nice swing there for ya
Juan Spain v JWW (axis) game 2
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
3 fighters moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from 99 Sea Zone to Cyprus
1 fighter moved from Trans-Jordan to Cyprus
2 fighters moved from Russia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery moved from Yunnan to French Indo ChinaCombat - British
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Caucasus from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Caucasus to Eastern Persia
1 fighter moved from Cyprus to Syria
2 fighters and 1 tactical_bomber moved from India to Java
1 mech_infantry moved from Malaya to Yunnan
3 fighters moved from Northern Italy to Tobruk
1 fighter moved from Southern France to Gibraltar
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 2 artilleries moved from Southern France to 93 Sea Zone
1 aaGun, 2 artilleries and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
1 aaGun moved from 92 Sea Zone to Algeria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
3 aaGuns moved from Scotland to United Kingdom
4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from India to Yunnan
2 aaGuns moved from Burma to India
7 infantry moved from Burma to IndiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,5,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Yunnan: 1 fighter
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
@JWW:
Jeje, good move.
No problem with the edits, even with the long trip of the Java sub. :lol:
did I make a mistake? I will take a closer look. If I did I apologize.
I see I edited the ss from the wrong naval group. I have just fixed that, sorry. If you want to change your USA/UK allied turn let me know……
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It´s ok, pls continue with Italy.
Not even needed the correction, I had accepted it too.
So you had a sub somewere in range to SZ 5 before the start of the turn, may be SZ 6?
Just curiosity, I don´t remember it, just remember the Marshals fleet position + one sub in SZ80 that I destroyed with the french destroyer, and another one nearby in Sumatra that I was wondering were you would move it after the defeat vs french destroyer in SZ80. So when I searched for its position I was like, did it combat? damm were the hell is it? it is a sub… but in A&A I should see it… :lol: After a while looking at the map I noticed the long trip… :lol:
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had hoped to get lucky w/that FRE dd v JPN ss battle……oh well
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Southern Italy to Northern Italy
3 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Southern Italy to Northern Italy
3 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Northern Italy
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 3 armour and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Tambov to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to RostovPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,5,5,5,4
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
France : 1 aaGun
Western Germany : 2 mech_infantrys
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 3 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun, 1 artillery and 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Volgograd : 1 artillery and 1 infantry
Caucasus : 1 flag, 3 armour and 2 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 73
Russians : 12 / 23
Japanese : 60 / 67
Americans : 52 / 73
Chinese : 1 / 3
British : 34 / 44
UK_Pacific : 13 / 14
Italians : 18 / 15
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian IslandsCombat - ANZAC
Battle in Hawaiian Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Hawaiian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 artillery moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
2 aaGuns moved from Queensland to New South Wales
5 infantry moved from Queensland to South Australia
1 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from India to Java
1 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to South Australia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Tobruk to Alexandria
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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sorry for the slower play….need to think a bit more against you if I want a chance at winning.
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Thx, however this game is yours, both your position in the map and dice have been stronger quite consistently, your win is just a matter of time. Only a big mistake could change things, and for that you only need some of your experience, not an extraordinary concentration. My allies are not yet so competitive. BM is a lot of fun for me, but not a lot of chances to win…
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Thx, however this game is yours, both your position in the map and dice have been stronger quite consistently, your win is just a matter of time. Only a big mistake could change things, and for that you only need some of your experience, not an extraordinary concentration. My allies are not yet so competitive. BM is a lot of fun for me, but not a lot of chances to win…
I wish I was as sure as you are.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 armour, 6 artilleries, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from AmericansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 bomber and 1 fighter moved from Western Germany to Novgorod
1 bomber moved from France to Novgorod
1 infantry moved from Rostov to Tambov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
10 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Rostov to Volgograd
10 armour and 28 mech_infantrys moved from Bryansk to Caucasus
10 artilleries and 28 infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Caucasus
3 bombers moved from France to Rostov
2 tactical_bombers moved from France to Caucasus
2 fighters and 2 tactical_bombers moved from France to Southern Italy
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Greater Southern Germany to Western Germany
4 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery placed in Novgorod
Germans undo move 4.
2 artilleries and 1 infantry placed in Western Ukraine
Germans undo move 3.
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,2,5,1,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 bombers
EDIT: Adding units owned by Germans to Slovakia Hungary: 4 bombers
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 9 infantry
Slovakia Hungary : 4 armour, 3 bombers and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 2 fighters and 2 tactical_bombers
Karelia : 1 flag, 1 infantry
Bryansk : 1 infantry
Rostov : 1 flag, 10 artilleries and 28 infantry
Vyborg : 1 flag
Archangel : 1 infantry
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 10 armour, 2 fighters, 28 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 74
Russians : 12 / 23
Japanese : 59 / 67
Americans : 50 / 73
Chinese : 1 / 3
British : 34 / 44
UK_Pacific : 13 / 14
Italians : 18 / 15
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Olgiy to Kansu
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Kansu
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
22 infantry moved from Russia to Samara
14 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
3 artilleries moved from Russia to Smolensk
23 infantry moved from Russia to Samara
5 infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to SamaraPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
Good move towards middle east. Interesting now again your next Jap move, I see some dead mongols, the rest is unknown for me. I like this game, it is more fun than the previous one by far.
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I was refering to Japan, when you move it, please let me know your scram decision in Adriatic, Uk will be attacking with 3 subs + 4 planes (3 from Tobruk and 1 from syria). The US sub will leave the area first.
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Good move towards middle east. Interesting now again your next ��� move, I see some dead mongols, the rest is unknown for me. I like this game, it is more fun than the previous one by far.
yes the last game stunk
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 4 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 4 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo ChinaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in New Guinea
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Battle in French Indo China
Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Dutch New Guinea from Americans, taking French Indo China from UK_Pacific with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
2 destroyers moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Amur to Buryatia
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from French Indo China to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
2 bombers moved from India to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 armour moved from Kwangtung to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kwangtung
6 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 2 aaGuns, 7 artilleries, 2 bombers, 3 fighters, 16 infantry, 2 marines and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 10 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 55 / 74
Russians : 16 / 20
Japanese : 60 / 58
Americans : 50 / 73
Chinese : 2 / 3
British : 34 / 44
UK_Pacific : 11 / 14
Italians : 15 / 15
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I was refering to Japan, when you move it, please let me know your scram decision in Adriatic, Uk will be attacking with 3 subs + 4 planes (3 from Tobruk and 1 from syria). The US sub will leave the area first.
full scramble, 2 ita and one G fgt….
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 fighters and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Russia to 125 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
10 submarines moved from 26 Sea Zone to 16 Sea Zone
6 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 fighters, 16 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 battleship, 2 fighters, 16 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Alaska to British Columbia
1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to Scotland
3 fighters moved from 92 Sea Zone to Trans-Jordan
3 fighters moved from Yunnan to Eastern Persia
4 fighters moved from Java to India
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - Americans
3 fighters placed in Eastern United States
7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs





