and 1 marine
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Paulau Island from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Siberia
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Korea to Amur
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
                2 bombers moved from 21 Sea Zone to Kwangsi
                1 aaGun moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from Siberia to Amur
                1 fighter moved from Amur to Buyant-Uhaa

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39224_Jap12.tsvg

  • '19 '17 '16

    Bummer. Thought I had a blocker!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Eire

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Eire
                Battle in Morocco

    Non Combat Move - Americans
                2 fighters moved from United Kingdom to 91 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                1 destroyer moved from 116 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 artillery moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39224_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                2 artilleries and 6 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_39224_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat Move - British
                1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Persia to Iraq

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 4 artilleries and 6 infantry
                        British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  3/9 hits
                        Italians roll dice for 4 artilleries and 6 infantry in Iraq, round 2 :  2/10 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/7 hits
                        Italians roll dice for 4 artilleries and 3 infantry in Iraq, round 3 :  4/7 hits
                        1 fighter owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    retreated to Iraq
                    Italians win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Italians: 5 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                3 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from India to Eastern Persia
                5 artilleries and 12 infantry moved from India to Burma
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                British undo move 2.
                British undo move 1.
                2 artilleries and 1 infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,4,5
                British collect 26 PUs (3 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 14 PUs total

    triplea_39224_UK_12.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Italians
                2 infantry and 2 marines moved from Northern Italy to 95 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to Morocco
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 marines, 2 submarines and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry and 2 marines moved from 92 Sea Zone to Morocco
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour and 2 mech_infantrys moved from Egypt to Kenya

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber, 2 fighters, 2 infantry and 2 marines
                    British defend with 1 fighter; Americans defend with 1 armour and 1 infantry
                    Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                2 artilleries and 3 infantry moved from Syria to Iraq
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria
                1 aaGun and 1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Morocco to Southern France
                2 fighters moved from Morocco to 92 Sea Zone
                1 armour moved from Syria to Trans-Jordan

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry and 1 marine placed in Southern France
                3 artilleries and 3 infantry placed in Northern Italy
                Italians undo move 3.
                Italians undo move 2.
                Italians undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 artillery
                EDIT: Removing units owned by Italians from Syria: 1 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 1 infantry and 1 marine placed in Southern France
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs

    triplea_39224_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Persia to Trans-Jordan

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat - ANZAC
                Battle in Java
                Battle in Trans-Jordan
                    ANZAC attack with 3 fighters
                    Italians defend with 1 armour
                        ANZAC roll dice for 3 fighters in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from Trans-Jordan to Persia
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39224_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39224_Fre12.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 13

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 fighter and 2 infantry moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Bryansk
                3 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in Bryansk
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Archangel to Novgorod
                3 artilleries and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                3 aaGuns, 33 artilleries and 56 infantry moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                5 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                3 armour and 1 mech_infantry moved from Rostov to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Novgorod
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                EDIT: 1 bomber moved from Russia to Novgorod
                3 infantry moved from Germany to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39224_Ger13.tsvg

  • '20 '16

    Two bombers, bombing the same factory. One gets shot down. I should be able to choose which one, right? Let me know if I’m wrong and I’ll redo my turn.

Suggested Topics

  • 13
  • 50
  • 152
  • 89
  • 392
  • 169
  • 211
  • 242
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts