Scramble sz110?
17L MrCunego (L) vs Talleyrand19 (X) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
8 bombers moved from Western Germany to 91 Sea Zone
4 submarines moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 8 bombers, 4 fighters and 4 submarines
British defend with 2 fighters and 1 transport; Americans defend with 3 carriers, 2 destroyers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 8 bombers and 1 fighter remaining. Battle score for attacker is 74
Casualties for Germans: 3 fighters and 4 submarines
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 3 carriers, 2 destroyers, 3 fighters and 1 transportNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
8 bombers moved from 91 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 marine moved from Poland to Germany
5 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Poland to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
3 aaGuns, 1 armour, 12 artilleries, 22 infantry and 3 mech_infantrys moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Germany
2 fighters and 1 infantry placed in Western Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
1 infantry placed in Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Hi
The servers are full at the moment so the forum files doesn’t work.
You can email it at penang100 (@) hotmail.com
/mrcunego -
Can you re upload the file. Is seems that the servers has been fixed so the post by forum works again.
/mrcunego -
saw that, should be able to tonight
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meh, do you know how to re-upload? otherwise might be faster just for you to take French file and edit the German moves…then go as Russia
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Turning off Edit ModeCombat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 4 submarines
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 carriers, 2 destroyers, 3 fighters and 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to CaucasusCombat - Germans
Non Combat Move - Germans
8 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 marine moved from Poland to Germany
5 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Slovakia Hungary
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
3 aaGuns, 1 armour, 12 artilleries, 22 infantry and 3 mech_infantrys moved from Rostov to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Germany
2 fighters and 1 infantry placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
3 mech_infantrys moved from Urals to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
3 artilleries and 16 infantry moved from Belarus to Bryansk
2 infantry moved from Russia to Tambov
5 fighters moved from Belarus to TambovCombat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 16 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Italians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Evenkiyskiy to Vologda
1 artillery and 2 infantry moved from Archangel to Vologda
8 infantry moved from Samara to Kazakhstan
2 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
5 fighters moved from Tambov to Russia
11 infantry moved from Samara to Russia
2 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
Think I got all the edits in place.
/mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 1 mech_infantry moved from Manchuria to Amur
3 mech_infantrys moved from Jehol to Amur
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 infantry moved from French Indo China to Shan State
1 fighter and 4 tactical_bombers moved from Volgograd to Tsinghai
3 tactical_bombers moved from Volgograd to Tsinghai
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from French Indo China to Burma
1 fighter moved from 43 Sea Zone to Shan State
5 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from French Indo China to Burma
1 mech_infantry moved from Volgograd to Northwest Persia
Japanese take Northwest Persia from British
1 bomber moved from Japan to Amur
1 destroyer moved from 43 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 7 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Dutch New Guinea
Battle in Amur
Japanese attack with 3 armour, 1 bomber and 4 mech_infantrys
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Amur from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 6 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser and 4 submarines moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
7 mech_infantrys moved from Sikang to Shensi
1 fighter and 7 tactical_bombers moved from Tsinghai to Volgograd
6 mech_infantrys moved from Shensi to Szechwan
4 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Yunnan to Anhwe
1 bomber moved from Amur to Japan
1 fighter moved from Shan State to French Indo China
5 fighters moved from Shan State to 36 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
2 mech_infantrys moved from Kwangtung to YunnanPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,1,6,2,3,2,5,2,6,6,5,4,4,2,3,1,2,5,6,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
2 bombers moved from Western United States to Amur
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Amur
Americans attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 3 armour and 2 mech_infantrys
Americans win, taking 6 Sea Zone from Japanese, taking Amur from Japanese with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour and 2 mech_infantrys
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
5 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Amur to Sakha
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 mech_infantrys moved from British Columbia to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Eastern Persia to India
4 infantry moved from Western United States to British Columbia
1 mech_infantry moved from 1 Sea Zone to Alaska
1 armour moved from Morocco to TunisiaPlace Units - Americans
3 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 bombers, 1 infantry and 2 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 29 PUs;
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Eastern Persia to Burma
1 bomber moved from India to Burma
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 armour and 11 mech_infantrys moved from Kazakhstan to Novosibirsk
2 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
4 fighters moved from Russia to Ukraine
4 fighters moved from Belarus to UkraineCombat - British
Battle in Novosibirsk
British attack with 1 armour and 11 mech_infantrys
Japanese defend with 1 infantry
British win, taking Novosibirsk from Japanese with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
British attack with 8 fighters
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British win with 7 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery and 2 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Northwest Persia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 armour and 4 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Northwest Persia to Persia
