@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Simon33 (axis) v JWW
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Kiangsu to Manchuria
3 fighters moved from Japan to Manchuria
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Chahar to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Anhwe
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
3 fighters and 1 tactical_bomber moved from Manchuria to Kiangsu
2 fighters moved from 35 Sea Zone to Kiangsu
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Central Mongolia to Chahar
2 bombers and 2 tactical_bombers moved from Caucasus to Western GermanyPlace Units - Japanese
3 infantry placed in Kiangsu
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 7 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag, 1 infantry
35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters and 5 submarines
Dzavhan : 1 flag
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Western Germany : 2 bombers and 2 tactical_bombers
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 60 / 84
Russians : 8 / 8
Japanese : 34 / 34
Americans : 54 / 83
Chinese : 12 / 14
British : 35 / 41
UK_Pacific : 24 / 31
Italians : 17 / 29
ANZAC : 19 / 29
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i have never seen an Asia like this before
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Marshall Islands to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers and 1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
1 fighter moved from Eastern United States to 116 Sea ZoneCombat - Americans
Air Battle in Western Germany -
Intercept in W Germany?
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Marshall Islands to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers and 1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
1 fighter moved from Eastern United States to 116 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 5,6,8 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/9 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 116 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 3 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Libya
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 116 Sea Zone to 123 Sea Zone
1 destroyer moved from 124 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 artillery moved from Tunisia to LibyaPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 0/8 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 3 : 3/8 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Persia
4 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Italians
1 tactical_bomber moved from Kiangsi to 19 Sea ZoneCombat - British
Battle in 19 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Persia
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 mech_infantry
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Persia, round 2 : 0/3 hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 artillery and 1 marine in Persia, round 3 : 1/2 hits
Italians roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 marine owned by the British lost in Persia
British win, taking Holland Belgium from Germans, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 marine
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 5/12 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Tunisia to Libya
4 artilleries and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
2 artilleries and 3 infantry moved from India to West India
1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 artillery moved from Hopei to Anhwe
2 infantry moved from Hunan to Anhwe
3 infantry moved from Yunnan to Hunan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 2 fighters and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 artillery, 2 fighters and 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 9x factory_major; Remaining resources: 20 PUs;
Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
2 bombers moved from Southern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Turkmenistan to KazakhstanCombat - Italians
Battle in Egypt
Italians attack with 2 bombers, 2 fighters and 4 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kazakhstan : 1 flag, 2 armour and 1 mech_infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 flag
Malta : 1 flag
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 1 airfield
Samara : 1 flag
Crete : 1 flag
Greece : 2 bombers
97 Sea Zone : 1 flag, 2 transports
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 84
Russians : 6 / 8
Japanese : 32 / 34
Americans : 56 / 88
Chinese : 14 / 17
British : 38 / 43
UK_Pacific : 24 / 31
Italians : 19 / 32
ANZAC : 19 / 29
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 9x factory_major; Remaining resources: 20 PUs;
Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to Egypt
2 bombers moved from Southern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Turkmenistan to KazakhstanCombat - Italians
Battle in Egypt
Italians attack with 2 bombers, 2 fighters and 4 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 8
EDIT: Turning off Edit Mode -
made a stupid math error, thought I took the IC damage down to 9 not 11 and bought an inf I couldn’t place. I used edit to drop the IC damage by 3 versus the inf….sorry about that…and I have had two coffee’s already.
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np
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship and 2 destroyers moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,2,4,1,2
ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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sorry this needs bit more thought……it is going to be real tough to come back from my asia debacle.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 5 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Ukraine to Egypt
3 fighters moved from France to Egypt
1 fighter moved from Western Germany to Egypt
2 bombers moved from Normandy Bordeaux to Southern Italy
2 aaGuns, 3 armour, 7 artilleries and 18 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
6 armour and 34 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Volgograd to Kazakhstan
3 artilleries and 7 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
3 armour moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 115 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Southern France
2 armour and 4 mech_infantrys placed in Germany
4 infantry placed in Germany
Germans undo move 2.
1 armour, 1 artillery and 2 mech_infantrys placed in Germany
2 fighters and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag, 1 armour
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 2 armour and 1 infantry
Egypt : 9 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Germany : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 3 armour, 3 infantry and 3 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 3 artilleries and 7 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 8 artilleries and 18 infantry
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 fighters and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 6 armour, 1 infantry and 34 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 87
Russians : 3 / 8
Japanese : 32 / 34
Americans : 54 / 88
Chinese : 12 / 17
British : 35 / 43
UK_Pacific : 24 / 31
Italians : 19 / 32
ANZAC : 19 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour, 9 artilleries and 23 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry and 2 mech_infantrys moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Vologda
Russians attack with 2 armour, 9 artilleries, 24 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 9 artilleries, 24 infantry and 2 mech_infantrys in Vologda, round 2 : 11/37 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Vologda from Germans with 2 armour, 9 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Olgiy to KansuCombat - Japanese
Non Combat Move - Japanese
2 bombers moved from Western Germany to Egypt
2 tactical_bombers moved from Western Germany to Egypt
5 fighters and 2 tactical_bombers moved from Kiangsu to Tsinghai
2 fighters moved from Kiangsu to Tsinghai
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to JapanPlace Units - Japanese
1 fighter and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 1 marine
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 infantry
Tsinghai : 7 fighters and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
Olgiy : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers and 6 fighters
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 2 bombers and 2 tactical_bombers
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 6 / 12
Japanese : 34 / 34
Americans : 54 / 88
Chinese : 10 / 17
British : 35 / 43
UK_Pacific : 24 / 31
Italians : 18 / 32
ANZAC : 19 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 bombers moved from United Kingdom to Northern Italy
2 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZoneCombat - Americans
-
Scramble SZ97?
Try clicking this link if you want to look at the save: https://www.dropbox.com/s/wjx33c213rvbr3i/triplea_39160_US9CM.tsvg?dl=0





