turn complete
Juan Spain v JWW (axis) game 2
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Olgiy to Kansu
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Kansu
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
22 infantry moved from Russia to Samara
14 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
3 artilleries moved from Russia to Smolensk
23 infantry moved from Russia to Samara
5 infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to SamaraPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
Good move towards middle east. Interesting now again your next Jap move, I see some dead mongols, the rest is unknown for me. I like this game, it is more fun than the previous one by far.
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I was refering to Japan, when you move it, please let me know your scram decision in Adriatic, Uk will be attacking with 3 subs + 4 planes (3 from Tobruk and 1 from syria). The US sub will leave the area first.
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Good move towards middle east. Interesting now again your next ��� move, I see some dead mongols, the rest is unknown for me. I like this game, it is more fun than the previous one by far.
yes the last game stunk
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 4 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 4 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo ChinaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in New Guinea
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Battle in French Indo China
Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Dutch New Guinea from Americans, taking French Indo China from UK_Pacific with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
2 destroyers moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Amur to Buryatia
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from French Indo China to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
2 bombers moved from India to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 armour moved from Kwangtung to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kwangtung
6 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 2 aaGuns, 7 artilleries, 2 bombers, 3 fighters, 16 infantry, 2 marines and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 10 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 55 / 74
Russians : 16 / 20
Japanese : 60 / 58
Americans : 50 / 73
Chinese : 2 / 3
British : 34 / 44
UK_Pacific : 11 / 14
Italians : 15 / 15
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I was refering to Japan, when you move it, please let me know your scram decision in Adriatic, Uk will be attacking with 3 subs + 4 planes (3 from Tobruk and 1 from syria). The US sub will leave the area first.
full scramble, 2 ita and one G fgt….
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 fighters and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Russia to 125 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
10 submarines moved from 26 Sea Zone to 16 Sea Zone
6 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 fighters, 16 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 battleship, 2 fighters, 16 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Alaska to British Columbia
1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to Scotland
3 fighters moved from 92 Sea Zone to Trans-Jordan
3 fighters moved from Yunnan to Eastern Persia
4 fighters moved from Java to India
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - Americans
3 fighters placed in Eastern United States
7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 fighters and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Russia to 125 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
10 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 battleship, 2 fighters, 10 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Removing units owned by Americans from British Columbia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Alaska: 2 mech_infantrys
EDIT: Adding units owned by Americans to British Columbia: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Trans-Jordan
1 aaGun, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from Central United States to 101 Sea Zone
3 fighters moved from Yunnan to Eastern Persia
4 fighters moved from Java to India
1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 15 submarines and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 125 Sea Zone to ScotlandPlace Units - Americans
7 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
3 fighters moved from Tobruk to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 4 fighters and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 3 submarines
Casualties for Italians: 1 destroyer and 2 fightersNon Combat Move - British
2 fighters moved from 97 Sea Zone to Syria
1 aaGun and 2 artilleries moved from Algeria to 92 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Eastern Persia to Trans-Jordan
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 armour moved from Iraq to Syria
3 mech_infantrys moved from Iraq to Syria
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Java to India
1 aaGun and 23 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 armour and 2 artilleries placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
Repeated America for some NCMs because download was wrong for some reason, when repeating I forgot Alaska attack (thus the edits).
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Uk fighter on US Carrier 110.
Adriatic was amazing for you, first only 1/8 dice blockage, and now extraordinay defense, I think with average dice in this game I would have presented a little more battle.
It becomes more tough round after round. My surrender should be around round 10.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
3 fighters moved from Tobruk to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 4 fighters and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 3 submarines
Casualties for Italians: 1 destroyer and 2 fightersNon Combat Move - British
2 fighters moved from 97 Sea Zone to Syria
1 aaGun and 2 artilleries moved from Algeria to 92 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Eastern Persia to Trans-Jordan
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 armour moved from Iraq to Syria
3 mech_infantrys moved from Iraq to Syria
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Java to India
1 aaGun and 23 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 armour and 2 artilleries placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 infantry
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit Mode -
3 uk inf in 3 different US transports in 110.
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can’t share files on the site right now, email it to me and we can pass it along that way. I can’t open your last file.
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Hi, I don´t have it either, I only post them but not save them, If you cannot dowload it tomorrow, I will repeat from Japan turn.
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Hi, I don�t have it either, I only post them but not save them, If you cannot dowload it tomorrow, I will repeat from Japan turn.
yeah this file still doesn’t work
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Tobruk to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 4 fighters and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
British win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer and 2 fightersNon Combat Move - British
2 fighters could not land in 97 Sea Zone and were removed
2 fighters and 1 tactical_bomber moved from Java to India
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Russia
3 mech_infantrys moved from Iraq to Syria
1 armour moved from Iraq to Syria
1 mech_infantry moved from Northwest Persia to Syria
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
23 infantry moved from Yunnan to Burma
1 aaGun and 2 artilleries moved from Algeria to 92 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 97 Sea Zone to Syria
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 destroyer and 1 fighter placed in 110 Sea Zone
1 armour and 2 artilleries placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 13 to 11
EDIT: Turning off Edit Mode -
these dice are better…
2 fighters did not land… so the result is the same.
I saved it, and will send now through email.





