Will have to come to this later.
17L, BM 2, Alex (Axis) vs axis-dominion (Allies)
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ah well, of course….thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 marine moved from Northern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
1 infantry moved from Nigeria to French Equatorial Africa
2 mech_infantrys moved from Slovakia Hungary to Poland
2 fighters moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to PolandCombat - Italians
Battle in Cyprus
Battle in Syria
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 2/2 hits
British roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits
2 infantry owned by the British lost in Union of South Africa
Italians win, taking Cyprus from British, taking Syria from French, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Poland
Italians attack with 2 fighters and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 3 mech_infantrys in Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Italians roll dice for 2 fighters and 3 mech_infantrys in Poland, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Poland to Slovakia Hungary
1 infantry moved from Yugoslavia to Bulgaria
2 cruisers moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from France to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Southern Italy
3 infantry and 3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Morocco: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
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hi alex, hope all is going well. just wanted to check with you on this game, whether you’re ready to come back to it after your long break :)
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yeah, sorry, as I told you, I was on holidays for a week, and after coming back there was a lot of catch up and choires to do. I am on it over this weekend.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
2 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 106 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Novgorod to Germany
6 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Syria
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Yugoslavia
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Eire to United Kingdom
1 artillery moved from Eire to Scotland
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Western Germany
2 destroyers placed in 112 Sea Zone
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 bomber moved from Russia to Bulgaria
2 fighters and 1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
1 bomber moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Bessarabia
3 armour and 4 mech_infantrys moved from Belarus to Romania
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Burma
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from Manchuria to Suiyuyan
1 bomber moved from Yunnan to India
1 bomber moved from French Indo China to India
1 fighter moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
retreated to 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from Suiyuyan to Chahar
1 tactical_bomber moved from Shensi to Chahar
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from India to Yunnan
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 armour and 2 artilleries placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
before i roll for america, just letting u know i’m giong to be swapping a sub + fig for an air base, and i’ll just keep the extra PU in the bank
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from British Guiana to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 103 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 bomber moved from 103 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 submarine moved from 118 Sea Zone to 110 Sea Zone
British take 109 Sea Zone from GermansCombat - British
Battle in 110 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Gibraltar to Romania
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by British from Gibraltar: 1 marine
EDIT: Turning off Edit Mode -
would like to make a small adjustment if not too late?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 submarine moved from 118 Sea Zone to 110 Sea Zone
British take 109 Sea Zone from GermansCombat - British
Battle in 110 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Gibraltar to Romania
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by British from Gibraltar: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by British from Northwest Persia: 3 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode -
not sure if you’ve already started your turn, but would like you to use the last map i posted.
if too late, that’s ok, no worries
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Poland to Romania
2 armour and 2 fighters moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - Italians
Battle in Crete
Battle in Romania
Italians attack with 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Russians defend with 3 aaGuns, 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 1 tactical_bomber
AA fire in Romania : 0/4 hits
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Romania, round 2 : 4/12 hits
Russians roll dice for 3 aaGuns, 7 armour, 9 artilleries, 2 bombers, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 19/51 hits
6 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 1 bomber owned by the Russians, 3 aaGuns owned by the Russians, 3 fighters owned by the Italians and 2 armour owned by the Italians lost in Romania
Russians win, taking Crete from Neutral_Allies with 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Italians: 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Casualties for Russians: 3 aaGuns and 1 bomberNon Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to France
1 aaGun moved from Slovakia Hungary to Poland
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Northern Italy to France
1 artillery moved from Algeria to TunisiaPlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
2 infantry and 2 mech_infantrys placed in Northern Italy
1 bomber and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
pls allocate those 4 hits anyway you want!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 armour and 1 mech_infantry moved from Poland to Romania
5 armour, 2 artilleries, 21 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Romania
2 bombers and 8 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Syria to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Germans
Battle in Romania
Germans attack with 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 tactical_bomber
AA fire in Romania : 1/6 hits
1 fighter owned by the Germans lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 17 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 17/54 hits
Russians roll dice for 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 25/48 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 15 infantry owned by the Russians lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 14 mech_infantrys and 3 tactical_bombers in Romania, round 3 : 11/29 hits
Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 14/33 hits
14 mech_infantrys owned by the Germans, 8 mech_infantrys owned by the Russians and 3 infantry owned by the Russians lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in Romania, round 4 : 11/15 hits
Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 14/22 hits
3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 9 artilleries owned by the Russians, 7 armour owned by the Germans and 2 artilleries owned by the Germans lost in Romania
Germans roll dice for 1 bomber in Romania, round 5 : 1/1 hits
Russians roll dice for 7 armour, 2 fighters and 2 tactical_bombers in Romania, round 5 : 7/11 hits
1 bomber owned by the Germans and 1 armour owned by the Russians lost in Romania
Russians win with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -115
Casualties for Germans: 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 18 infantry and 10 mech_infantrysNon Combat Move - Germans
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
42% wasnt reassuring anyway, but that first round was too brutal to catch up.
Congrats Axis, I mismanaged Germany on the Eastern front from the start, and there were too many UK ships arriving.