7 fighters moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 81 Sea Zone to 79 Sea ZonePlace Units - British
2 mech_infantrys placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 36 PUs (2 lost to blockades); end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Southern Italy to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Shan State to India
2 fighters moved from Dutch New Guinea to 37 Sea Zone
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern Persia to Persia
6 fighters moved from Kazakhstan to NovosibirskPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
8 bombers moved from Normandy Bordeaux to Norway
1 mech_infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 mech_infantrys moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
5 infantry and 10 mech_infantrys moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
12 artilleries and 21 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Norway
Germans attack with 8 bombers, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 8 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Finland
Battle in Kazakhstan
Germans attack with 12 artilleries and 23 infantry
Russians defend with 8 infantry
Germans win, taking Finland from Russians, taking Kazakhstan from Russians with 12 artilleries and 21 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
2 mech_infantrys moved from Romania to Bessarabia
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
8 bombers moved from Norway to Western Germany
1 infantry moved from Germany to Western Germany
1 marine moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
1 transport placed in 113 Sea Zone
2 submarines placed in 112 Sea Zone
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 mech_infantrys moved from Karelia to Finland
1 fighter moved from Vologda to Finland
1 fighter moved from Russia to 115 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Western Ukraine to Bessarabia
4 fighters moved from Russia to Bessarabia
3 artilleries and 8 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bessarabia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Finland
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 3 artilleries and 8 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
4 fighters moved from Bessarabia to Bryansk
8 infantry moved from Bryansk to Ukraine
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Vologda to Novgorod
1 fighter moved from Finland to Karelia
4 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
4 infantry moved from Belarus to Novgorod
9 artilleries and 16 infantry moved from Russia to Bryansk
1 artillery moved from Vologda to Archangel
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
11 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter and 7 tactical_bombers moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Yunnan to Burma
1 bomber and 3 fighters moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Manchuria to Amur
1 bomber and 1 fighter moved from Japan to Amur
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from RussiansCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Amur
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
1 mech_infantry owned by the Japanese retreated to Manchuria
Russians win, taking 36 Sea Zone from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
Japanese attack with 1 fighter, 11 mech_infantrys and 7 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Japanese win, taking Northwest Persia from British with 1 fighter, 7 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 4 mech_infantrys
Battle in Burma
Japanese attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to Manchuria
1 bomber moved from Amur to Japan
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Burma to 36 Sea Zone
2 fighters moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter and 7 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Szechwan to Tsinghai
12 mech_infantrys moved from Szechwan to KazakhstanPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
3 submarines placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
Japanese undo move 5.
2 mech_infantrys placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,3,2,1,4,5,2,1,1,1,6,1,6,3,2,3,1,6,2,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Amur to Manchuria
2 bombers moved from Sakha to Manchuria
1 bomber moved from India to Manchuria
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Borneo
4 fighters moved from 37 Sea Zone to Burma
1 mech_infantry moved from India to BurmaCombat - Americans
Battle in Borneo
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Manchuria
Americans attack with 1 armour, 3 bombers, 2 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 fighter and 6 mech_infantrys
Japanese win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Americans: 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 4 mech_infantrys
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Manchuria to Siberia
1 bomber moved from Siberia to Soviet Far East
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Western United States to Soviet Far East
2 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to Novgorod
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tunisia to TobrukPlace Units - Americans
3 bombers placed in Western United States
2 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
3 infantry and 2 mech_infantrys placed in Western United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters moved from India to Northwest Persia
1 bomber moved from India to Northwest Persia
1 fighter moved from Russia to Northwest Persia
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 mech_infantry moved from Novosibirsk to Samara
6 fighters moved from Russia to Samara
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Norway
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Samara
British attack with 6 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Samara from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 7 mech_infantrys
British win, taking Northwest Persia from Japanese with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 7 mech_infantrysNon Combat Move - British
2 fighters moved from Northwest Persia to Ukraine
3 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from India to West India
12 infantry moved from India to West India
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 79 Sea Zone to 39 Sea Zone
6 fighters moved from Samara to Novgorod
6 mech_infantrys moved from Novosibirsk to Russia
1 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber moved from Northwest Persia to IraqPlace Units - British
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 infantry





