17L Bal - Mill Creek(Axis) vs Simon(Allies)

  • '20 '16

    No scramble. Max def OOL.  :-o

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Combat Move - Americans
                4 bombers moved from United Kingdom to Western Germany
                1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 armour and 2 mech_infantrys moved from Western United States to British Columbia
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Western United States to 8 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Germany
                    Americans attack with 1 armour, 5 artilleries, 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
                        AA fire in Western Germany :  2/6 hits
                        1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Western Germany
                        Americans roll dice for 1 cruiser in Western Germany, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 5 artilleries, 4 bombers and 5 infantry in Western Germany, round 2 :  5/15 hits
                        Germans roll dice for 3 aaGuns, 5 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 2 :  3/16 hits
                        2 bombers owned by the Germans, 3 aaGuns owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 5 artilleries, 4 bombers and 2 infantry in Western Germany, round 3 :  4/12 hits
                        Germans roll dice for 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western Germany, round 3 :  5/13 hits
                        3 artilleries owned by the Americans, 2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 2 artilleries and 4 bombers in Western Germany, round 4 :  6/7 hits
                        Germans roll dice for 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 4 :  3/9 hits
                        2 artilleries owned by the Americans, 1 armour owned by the Americans, 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Western Germany
                        Americans roll dice for 4 bombers in Western Germany, round 5 :  2/4 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Germany, round 5 :  1/3 hits
                        1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Germans lost in Western Germany
                        Americans roll dice for 3 bombers in Western Germany, round 6 :  2/3 hits
                        Germans roll dice for 1 fighter in Western Germany, round 6 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Western Germany
                    Americans win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns, 5 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                Battle in British Columbia
                    Americans attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour and 2 mech_infantrys in British Columbia, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 8 Sea Zone to Soviet Far East
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_39224_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 3 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39224_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 7 PUs;

    Combat - British
                Battle in Denmark
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Denmark from Germans, taking Trans-Jordan from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shensi
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 artillery moved from Shan State to Yunnan
                10 infantry moved from Yunnan to Burma
                5 artilleries and 4 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Persia to Iraq
                1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                British collect 37 PUs (2 lost to blockades); end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 marine and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,6,3,4,3,1,4,1
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 marine and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_39224_UK_6.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Combat Move - Italians
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from 99 Sea Zone to Trans-Jordan
                1 armour and 2 infantry moved from Syria to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Italians attack with 3 artilleries and 3 infantry
                    French defend with 1 infantry; British defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 artilleries and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 artilleries and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Trans-Jordan to Greece
                1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Romania to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                3 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Western Germany
                5 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour, 2 infantry, 1 marine and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39224_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 3 PUs;

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39224_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_39224_Fre6.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Novgorod to Denmark
                1 bomber moved from Novgorod to Archangel
                1 armour and 2 mech_infantrys moved from Karelia to Archangel
                1 fighter moved from 113 Sea Zone to Denmark
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                4 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 artilleries and 4 infantry moved from Germany to Poland
                1 fighter moved from Denmark to Western Germany
                1 bomber moved from Denmark to Western Germany
                2 artilleries and 4 infantry moved from France to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 fighter placed in 113 Sea Zone
                1 artillery and 2 infantry placed in France
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_39224_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Russians
                1 fighter moved from Volgograd to Smolensk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                2 fighters moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                4 infantry moved from Novosibirsk to Samara
                1 aaGun, 2 armour, 17 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39224_Rus7.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Japanese
                2 bombers moved from Japan to Soviet Far East
                1 artillery and 2 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 bomber and 1 fighter moved from Hunan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 7 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 2 submarines
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 artillery, 2 fighters and 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Amur to Manchuria
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                2 fighters and 2 tactical_bombers moved from Shensi to Hunan
                2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Kwangtung to Hunan
                1 bomber moved from Kwangtung to Philippines
                1 infantry moved from Evenkiyskiy to Timguska
                2 artilleries and 3 infantry moved from Timguska to Kansu
                1 bomber moved from Soviet Far East to Japan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 3 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    triplea_39224_Jap7.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Japanese
                2 bombers moved from Japan to Soviet Far East
                1 artillery and 2 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 bomber and 1 fighter moved from Hunan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 7 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 2 submarines
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 artillery, 2 fighters and 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Amur to Manchuria
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                2 fighters and 2 tactical_bombers moved from Shensi to Hunan
                2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Kwangtung to Hunan
                1 bomber moved from Kwangtung to Philippines
                1 infantry moved from Evenkiyskiy to Timguska
                2 artilleries and 3 infantry moved from Timguska to Kansu
                1 bomber moved from Soviet Far East to Japan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 3 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39224_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to British Columbia
                2 fighters moved from 112 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to France

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 2 PUs;

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Western Germany causes 3 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from France to United Kingdom
                1 fighter moved from Western United States to Hawaiian Islands
                6 transports moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from United Kingdom to Iceland
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Central United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39224_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_39224_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 marine moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from India to Kweichow
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to Denmark
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Purchase Units - British
                British buy 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Borneo
                Battle in Norway
                Battle in Denmark
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                    British win, taking Borneo from Japanese, taking Norway from Germans, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 :  1/5 hits
                        Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 armour owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Denmark to 112 Sea Zone
                1 mech_infantry moved from India to Yunnan
                5 artilleries and 14 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,2,4,6
                British collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    triplea_39224_UK_7.tsvg

  • '19 '17 '16

    I assumed no suicidal intercept in W Germany.

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
                2 fighters moved from 98 Sea Zone to Alexandria
                1 armour moved from Belarus to Rostov
                      Italians take Bryansk from Russians
                      Italians take Rostov from Russians
                1 bomber moved from Greece to Denmark
                2 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Northern Italy to Denmark

    Purchase Units - Italians
                Italians buy 3 artilleries and 2 transports; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 infantry and 1 marine
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Libya
                Battle in Alexandria
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Libya from British, taking Alexandria from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Denmark
                    Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery
                    Italians win, taking Denmark from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun moved from France to Normandy Bordeaux
                1 bomber moved from Denmark to Western Germany
                3 infantry moved from France to Western Germany
                2 fighters moved from Alexandria to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Northern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 transport placed in 97 Sea Zone
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_39224_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
                1 battleship, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39224_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39224_Fre7.tsvg

  • '20 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to 112 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
                2 artilleries and 3 infantry moved from Finland to Norway
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans repair damage of 1x airfield; Remaining resources: 62 PUs;
                Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 3 destroyers and 1 fighter

    triplea_39224_Ger8.tsvg

  • '20 '16

    OOL in 112? Probably overly cautious, sorry, but want to be sure I do what you want since you have possible stranded fighters. I got 4 hits total, first round.

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