Odonis (Axis) vs General Svend-Sved (Allies +20) G40L 17

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 tactical_bombers moved from Novgorod to Russia
                27 armour, 9 artilleries, 6 bombers, 6 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 30 armour, 9 artilleries, 7 bombers, 6 infantry, 32 mech_infantrys and 6 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 5 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 18 armour, 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 12 armour, 9 artilleries, 6 infantry, 32 mech_infantrys and 3 tactical_bombers
                    Casualties for British: 2 fighters
                    Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery, 5 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                1 artillery and 2 infantry moved from France to Western Germany
                3 mech_infantrys moved from Western Germany to Yugoslavia
                4 bombers and 3 tactical_bombers moved from Russia to Ukraine
                1 carrier and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from Russia to Ukraine

    Place Units - Germans
                1 mech_infantry placed in Novgorod
                3 infantry placed in Volgograd
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry and 1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 67 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    triplea_39118_Ger13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Germans defend with 2 aaGuns and 1 bomber
                    Germans win with 2 aaGuns and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39118_Rus13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from French Indo China to 41 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                3 mech_infantrys moved from Kiangsu to Jehol

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Jehol
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Shantung
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 armour
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Celebes to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 37 Sea Zone to India
                1 fighter moved from Kiangsu to Japan
                1 infantry moved from Kiangsu to Anhwe
                1 submarine moved from 44 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 mech_infantry placed in Kiangsu
                3 infantry placed in India
                1 armour and 1 mech_infantry placed in French Indo China
                4 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_39118_Jap13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Southern France
                1 artillery moved from Spain to Southern France
                3 fighters moved from 92 Sea Zone to Normandy Bordeaux
                3 fighters moved from 92 Sea Zone to Southern France
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 armour moved from Buryatia to Manchuria
                4 armour and 1 mech_infantry moved from Korea to Jehol
                2 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 6 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Korea to Kiangsu
                3 fighters moved from Midway to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
                2 bombers moved from Korea to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kiangsu
                    1 bomber killed by AA
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Southern France
                    Americans attack with 2 artilleries, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                3 fighters moved from Southern France to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to Spain
                1 bomber moved from Normandy Bordeaux to Spain
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Kiangsu to Jehol
                2 bombers moved from 6 Sea Zone to Jehol
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol

    Place Units - Americans
                1 factory_minor placed in Spain
                1 airfield placed in Korea
                2 armour and 1 mech_infantry placed in Korea
                1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39118_Ame13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    triplea_39118_Chi13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from West India to India
                2 fighters moved from Persia to India
                2 fighters moved from 79 Sea Zone to India
                1 artillery moved from Kazakhstan to Volgograd
                1 artillery moved from Caucasus to Volgograd
                2 fighters moved from Northwest Persia to Volgograd
                1 infantry moved from Turkmenistan to Kazakhstan
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                      British take 72 Sea Zone from Italians
                1 fighter moved from Egypt to 71 Sea Zone

    Combat - British
                Battle in 71 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Volgograd
                    British attack with 2 artilleries and 2 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                    British win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 fighter
                Battle in India
                    British attack with 5 armour, 2 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
                    British win, taking India from Japanese with 5 armour, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 47
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 carrier moved from 79 Sea Zone to 39 Sea Zone
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                2 fighters moved from India to Eastern Persia
                1 fighter moved from Volgograd to Caucasus
                5 infantry moved from Northwest Persia to Caucasus
                2 artilleries moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from 71 Sea Zone to Union of South Africa

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_39118_UK_13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour, 6 infantry and 2 mech_infantrys moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_39118_Ita13.tsvg

  • '20 '19 '18 '15 '13

    keeping it fresh!

  • '16

    @Odonis:

    keeping it fresh!

    Well it was down for a while  :-)

  • '16

    I cant open the Italy file, i get an error, ive attached a picture of the error, have u seen that one before? My other game worked fine just before…

    Udklip.PNG

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour, 6 infantry and 2 mech_infantrys moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 armour placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_39118_Ita13.tsvg

  • '20 '19 '18 '15 '13

    re-created and should work now.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Dutch New Guinea to 37 Sea Zone
                1 bomber moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to 44 Sea Zone
                2 destroyers moved from 63 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Java to Dutch New Guinea
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 bomber moved from 37 Sea Zone to Dutch New Guinea
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39118_ANZ13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39118_Fre13.tsvg

  • '16

    @Odonis:

    re-created and should work now.

    How did you recreate it?

  • '20 '19 '18 '15 '13

    used the UK file and simply copied what I had done previously. Files working now!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Vologda to Novosibirsk
                2 armour moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Novosibirsk
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                3 armour moved from Russia to Kazakhstan
                6 armour moved from Russia to Volgograd
                2 armour moved from Russia to Volgograd
                4 armour moved from Russia to Rostov
                2 artilleries and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 bomber moved from Bryansk to Caucasus
                6 bombers moved from Ukraine to Caucasus
                3 tactical_bombers moved from Ukraine to Caucasus

    triplea_39118_Ger14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Vologda to Novosibirsk
                2 armour moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Novosibirsk
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                3 armour moved from Russia to Kazakhstan
                6 armour moved from Russia to Volgograd
                2 armour moved from Russia to Volgograd
                4 armour moved from Russia to Rostov
                2 artilleries and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 bomber moved from Bryansk to Caucasus
                6 bombers moved from Ukraine to Caucasus
                3 tactical_bombers moved from Ukraine to Caucasus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 8 armour
                    British defend with 1 artillery and 1 factory_minor
                    Germans win, taking Volgograd from British with 7 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery
                Battle in Kazakhstan
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 7 bombers and 3 tactical_bombers
                    British defend with 1 fighter and 5 infantry
                    Germans win with 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for British: 1 fighter and 5 infantry
                Battle in Novosibirsk
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour, 2 artilleries and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 4 armour and 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Rostov
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                6 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from Greece to Turkey
                      Germans take Turkey from Neutral_True
                7 bombers moved from Caucasus to Southern Italy
                3 tactical_bombers moved from Caucasus to Greece
                3 mech_infantrys moved from Yugoslavia to Greece
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True

    Place Units - Germans
                2 fighters placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                2 transports placed in 112 Sea Zone
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 infantry placed in Normandy Bordeaux
                2 artilleries placed in Western Germany
                2 infantry placed in Southern France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    triplea_39118_Ger14.tsvg

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    triplea_39118_Rus14.tsvg

  • '16

    @Odonis:

    used the UK file and simply copied what I had done previously. Files working now!

    Thanks must have taken some time  :-)

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