• TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                4 armour moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone

    Combat - British

    triplea_39127_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                4 armour moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 bombers and 1 mech_infantry; Italians defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers and 1 mech_infantry
                    Casualties for British: 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 3 armour, 5 artilleries and 3 infantry

    Non Combat Move - British
                2 armour moved from Eastern Persia to Iraq
                2 aaGuns moved from Eastern Persia to Persia
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                1 aaGun moved from Kiangsi to Kiangsu

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 3 infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    triplea_39127_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Italians take Tambov from Russians
                2 armour moved from Western Ukraine to Rostov
                1 fighter moved from Eastern Poland to Rostov
                4 fighters moved from Egypt to 76 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 4 fighters
                    British defend with 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Americans defend with 1 destroyer
                        Italians roll dice for 4 fighters in 76 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 3 destroyers and 2 transports in 76 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 76 Sea Zone
                        2 transports owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in 76 Sea Zone
                    Italians win with 4 fighters remaining. Battle score for attacker is 52
                    Casualties for British: 2 artilleries, 2 destroyers, 2 infantry and 2 transports
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 cruisers in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Novgorod to Southern Italy
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                1 aaGun and 1 artillery moved from Eastern Poland to Belarus
                4 fighters moved from 76 Sea Zone to Egypt
                2 armour moved from Kenya to Egypt
                1 armour moved from Kenya to Rhodesia
                1 armour moved from Gold Coast to French Central Africa

    Place Units - Italians
                1 armour placed in Egypt
                1 fighter placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 40 PUs; end with 40 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39127_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 23 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 artillery moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians
                1 carrier moved from 6 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
                    Japanese win with 10 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Persia to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39127_ANZ10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    triplea_39127_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Belarus to Volgograd
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery moved from Vologda to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Greece
                4 bombers moved from Belarus to France
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Bryansk
                3 aaGuns, 26 armour, 11 artilleries and 4 fighters moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to France
                3 bombers moved from Southern France to France
                1 infantry moved from Archangel to Vologda
                1 aaGun, 4 artilleries and 2 infantry moved from Archangel to Smolensk

    Place Units - Germans
                4 submarines placed in 112 Sea Zone
                6 armour placed in Western Germany
                Germans undo move 2.
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_39127_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 19 PUs;
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                Russians collect 7 PUs (1 lost to blockades); end with 8 PUs total

    triplea_39127_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,3,5,5,4,6,4,1,2,6,4
                Japanese collect 11 PUs (11 lost to blockades); end with 11 PUs total

    triplea_39127_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 cruisers, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                5 transports moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                5 artilleries moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                2 cruisers moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                4 cruisers moved from 6 Sea Zone to 4 Sea Zone
                5 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 4 Sea Zone
                5 infantry moved from 4 Sea Zone to Soviet Far East
                5 artilleries moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from 109 Sea Zone to Scotland
                1 armour moved from 109 Sea Zone to Scotland
                1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from 109 Sea Zone to Scotland
                1 infantry moved from 109 Sea Zone to United Kingdom

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 1 submarine and 6 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Scotland
                Battle in United Kingdom
                Battle in Korea
                Battle in Soviet Far East
                    Americans attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Scotland from Germans, taking United Kingdom from Germans, taking Trans-Jordan from Russians, taking Scotland from Americans, taking Korea from Japanese, taking Soviet Far East from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                4 transports moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 battleship moved from 26 Sea Zone to 64 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 cruisers and 1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39127_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Kansu
                1 artillery placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39127_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Iraq
                1 aaGun moved from Persia to Iraq
                1 aaGun moved from Persia to Northwest Persia
                1 battleship, 2 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 22 PUs (1 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                3 armour placed in India
                1 factory_minor placed in West India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 29 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                Some Units in India change ownership: 3 armour

    triplea_39127_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Italians take Union of South Africa from British
                1 armour moved from Rostov to Kazakhstan
                1 mech_infantry moved from Tambov to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 5 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                1 aaGun and 1 artillery moved from Belarus to Smolensk
                1 armour and 1 fighter moved from Ukraine to Smolensk
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 aaGun moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 armour placed in Egypt
                1 armour, 1 artillery and 3 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
                Italians collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39127_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                2 transports moved from 6 Sea Zone to 23 Sea Zone
                1 artillery moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
                    Japanese win with 10 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 artilleries and 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - ANZAC
                2 transports moved from 23 Sea Zone to 46 Sea Zone
                1 carrier moved from 23 Sea Zone to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39127_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_39127_Fre11.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 18:08:42


