17L Bal - Mill Creek(Axis) vs Simon(Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Caucasus to Volgograd

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 15 artilleries and 23 infantry moved from Bryansk to Russia
                1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun and 7 infantry moved from Tambov to Volgograd
                5 infantry moved from Tambov to Volgograd
                7 artilleries and 16 infantry moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39224_Rus9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Japanese
                1 bomber moved from Japan to Hunan
                1 bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 marine moved from Borneo to 43 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 marine moved from 42 Sea Zone to Java

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Java
                    Japanese attack with 4 artilleries, 3 infantry and 1 marine
                    ANZAC defend with 1 aaGun, 1 fighter and 3 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 aaGun, 1 fighter and 3 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Hunan to Shantung
                1 bomber moved from Hunan to Japan
                1 bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 carrier and 2 fighters moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Kiangsi to Kiangsu
                2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 armour, 2 artilleries and 1 mech_infantry moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Shensi to Anhwe
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                1 submarine moved from 77 Sea Zone to 80 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_39224_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Americans
                2 bombers moved from Eastern United States to 108 Sea Zone
                1 destroyer moved from 109 Sea Zone to 108 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from United Kingdom to 108 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Algeria
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 artillery in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Algeria
                    Italians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 108 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 108 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers and 1 fighter moved from 108 Sea Zone to United Kingdom
                6 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                2 carriers, 3 destroyers and 4 fighters moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour, 1 fighter and 2 infantry placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39224_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                7 artilleries and 3 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 7 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 artilleries and 3 infantry in Hunan, round 2 :  5/10 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_39224_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                2 fighters moved from United Kingdom to 105 Sea Zone
                1 mech_infantry moved from Szechwan to Kwangsi
                2 armour moved from Yunnan to Kwangsi

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 2 PUs;

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                    British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kweichow to India
                1 aaGun, 7 artilleries and 8 infantry moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Kweichow
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 infantry moved from Syria to Iraq
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from 105 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 32 PUs (2 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry

    triplea_39224_UK_9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 96 Sea Zone to Anglo Egyptian Sudan
                1 marine moved from Egypt to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to 105 Sea Zone
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser
                    Americans defend with 1 transport
                    Italians win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                Battle in Syria
                Battle in Tobruk
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                    British win, taking Gibraltar from British, taking Syria from British, taking Tobruk from British with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Western Germany
                1 submarine moved from 89 Sea Zone to 106 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_39224_Ita9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Szechwan to Kiangsu

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Air Battle in Kiangsu

    triplea_39224_ANZ9.tsvg

  • '19 '17 '16

    Intercept in Kiangsu? 1 on 1.

  • '20 '16

    Yes, intercept. Fighters roll at a 2, right?

  • '19 '17 '16

    Yep. I would too.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Szechwan to Kiangsu

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Air Battle in Kiangsu
                    ANZAC attacks with 1 units heading to Kiangsu
                    Japanese launches 1 interceptors out of Kiangsu
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 3 damage total.
                Battle in Okinawa
                Cleaning up after air battles

    Non Combat Move - ANZAC
                3 fighters moved from Szechwan to Persia
                1 artillery moved from Queensland to New South Wales
                1 bomber moved from Kiangsu to Szechwan
                2 fighters moved from Queensland to Hawaiian Islands
                1 battleship, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_39224_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39224_Fre9.tsvg

  • '20 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Novgorod to 109 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_39224_Ger10.tsvg

  • '19 '17 '16

    Full scramble.

    Posting on the forum is working again.

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Novgorod to 109 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 submarine
                    British defend with 2 destroyers and 2 fighters; Americans defend with 1 fighter and 5 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 2 bombers, 2 fighters and 1 submarine
                    Casualties for British: 2 destroyers and 2 fighters
                    Casualties for Americans: 1 fighter and 5 transports
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                3 artilleries and 6 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                1 aaGun, 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Vologda to Archangel
                4 infantry moved from Poland to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 5 infantry moved from Germany to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Germany to Poland
                1 bomber moved from 109 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                1 bomber placed in Germany
                1 fighter and 2 infantry placed in Normandy Bordeaux
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Novgorod
                1 fighter and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39224_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Vologda from Germans
                1 infantry moved from Ukraine to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Caucasus to Volgograd

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 24 PUs;
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 aaGun and 22 infantry moved from Volgograd to Samara
                1 infantry moved from Rostov to Volgograd

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39224_Rus10.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Japan to Hunan
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Shantung to Hunan
                3 armour, 8 artilleries, 1 bomber, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hunan
                2 artilleries, 1 infantry and 1 marine moved from Java to 42 Sea Zone
                2 artilleries, 1 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 battleships and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 3 SuicideAttackTokens; 54 PUs;
                Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in Okinawa
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Okinawa from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 infantry and 1 marine
                    British defend with 1 aaGun and 3 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 3 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 7 artilleries and 8 infantry; Chinese defend with 7 artilleries and 4 infantry
                    Japanese win, taking Hunan from Chinese with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 67
                    Casualties for British: 1 aaGun, 7 artilleries and 8 infantry
                    Casualties for Chinese: 7 artilleries and 4 infantry
                    Casualties for Japanese: 10 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Japan
                2 infantry moved from Korea to Manchuria
                3 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Hunan
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from Suiyuyan to Chahar
                1 fighter moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Shantung
                1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Anhwe
                1 aaGun moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_39224_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                2 bombers moved from United Kingdom to Norway
                1 bomber moved from India to Hopei

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Iwo Jima
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Germans defend with 2 artilleries and 3 infantry
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Norway, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Norway, round 2 :  3/5 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
                        Americans roll dice for 1 artillery and 2 bombers in Norway, round 3 :  1/3 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Norway, round 3 :  2/4 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries, 1 bomber and 2 infantry
                    1 bomber owned by the Americans retreated
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hopei, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Hopei to Yunnan
                1 bomber moved from Norway to United Kingdom

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 bombers and 2 fighters placed in Eastern United States
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39224_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 artillery moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Battle in Tsinghai
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Hopei from Japanese, taking Tsinghai from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39224_Chi10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                    EDIT: Americans takes 17 Sea Zone from Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 carriers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 17 Sea Zone
                EDIT: 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                EDIT: 1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                EDIT: 2 fighters moved from Midway to Hawaiian Islands
                EDIT: 1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                EDIT: 2 fighters moved from Iceland to United Kingdom
                1 armour moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                EDIT: 1 armour moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from India to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                4 artilleries and 7 infantry moved from Persia to Northwest Persia
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Northwest Persia
                    British attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 6 armour and 6 mech_infantrys; Italians defend with 1 armour
                        British roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  5/15 hits
                        Italians roll dice for 7 armour and 6 mech_infantrys in Northwest Persia, round 2 :  7/13 hits
                        5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia
                        British roll dice for 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 :  0/8 hits
                        Italians roll dice for 7 armour and 1 mech_infantry in Northwest Persia, round 3 :  2/8 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                        British roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 :  1/6 hits
                        Italians roll dice for 7 armour and 1 mech_infantry in Northwest Persia, round 4 :  3/8 hits
                        1 mech_infantry owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
                    retreated to Northwest Persia
                    Italians win with 7 armour remaining. Battle score for attacker is -16
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 4 artilleries and 8 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 :  1/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                1 aaGun, 4 artilleries and 4 infantry moved from Szechwan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                3 artilleries and 3 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                1 artillery and 1 infantry placed in Persia
                British undo move 1.
                1 fighter placed in Persia
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                British collect 27 PUs (6 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,3,1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry

    triplea_39224_UK_10.tsvg

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