Sink DD + CV and down Tac
17L MrCunego (L) vs Talleyrand19 (X) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from United Kingdom to 114 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 114 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer and 2 transports
Americans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in MalayaNon Combat Move - Americans
1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to India
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 55 Sea Zone to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 bombers moved from 114 Sea Zone to Eastern Poland
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 8 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 armour, 2 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 118 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from 126 Sea Zone to Norway
2 fighters moved from Eastern Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to Burma
1 artillery and 8 infantry moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Norway
Battle in Burma
British attack with 1 artillery, 1 bomber and 8 infantry
Japanese defend with 2 artilleries, 1 infantry and 2 mech_infantrys
British win, taking Norway from Germans, taking Burma from Japanese with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 10
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Turkmenistan
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Burma to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from Turkmenistan to Russia
1 artillery moved from Northwest Persia to Iraq
1 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
4 infantry moved from West India to India
1 fighter moved from Egypt to Iraq
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 fighter moved from United Kingdom to Gibraltar
3 aaGuns, 1 bomber and 9 infantry moved from India to Burma
1 bomber moved from Burma to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Iraq
2 fighters placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys -
yeah those russian has put up a fight the last couple of rounds. In danish there is a saying. Mange baekke smaa. meaning a lot of small things adds up in the end.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from 96 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Bryansk to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 2 submarines
British defend with 1 cruiser and 4 fighters; Americans defend with 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is -32
Casualties for Italians: 2 fighters and 2 submarinesNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Rostov
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Removing units owned by Italians from Southern France: 3 infantry
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs -
if only my italian subs and fighters could roll like your russian infantry haha
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Borneo to 42 Sea Zone
3 fighters moved from Java to Burma
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from India to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
12 bombers moved from Southern France to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 126 Sea Zone
4 mech_infantrys moved from Tambov to Smolensk
2 fighters and 2 tactical_bombers moved from Tambov to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Novgorod
Germans attack with 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 15 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 4 fighters; Americans defend with 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports
Germans win with 7 bombers remaining. Battle score for attacker is 61
Casualties for Germans: 8 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 4 fighters
Casualties for Americans: 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
9 infantry and 1 marine moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
3 aaGuns and 26 infantry moved from Tambov to Rostov
12 artilleries moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
6 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 2.
8 mech_infantrys placed in Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
12 bombers moved from Southern France to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 126 Sea Zone
4 mech_infantrys moved from Tambov to Smolensk
2 fighters and 2 tactical_bombers moved from Tambov to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Novgorod
Germans attack with 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 15 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 4 fighters; Americans defend with 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports
Germans win with 7 bombers remaining. Battle score for attacker is 61
Casualties for Germans: 8 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 4 fighters
Casualties for Americans: 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
9 infantry and 1 marine moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
3 aaGuns and 26 infantry moved from Tambov to Rostov
12 artilleries moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
6 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 2.
8 mech_infantrys placed in Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 4 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Eastern Poland to Romania
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Baltic States to Novgorod
6 fighters moved from Russia to Novgorod
5 artilleries and 7 infantry moved from Russia to Smolensk
4 artilleries and 8 infantry moved from Eastern Poland to Belarus
5 infantry moved from Russia to SmolenskCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 5 artilleries and 16 infantry
Germans defend with 4 mech_infantrys
Russians win, taking Smolensk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 6 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 4 artilleries and 8 infantry
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
6 fighters moved from Novgorod to Nenetsia
1 infantry moved from Urals to Nenetsia
7 mech_infantrys moved from Russia to Belarus
10 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 8 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from French Indo China to Malaya
3 fighters moved from 36 Sea Zone to MalayaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 6 fighters and 3 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to French Indo China
4 fighters moved from Malaya to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 bomber, 1 fighter and 7 tactical_bombers moved from Caucasus to Szechwan
1 bomber, 1 fighter, 7 mech_infantrys and 7 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from Yunnan to French Indo China
5 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
10 mech_infantrys moved from Kazakhstan to VolgogradPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 8 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from French Indo China to Malaya
3 fighters moved from 36 Sea Zone to MalayaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 6 fighters and 3 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to French Indo China
4 fighters moved from Malaya to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 bomber, 1 fighter and 7 tactical_bombers moved from Caucasus to Szechwan
1 bomber, 1 fighter, 7 mech_infantrys and 7 tactical_bombers moved from Szechwan to Yunnan
1 bomber moved from Yunnan to French Indo China
5 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
10 mech_infantrys moved from Kazakhstan to VolgogradPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
sorry, I realized I never NCM’d my german fighters down to italian cruiser like I wanted…if it’s too late for me to do that, then I understand and you can veto
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from India to Szechwan
1 bomber moved from India to Kweichow
2 bombers moved from Eastern Poland to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 2 destroyers and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -14
Casualties for Americans: 2 bombers and 1 submarine
Casualties for Japanese: 2 destroyers
Battle in Western Germany
Americans attack with 4 bombers
Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry -
Need o.o.l. in w. germany. Just to be sure.
The american bombers are active all over the world. lets see how many dies. 2 died allready outside Japan -
F me for not leaving mechs there…bombers in this game are so broken (for both sides)…max defense I guess
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from India to Szechwan
1 bomber moved from India to Kweichow
2 bombers moved from Eastern Poland to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 2 destroyers and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -14
Casualties for Americans: 2 bombers and 1 submarine
Casualties for Japanese: 2 destroyers
Battle in Western Germany
Americans attack with 4 bombers
Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 bombers and 2 infantry
Casualties for Americans: 3 bombers
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 fighters moved from 42 Sea Zone to India
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Queensland to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Western Germany to United Kingdom
2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
2 infantry and 4 mech_infantrys placed in Western United States
1 transport placed in 10 Sea Zone
3 carriers and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 39 Sea Zone to 74 Sea Zone
5 mech_infantrys moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 artilleries, 2 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
3 aaGuns, 1 artillery and 14 infantry moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
4 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from French Equatorial Africa to Egypt
3 fighters moved from Egypt to Persia
3 fighters moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from Persia to Eastern PersiaPlace Units - British
2 fighters placed in Quebec
3 mech_infantrys placed in Iraq
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
not the best of allies turns. Lost 6 bombers.
And that japanese sub is hard to kill. He has taken out to destoyers now and denied UK the NO for a long time now
/mrcunego