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                26 armour, 16 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 artillery moved from Samara to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 infantry moved from Vologda to Russia
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Greece to Russia
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 bombers moved from France to 110 Sea Zone
                1 destroyer and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 bombers moved from France to 109 Sea Zone
                2 bombers moved from France to Scotland
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers and 4 submarines
                    Americans defend with 2 battleships, 1 cruiser and 1 destroyer
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 4 bombers in 110 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Germans and 1 cruiser owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 4 bombers in 110 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 2 battleships and 1 destroyer in 110 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans, 1 battleship owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 4 bombers in 110 Sea Zone, round 4 :  4/4 hits
                        Americans roll dice for 1 battleship in 110 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Americans lost in 110 Sea Zone
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 32
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 2 battleships, 1 cruiser and 1 destroyer
                Battle in Russia
                    Germans attack with 29 armour, 17 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 17 armour, 2 artilleries, 1 factory_major, 1 fighter, 25 infantry and 8 mech_infantrys
                        AA fire in Russia :  0/3 hits
                        Germans roll dice for 29 armour, 17 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 :  27/60 hits
                        Russians roll dice for 1 aaGun, 17 armour, 2 artilleries, 1 fighter, 25 infantry and 8 mech_infantrys in Russia, round 2 :  23/53 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 4 infantry owned by the Germans, 1 armour owned by the Germans, 17 artilleries owned by the Germans and 25 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 2 bombers, 5 fighters and 2 tactical_bombers in Russia, round 3 :  24/37 hits
                        Russians roll dice for 17 armour, 2 artilleries, 1 fighter and 7 mech_infantrys in Russia, round 3 :  11/27 hits
                        7 mech_infantrys owned by the Russians, 15 armour owned by the Russians, 2 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 2 bombers, 5 fighters and 2 tactical_bombers in Russia, round 4 :  12/26 hits
                        Russians roll dice for 2 armour and 1 fighter in Russia, round 4 :  1/3 hits
                        1 fighter owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Germans: 13 armour, 17 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 17 armour, 2 artilleries, 1 fighter, 25 infantry and 8 mech_infantrys
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 2 submarines
                    Americans defend with 2 cruisers and 3 transports
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 cruisers and 3 transports in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 2 cruisers owned by the Americans lost in 109 Sea Zone
                        3 transports owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 cruisers and 3 transports
                Battle in Scotland
                    Germans attack with 2 bombers
                    British defend with 1 airfield; Americans defend with 1 armour and 3 infantry
                        Germans roll dice for 2 bombers in Scotland, round 2 :  1/2 hits
                        British roll dice for 1 armour and 3 infantry in Scotland, round 2 :  2/4 hits
                        2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                    British win with 1 armour and 2 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Germans
                1 bomber moved from Russia to Volgograd
                1 bomber moved from Russia to Smolensk
                3 fighters moved from Russia to Volgograd
                2 fighters moved from Russia to Novgorod
                3 armour moved from Novgorod to Poland
                6 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Smolensk to Russia
                2 aaGuns moved from Smolensk to Bryansk
                2 tactical_bombers moved from Russia to Novgorod
                4 bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from 109 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 submarine placed in 105 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 artilleries and 1 infantry placed in Western Germany
                3 armour placed in Volgograd

    Turn Complete - Germans
                Germans collect 58 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_39127_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39127_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                1 armour moved from Evenkiyskiy to Novosibirsk

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,2,4,6,6,5,1
                Japanese collect 12 PUs (6 lost to blockades); end with 15 PUs total

    triplea_39127_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 cruiser, 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                5 artilleries and 4 infantry moved from Soviet Far East to 4 Sea Zone
                5 artilleries, 1 carrier, 4 cruisers, 1 destroyer, 4 infantry and 5 transports moved from 4 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 artilleries, 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 4 infantry, 1 submarine and 11 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 11 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 artilleries, 5 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                4 transports moved from 26 Sea Zone to 10 Sea Zone
                5 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 64 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
                2 cruisers moved from 101 Sea Zone to 107 Sea Zone
                1 destroyer moved from 101 Sea Zone to 107 Sea Zone
                2 cruisers moved from 107 Sea Zone to 108 Sea Zone
                1 destroyer moved from 107 Sea Zone to 108 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 107 Sea Zone to 108 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone

    Place Units - Americans
                4 artilleries and 4 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
                Americans collect 55 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39127_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                1 artillery and 2 infantry moved from Shantung to Jehol
                4 infantry moved from Kiangsu to Anhwe

    Place Units - Chinese
                3 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    triplea_39127_Chi12.tsvg

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