My usual J1 buy of mIC and 2TT is better.
17L Bal - Mill Creek(Axis) vs Simon(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 armour and 2 infantry moved from Syria to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from Alexandria to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 3 artilleries and 3 infantry
French defend with 1 infantry; British defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 2 artilleries and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 artilleries and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Romania to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 3 PUs;Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Novgorod to Denmark
1 bomber moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Karelia to Archangel
1 fighter moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to DenmarkPurchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 4 infantry moved from Germany to Poland
1 fighter moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
2 artilleries and 4 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Volgograd to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western UkrainePurchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
4 infantry moved from Novosibirsk to Samara
1 aaGun, 2 armour, 17 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
2 bombers moved from Japan to Soviet Far East
1 artillery and 2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 bomber and 1 fighter moved from Hunan to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Shensi
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 7 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 2 submarines
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 artillery, 2 fighters and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Manchuria
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Philippines
1 infantry moved from Evenkiyskiy to Timguska
2 artilleries and 3 infantry moved from Timguska to Kansu
1 bomber moved from Soviet Far East to Japan
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 artilleries and 3 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
2 bombers moved from Japan to Soviet Far East
1 artillery and 2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 bomber and 1 fighter moved from Hunan to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Shensi
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 7 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 2 submarines
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 artillery, 2 fighters and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Manchuria
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to Philippines
1 infantry moved from Evenkiyskiy to Timguska
2 artilleries and 3 infantry moved from Timguska to Kansu
1 bomber moved from Soviet Far East to Japan
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 artilleries and 3 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to FrancePurchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
6 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from United Kingdom to Iceland
1 artillery and 1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPurchase Units - British
British buy 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
Battle in Norway
Battle in Denmark
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
British win, taking Borneo from Japanese, taking Norway from Germans, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 4 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 2/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Denmark to 112 Sea Zone
1 mech_infantry moved from India to Yunnan
5 artilleries and 14 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 77 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,2,4,6
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry -
I assumed no suicidal intercept in W Germany.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to Alexandria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 98 Sea Zone to Alexandria
1 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from Russians
1 bomber moved from Greece to Denmark
2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Northern Italy to DenmarkPurchase Units - Italians
Italians buy 3 artilleries and 2 transports; Remaining resources: 1 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Libya
Battle in Alexandria
Italians attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 2 infantry
Italians win, taking Libya from British, taking Alexandria from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Battle in Denmark
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Denmark from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from Denmark to Western Germany
3 infantry moved from France to Western Germany
2 fighters moved from Alexandria to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
1 battleship, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 artilleries and 3 infantry moved from Finland to Norway
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to ArchangelPurchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans repair damage of 1x airfield; Remaining resources: 62 PUs;
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers and 1 fighter -
OOL in 112? Probably overly cautious, sorry, but want to be sure I do what you want since you have possible stranded fighters. I got 4 hits total, first round.
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Lose 3DDs and Cruiser. Hmm.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 artilleries and 3 infantry moved from Finland to Norway
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to ArchangelPurchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans repair damage of 1x airfield; Remaining resources: 62 PUs;
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 62
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 fighter and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
Battle in Norway
Germans attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
6 armour and 6 mech_infantrys moved from Belarus to Rostov
2 artilleries and 4 infantry moved from Poland to Eastern Poland
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Eastern Poland
10 artilleries moved from Belarus to Archangel
2 artilleries and 3 infantry moved from Novgorod to Archangel
17 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Belarus to Archangel
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 7 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in Novgorod
Germans undo move 1.
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
1 fighter and 1 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
15 artilleries and 25 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to NovosibirskPurchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 15 artilleries and 26 infantry
Germans defend with 1 infantry
Russians roll dice for 15 artilleries and 26 infantry in Bryansk, round 2 : 16/41 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 15 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
4 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Novosibirsk to Volgograd
1 aaGun, 7 artilleries and 28 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 2 submarines moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Szechwan
4 fighters and 3 tactical_bombers moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 submarine moved from 71 Sea Zone to 77 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 77 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 marine
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 marine
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber, 4 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
2 armour and 3 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Tsinghai
1 armour moved from Timguska to Shensi
1 artillery and 2 infantry moved from Timguska to Kansu
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
1 artillery moved from Korea to 6 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
1 aaGun, 3 artilleries and 5 infantry moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kansu to Suiyuyan
2 artilleries and 1 infantry moved from Kansu to Shensi
1 bomber moved from 8 Sea Zone to Japan
1 infantry moved from Kwangsi to KiangsiPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kiangsi: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total