TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 18 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 artillery moved from French Madagascar to 72 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 79 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
Combat - Americans
Battle in 39 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 2 cruisers and 1 destroyer
Japanese win with 2 cruisers remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Battle in French West Africa
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 2 armour
Americans win, taking French West Africa from Germans with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Persia to Egypt
1 artillery moved from 79 Sea Zone to West India
6 fighters moved from Eastern United States to Alaska
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Americans undo move 1.
2 carriers placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
1 airfield placed in Alaska
Turn Complete - Americans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,2,6,4,6,4,3,4,2,2,5,6,4,3,5,4,4,5,4,2,3,4,3,3,6,2,4,1,2,1,3
Americans collect 55 PUs (11 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
triplea_39231_Ame11.tsvg