@Stucifer Wow, yes. You even went conservative there to be sure the strafe didn’t win - it’s why I scrambled!
Pherman1215(Axis+3) vs Adam514(Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
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Letting all of my opponents know that I have two jobs and the middle of the work week (Tue-Thursday) is super busy for me. I take turns much more frequently Fri-Monday. Just want to to know because I may run over the 3 day period during the middle of the week. Thanks for being patient.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 22 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from British
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from ANZAC
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
2 mech_infantrys moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from 112 Sea Zone to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Russia to Caucasus
1 infantry moved from Samara to Tambov
1 tactical_bomber moved from Eastern Poland to Tambov
1 infantry moved from Russia to TambovCombat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Romania from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Caucasus from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Russia
3 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 112 Sea Zone
1 fighter moved from Greater Southern Germany to Western Germany
1 fighter moved from Greater Southern Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
8 armour and 8 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Timguska to Vologda
1 submarine moved from 112 Sea Zone to 124 Sea ZonePlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Western Ukraine
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 7 armour and 7 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
5 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun and 4 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to TsinghaiCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Hunan
2 artilleries and 4 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Kwangsi to Yunnan
2 bombers and 9 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Philippines to Yunnan
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Korea to Amur
1 aaGun moved from Korea to Amur
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Sumatra
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 3 transports moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Korea to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Tsinghai to KweichowPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
this game is intense yo
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Haha yeah, it’s a real barn burner.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 8 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Albania to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Americans take Slovakia Hungary from Germans
3 fighters and 1 tactical_bomber moved from Northern Italy to Romania
4 fighters moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Northern Italy to Greater Southern GermanyCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Romania
Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Romania from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
5 fighters moved from Greater Southern Germany to Northern Italy
3 fighters and 1 tactical_bomber moved from Romania to Northern Italy
1 marine moved from Sicily to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Northern Italy
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 30 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern France
2 infantry placed in Western United States
Americans undo move 3.
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 57 PUs;
British buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
6 fighters moved from Rostov to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
6 fighters moved from Caucasus to West India
1 armour moved from Burma to West India
1 mech_infantry moved from India to West India
5 artilleries and 17 infantry moved from Burma to India
1 transport moved from 95 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
3 fighters moved from United Kingdom to Northern Italy
3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Normandy Bordeaux
1 bomber placed in United KingdomTurn Complete - British
British collect 51 PUs; end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 57 PUs;
British buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
6 fighters moved from Rostov to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
6 fighters moved from Caucasus to West India
1 armour moved from Burma to West India
1 mech_infantry moved from India to West India
5 artilleries and 17 infantry moved from Burma to India
1 transport moved from 95 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
3 fighters moved from United Kingdom to Northern Italy
3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Normandy Bordeaux
1 bomber placed in United KingdomTurn Complete - British
British collect 51 PUs; end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Italy: 2 infantry
EDIT: Adding units owned by British to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Northern Italy to CaucasusPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Northern Italy to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 83 PUs;
Germans buy 1 armour, 23 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Western Ukraine to Romania
2 infantry and 3 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Slovakia HungaryCombat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Romania from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 4 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
7 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
15 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
5 mech_infantrys moved from Rostov to Volgograd
1 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Vologda to Volgograd
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Greater Southern Germany to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Greater Southern Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
8 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 7 infantry moved from Timguska to UralsTurn Complete - Russians
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Test summary from TripleA, engine version: 1.9, time: 13:09:52
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 fighter moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kiangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
4 tactical_bombers moved from Yunnan to Kiangsi
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
2 bombers moved from Burma to French Indo China
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Sakha to Amur
3 armour moved from Yunnan to Kweichow
5 mech_infantrys moved from Yunnan to Kweichow
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 marine, 9 submarines and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from Northern Italy to Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from Northern Italy to Greater Southern Germany
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Greater Southern Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Romania
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans win, taking Romania from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Battle in Greater Southern Germany
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
8 fighters moved from 46 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 17 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 carrier, 4 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Northern Italy
2 fighters moved from Romania to Northern Italy
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
3 fighters moved from Greater Southern Germany to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Southern France
3 mech_infantrys placed in Northern Italy
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 fighter moved from Northern Italy to Germany
1 infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
2 fighters moved from Northern Italy to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Northern Italy to Holland BelgiumCombat - British
Air Battle in Germany
British attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Slovakia Hungary
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 armour and 1 mech_infantry moved from West India to Persia
1 aaGun, 5 artilleries and 18 infantry moved from India to West India
6 fighters moved from West India to Trans-Jordan
1 fighter moved from Burma to Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 transports moved from 95 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Slovakia Hungary to Northern Italy
1 bomber and 1 fighter moved from Germany to Northern Italy
2 fighters moved from Holland Belgium to Northern Italy
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 81 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Normandy Bordeaux to Northern ItalyPlace Units - British
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 55 PUs; end with 55 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaPlace Units - ANZAC
3 infantry placed in Iraq
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to Northern Italy
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French